Player Matchup

Cthulhu
Cthulhu
FPx5
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Marfilego
Neith
Level 27
God Stats
1W - 2L
1,361 SR
Queue Stats
18W - 23L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
PharaohTheKing
Sun Wukong
Level 4
God Stats
1W - 2L
1,283 SR
Queue Stats
7W - 21L
1,192 Elo+
Solo
Fenrir
Fenrir
mmcminn91
Fenrir
Level 17
God Stats
19W - 44L
1,276 SR
Queue Stats
24W - 50L
1,199 Elo+
Solo
Zeus
Zeus
xxBabyDaddyxx
Zeus
Level 16
God Stats
33W - 31L
1,458 SR
Queue Stats
77W - 78L
1,355 Elo+
Solo
Team Averages
Level 17
1,376 SR
1,325 Elo+

VS

Team Averages
Level 36
1,521 SR
1,410 Elo+
Xing Tian
Xing Tian
CheesePlusUltra
Xing Tian
Level 93
God Stats
5W - 4L
1,789 SR
Queue Stats
6W - 6L
1,496 Elo+
Party 1
Pele
Pele
Drzycimek
Pele
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 16L
1,388 Elo+
Solo
Achilles
Achilles
ITZMEYO1442
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,654 Elo+
Party 1
Hades
Hades
lolxright2
Hades
Level 41
God Stats
3W - 1L
1,501 SR
Queue Stats
4W - 6L
1,190 Elo+
Party 1
Thor
Thor
zombtoy
Thor
Level 18
God Stats
2W - 2L
1,315 SR
Queue Stats
9W - 13L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FPx5
Cthulhu
11
0 / 10 / 5
7,650
403
6,178
17,572
10,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Marfilego
Neith
14
1 / 6 / 5
8,623
454
7,293
15,584
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
PharaohTheKing
Sun Wukong
12
2 / 5 / 5
7,900
416
4,361
10,413
7,970
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
mmcminn91
Fenrir
12
4 / 7 / 1
8,049
424
6,871
14,306
4,659
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
10 / 8 / 4
11,243
592
15,388
13,667
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CheesePlusUltra
Xing Tian
15
6 / 2 / 8
9,530
502
8,609
12,112
5,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
11
0 / 5 / 9
7,825
412
2,456
9,699
4,947
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Achilles
ITZMEYO1442
Achilles
14
4 / 5 / 7
9,115
480
6,550
14,053
12,404
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hades
16
10 / 3 / 13
11,117
585
12,805
14,917
8,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
zombtoy
Thor
17
16 / 4 / 6
11,127
586
18,065
12,920
5,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
17
Kills
36
36
Deaths
19
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CheesePlusUltra
Xing Tian
6
2
8
5
W
Pele
0
5
9
0.9
L
Cthulhu
FPx5
Cthulhu
0
10
5
0.25
W
Achilles
ITZMEYO1442
Achilles
4
5
7
1.5
L
Neith
Marfilego
Neith
1
6
5
0.58
L
Sun Wukong
PharaohTheKing
Sun Wukong
2
5
5
0.9
W
Hades
10
3
13
5.5
L
Fenrir
mmcminn91
Fenrir
4
7
1
0.64
L
10
8
4
1.5
W
Thor
zombtoy
Thor
16
4
6
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,091
Damage
48,485
71,542
Taken
63,701
33,782
Mitigated
36,336
11,805
Healing
15,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CheesePlusUltra
Xing Tian
8,609
203
0
813
12,112
5,501
1,406
2,109
10,003
44,642
0
W
Pele
2,456
448
0
1,105
9,699
4,947
0
2,596
7,103
0
17,355
L
Cthulhu
FPx5
Cthulhu
6,178
632
0
423
17,572
10,846
221
4,427
13,145
22,991
0
W
Achilles
ITZMEYO1442
Achilles
6,550
2,352
426
1,957
14,053
12,404
1,595
3,376
10,677
0
35,001
L
Neith
Marfilego
Neith
7,293
3,297
0
5,853
15,584
5,318
1,574
4,679
10,905
0
56,381
L
Sun Wukong
PharaohTheKing
Sun Wukong
4,361
778
0
658
10,413
7,970
118
3,307
7,106
0
18,013
W
Hades
12,805
2,104
1,384
6,764
14,917
8,149
1,832
8,956
5,961
43,002
0
L
Fenrir
mmcminn91
Fenrir
6,871
1,644
159
2,237
14,306
4,659
240
3,336
10,970
0
38,361
L
15,388
672
111
2,364
13,667
4,989
503
5,665
8,002
51,110
0
W
Thor
zombtoy
Thor
18,065
6,321
0
3,009
12,920
5,335
497
4,529
8,391
0
60,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,465
Gold Earned
48,714
300
Minions Killed
322
0
Camps Cleared
0
1,446,306
Distance Traveled
1,594,870
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,530
502
56
3
0
330,457
2
W
Pele
7,825
412
34
2
0
303,852
1
L
Cthulhu
7,650
403
40
2
0
351,088
0
W
Achilles
9,115
480
54
3
0
279,454
0
L
Neith
8,623
454
89
5
0
282,757
2
L
Sun Wukong
7,900
416
24
1
0
225,052
1
W
Hades
11,117
585
74
4
0
352,989
3
L
Fenrir
8,049
424
64
3
0
337,661
2
L
Zeus
11,243
592
83
4
0
249,748
2
W
Thor
11,127
586
104
5
0
328,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role