Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Littlecherubim91
Cupid
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 56L
1,443 Elo+
Party 1
Sobek
Sobek
Malakesh
Sobek
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,277 Elo+
Solo
Raijin
Raijin
Mumbles-qt-lbs
Raijin
Level 104
God Stats
10W - 14L
1,459 SR
Queue Stats
585W - 499L
1,475 Elo+
Party 1
Cerberus
Cerberus
TwoFootGiant
Cerberus
Level 118
God Stats
3W - 5L
1,323 SR
Queue Stats
58W - 60L
1,355 Elo+
Party 1
Team Averages
Level 130
1,457 SR
1,410 Elo+

VS

Team Averages
Level 87
1,496 SR
1,424 Elo+
Anubis
Anubis
ChaoticDiva8
Anubis
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 133L
1,431 Elo+
Solo
Geb
Geb
Echo_Stormwind
Geb
Level 48
God Stats
2W - 1L
1,361 SR
Queue Stats
106W - 125L
1,349 Elo+
Solo
Neith
Neith
JerryDee519
Neith
Level 108
God Stats
5W - 9L
1,285 SR
Queue Stats
197W - 206L
1,423 Elo+
Party 2
Vamana
Vamana
MF TastyCakes
Vamana
Level 78
God Stats
3W - 1L
1,833 SR
Queue Stats
252W - 254L
1,434 Elo+
Solo
Hel
Hel
mr_manshark
Hel
Level 118
God Stats
0W - 4L
1,500 SR
Queue Stats
294W - 311L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 2 / 16
9,414
856
10,883
8,777
3,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
13 / 3 / 12
10,364
942
17,676
8,252
3,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Malakesh
Sobek
13
0 / 3 / 19
8,640
785
4,768
11,720
11,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 1 / 14
9,941
904
13,011
8,266
3,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
TwoFootGiant
Cerberus
16
1 / 3 / 22
9,272
843
5,411
17,466
18,942
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 5 / 4
7,932
721
7,749
9,481
5,500
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 2 / 8
8,013
728
3,802
8,849
8,353
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
1 / 5 / 6
7,966
724
6,886
11,483
5,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 8 / 3
7,764
706
12,170
18,040
16,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 6 / 3
8,970
815
7,089
12,233
6,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
34
26
Kills
10
12
Deaths
26
83
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
16
6
L
Anubis
2
5
4
0.8
L
0
2
8
2
L
1
5
6
0.8
W
13
3
12
6.33
L
2
8
3
0.44
W
Sobek
Malakesh
Sobek
0
3
19
3.17
W
8
1
14
15
W
Cerberus
TwoFootGiant
Cerberus
1
3
22
4
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,749
Damage
37,696
54,481
Taken
60,086
41,723
Mitigated
42,579
28,184
Healing
21,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,883
943
6,067
3,582
8,777
3,654
2,443
3,679
5,098
25,439
0
L
Anubis
7,749
790
808
798
9,481
5,500
333
5,395
4,086
19,236
0
L
3,802
239
872
1,336
8,849
8,353
0
4,386
4,463
7,165
0
L
6,886
3,032
903
2,064
11,483
5,578
1,189
6,817
4,666
0
16,671
W
17,676
7,582
4,494
2,396
8,252
3,435
1,986
2,658
5,594
0
26,040
L
12,170
4,084
994
2,474
18,040
16,471
0
9,375
8,665
405
21,583
W
Sobek
Malakesh
Sobek
4,768
415
395
2,153
11,720
11,939
312
5,056
6,664
11,767
0
W
13,011
1,347
1,623
1,106
8,266
3,753
1,138
2,599
5,667
30,016
0
W
Cerberus
TwoFootGiant
Cerberus
5,411
462
1,754
4,614
17,466
18,942
33
4,903
12,563
26,160
0
L
7,089
210
7,419
4,220
12,233
6,677
407
8,100
4,133
13,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,631
Gold Earned
40,645
144
Minions Killed
83
0
Camps Cleared
0
959,220
Distance Traveled
813,541
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,414
856
29
3
0
186,362
0
L
Anubis
7,932
721
21
2
0
161,334
4
L
Geb
8,013
728
8
1
0
176,953
0
L
Neith
7,966
724
22
2
0
150,648
0
W
Cupid
10,364
942
19
2
0
197,408
0
L
Vamana
7,764
706
13
1
0
161,676
0
W
Sobek
8,640
785
6
1
0
187,267
0
W
Raijin
9,941
904
33
3
0
187,660
1
W
Cerberus
9,272
843
57
5
0
200,523
1
L
Hel
8,970
815
19
2
0
162,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role