Player Matchup

Sobek
Sobek
Evilcoconutmilk
Sobek
Level 18
God Stats
9W - 1L
1,835 SR
Queue Stats
20W - 11L
1,690 Elo+
Party 2
Chang'e
Chang'e
Hidakii
Chang'e
Level 148
God Stats
10W - 7L
1,621 SR
Queue Stats
191W - 174L
1,575 Elo+
Party 3
Baron Samedi
Baron Samedi
MrHugoo
Baron Samedi
Level 25
God Stats
1W - 0L
1,251 SR
Queue Stats
107W - 81L
1,585 Elo+
Party 3
Mercury
Mercury
NadoSik
Mercury
Level 124
God Stats
3W - 1L
1,797 SR
Queue Stats
243W - 192L
1,707 Elo+
Party 2
Xbalanque
Xbalanque
dsata
Xbalanque
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 88L
1,729 Elo+
Party 2
Team Averages
Level 72
1,601 SR
1,657 Elo+

VS

Team Averages
Level 44
1,519 SR
1,652 Elo+
The Morrigan
The Morrigan
DynamicDuckling
The Morrigan
Level 28
God Stats
3W - 5L
1,543 SR
Queue Stats
97W - 66L
1,685 Elo+
Party 1
Athena
Athena
HighIQDegenerate
Athena
Level 58
God Stats
4W - 6L
1,535 SR
Queue Stats
126W - 102L
1,617 Elo+
Party 1
Cupid
Cupid
JuStCoR3y
Cupid
Level 68
God Stats
1W - 2L
1,515 SR
Queue Stats
53W - 37L
1,681 Elo+
Party 1
Bellona
Bellona
TrueKingOfFail
Bellona
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 102L
1,600 Elo+
Solo
Thor
Thor
ragingyouko
Thor
Level 27
God Stats
4W - 6L
1,501 SR
Queue Stats
255W - 189L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 9
9,104
506
2,014
9,634
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Hidakii
Chang'e
18
5 / 2 / 6
11,449
636
8,672
10,606
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MrHugoo
Baron Samedi
15
0 / 4 / 3
9,598
533
8,712
11,776
12,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
NadoSik
Mercury
19
12 / 2 / 6
12,209
678
17,088
13,975
5,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
dsata
Xbalanque
16
7 / 3 / 5
10,247
569
9,564
9,381
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DynamicDuckling
The Morrigan
15
1 / 6 / 4
9,087
505
4,629
9,409
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 6
8,002
445
3,537
14,660
9,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
JuStCoR3y
Cupid
13
3 / 7 / 1
8,461
470
10,770
12,539
4,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 5 / 2
9,047
503
8,008
19,694
18,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
5 / 1 / 1
10,093
561
6,705
9,330
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
24
Kills
12
12
Deaths
24
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
DynamicDuckling
The Morrigan
1
6
4
0.5
W
0
1
9
4.5
W
Chang'e
Hidakii
Chang'e
5
2
6
4
L
1
5
6
0.8
L
Cupid
JuStCoR3y
Cupid
3
7
1
0.5
W
Baron Samedi
MrHugoo
Baron Samedi
0
4
3
0.38
W
Mercury
NadoSik
Mercury
12
2
6
7.5
L
2
5
2
0.6
W
Xbalanque
dsata
Xbalanque
7
3
5
3.17
L
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,050
Damage
33,649
55,372
Taken
65,632
33,053
Mitigated
39,098
18,631
Healing
19,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
DynamicDuckling
The Morrigan
4,629
751
0
1,015
9,409
3,522
0
3,294
5,848
67,225
388
W
2,014
255
0
4,593
9,634
7,549
258
875
8,749
15,949
0
W
Chang'e
Hidakii
Chang'e
8,672
729
1,375
5,800
10,606
3,929
0
1,427
9,083
71,734
0
L
3,537
1,542
0
2,016
14,660
9,514
22
3,051
11,597
16,641
0
L
Cupid
JuStCoR3y
Cupid
10,770
5,512
34
3,735
12,539
4,054
0
1,390
11,105
0
57,338
W
Baron Samedi
MrHugoo
Baron Samedi
8,712
847
914
4,087
11,776
12,437
41
2,003
9,739
54,654
0
W
Mercury
NadoSik
Mercury
17,088
12,540
0
784
13,975
5,744
0
2,641
11,282
0
98,019
L
8,008
2,778
0
8,869
19,694
18,084
449
8,692
10,861
0
54,890
W
Xbalanque
dsata
Xbalanque
9,564
5,355
0
1,078
9,381
3,394
1,990
606
8,741
0
68,755
L
6,705
1,938
0
3,768
9,330
3,924
0
2,370
6,823
0
62,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,607
Gold Earned
44,690
544
Minions Killed
482
0
Camps Cleared
0
1,772,354
Distance Traveled
1,620,228
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,087
505
131
7
0
292,512
4
W
Sobek
9,104
506
17
1
0
384,567
7
W
Chang'e
11,449
636
148
8
0
368,210
5
L
Athena
8,002
445
22
1
0
385,506
3
L
Cupid
8,461
470
106
6
0
247,718
3
W
Baron Samedi
9,598
533
108
6
0
304,656
3
W
Mercury
12,209
678
139
8
0
405,898
0
L
Bellona
9,047
503
109
6
0
329,478
2
W
Xbalanque
10,247
569
132
7
0
309,023
2
L
Thor
10,093
561
114
6
0
365,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role