Player Matchup

Tyr
Tyr
ConjurationNite
Tyr
Level 95
God Stats
14W - 18L
1,529 SR
Queue Stats
488W - 516L
1,423 Elo+
Party 2
Merlin
Merlin
Cthuwhu
Merlin
Level 6
God Stats
57W - 47L
1,824 SR
Queue Stats
354W - 400L
1,612 Elo+
Party 2
Khepri
Khepri
FUBAR__1994
Khepri
Level 12
God Stats
5W - 5L
1,365 SR
Queue Stats
45W - 76L
1,443 Elo+
Party 3
Izanami
Izanami
TheSchwartz2017
Izanami
Level 29
God Stats
88W - 101L
1,432 SR
Queue Stats
151W - 213L
1,324 Elo+
Party 3
Set
Set
la_leyenda_LNC_
Set
Level 27
God Stats
3W - 2L
1,605 SR
Queue Stats
11W - 17L
1,521 Elo+
Solo
Team Averages
Level 34
1,551 SR
1,465 Elo+

VS

Team Averages
Level 16
1,516 SR
1,495 Elo+
Set
Set
DCKastro07
Set
Level 29
God Stats
11W - 7L
1,561 SR
Queue Stats
34W - 45L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
DevilPoringx
Cthulhu
Level 5
God Stats
11W - 8L
1,419 SR
Queue Stats
31W - 44L
1,623 Elo+
Party 1
Freya
Freya
Leishmanitus
Freya
Level 13
God Stats
7W - 4L
1,909 SR
Queue Stats
28W - 32L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Momoshinki
Danzaburou
Level 27
God Stats
1W - 3L
1,340 SR
Queue Stats
57W - 49L
1,378 Elo+
Solo
Kukulkan
Kukulkan
Roniest01
Kukulkan
Level 4
God Stats
1W - 4L
1,352 SR
Queue Stats
1W - 4L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,483
648
4,577
6,811
4,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Cthuwhu
Merlin
11
5 / 0 / 3
6,606
661
4,262
2,478
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
9
3 / 2 / 2
6,179
618
2,007
5,141
2,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 4
6,109
611
4,216
3,272
1,186
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
4 / 1 / 2
6,021
602
2,881
4,790
1,415
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,973
497
1,971
4,375
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
DevilPoringx
Cthulhu
7
0 / 3 / 0
4,307
431
2,394
5,500
3,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

7
1 / 4 / 1
4,854
485
1,791
6,918
2,541
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
Momoshinki
Danzaburou
9
1 / 4 / 0
5,034
503
3,491
6,408
1,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Roniest01
Kukulkan
6
1 / 6 / 0
4,503
450
1,400
4,204
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
18
Kills
3
4
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Merlin
Cthuwhu
Merlin
5
0
3
6.5
L
0
1
1
0.5
L
Cthulhu
DevilPoringx
Cthulhu
0
3
0
0
W
Khepri
3
2
2
2
L
1
4
1
0.38
L
Danzaburou
Momoshinki
Danzaburou
1
4
0
0.25
L
Kukulkan
Roniest01
Kukulkan
1
6
0
0.17
W
2
1
4
4
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,943
Damage
11,047
22,492
Taken
27,405
10,409
Mitigated
10,942
7,169
Healing
3,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,577
349
0
3,457
6,811
4,477
308
1,933
4,653
0
28,904
W
Merlin
Cthuwhu
Merlin
4,262
119
0
248
2,478
814
618
930
1,523
26,196
0
L
1,971
862
0
574
4,375
2,447
0
0
4,375
0
23,738
L
Cthulhu
DevilPoringx
Cthulhu
2,394
361
0
289
5,500
3,250
87
1,204
4,176
12,727
0
W
Khepri
2,007
184
0
714
5,141
2,517
435
369
4,772
12,340
0
L
1,791
802
0
1,619
6,918
2,541
0
1,716
4,906
12,527
0
L
Danzaburou
Momoshinki
Danzaburou
3,491
2,436
0
647
6,408
1,728
280
1,635
4,737
0
20,379
L
Kukulkan
Roniest01
Kukulkan
1,400
798
0
0
4,204
976
240
1,094
2,942
7,223
0
W
4,216
2,994
0
992
3,272
1,186
1,939
778
2,494
0
35,937
W
2,881
1,571
0
1,758
4,790
1,415
555
1,250
3,465
0
20,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,398
Gold Earned
23,671
260
Minions Killed
154
0
Camps Cleared
0
1,023,675
Distance Traveled
964,565
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,483
648
64
6
0
217,932
1
W
Merlin
6,606
661
47
5
0
201,186
4
L
Set
4,973
497
53
5
0
218,443
2
L
Cthulhu
4,307
431
25
3
0
227,075
0
W
Khepri
6,179
618
34
3
0
210,688
0
L
Freya
4,854
485
19
2
0
161,451
0
L
Danzaburou
5,034
503
41
4
0
165,184
0
L
Kukulkan
4,503
450
16
2
0
192,412
0
W
Izanami
6,109
611
72
7
0
172,315
2
W
Set
6,021
602
43
4
0
221,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role