Player Matchup

Cthulhu
Cthulhu
AaDadBoi
Cthulhu
Level 43
God Stats
4W - 3L
1,120 SR
Queue Stats
42W - 54L
1,402 Elo+
Party 1
Da Ji
Da Ji
Speaker OwO
Da Ji
Level 67
God Stats
7W - 8L
1,683 SR
Queue Stats
174W - 187L
1,405 Elo+
Party 1
Ra
Ra
TrapKween
Ra
Level 119
God Stats
2W - 7L
1,376 SR
Queue Stats
249W - 271L
1,456 Elo+
Party 1
Team Averages
Level 76
1,393 SR
1,421 Elo+

VS

Team Averages
Level 52
1,490 SR
1,459 Elo+
Tiamat
Tiamat
Fire-fist6
Tiamat
Level 63
God Stats
4W - 8L
1,618 SR
Queue Stats
212W - 293L
1,376 Elo+
Party 2
Erlang Shen
Erlang Shen
Tsunvmi_Sensei
Erlang Shen
Level 49
God Stats
5W - 2L
1,507 SR
Queue Stats
86W - 96L
1,594 Elo+
Solo
Arachne
Arachne
indiegamer9000
Arachne
Level 44
God Stats
4W - 4L
1,344 SR
Queue Stats
165W - 212L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AaDadBoi
Cthulhu
15
3 / 3 / 12
11,029
689
13,251
15,875
14,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 4 / 8
10,670
667
8,978
8,688
5,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
10 / 2 / 5
12,240
765
15,654
9,718
3,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fire-fist6
Tiamat
15
3 / 4 / 5
10,470
654
11,572
11,880
9,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Tsunvmi_Sensei
Erlang Shen
12
0 / 7 / 8
9,410
588
7,184
19,696
12,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
6 / 6 / 2
11,109
694
10,508
15,637
5,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
17
Kills
9
9
Deaths
17
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AaDadBoi
Cthulhu
3
3
12
3
L
Tiamat
Fire-fist6
Tiamat
3
4
5
1.38
W
4
4
8
2
W
10
2
5
6.25
L
Erlang Shen
Tsunvmi_Sensei
Erlang Shen
0
7
8
0.57
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,883
Damage
29,264
34,281
Taken
47,213
23,669
Mitigated
27,932
12,504
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AaDadBoi
Cthulhu
13,251
1,069
1,302
2,255
15,875
14,313
348
4,477
11,398
39,299
0
L
Tiamat
Fire-fist6
Tiamat
11,572
889
0
2,273
11,880
9,853
150
7,325
4,555
50,574
0
W
8,978
3,033
0
275
8,688
5,377
0
2,613
6,075
0
48,495
W
15,654
268
4,062
4,610
9,718
3,979
558
4,559
5,159
68,779
0
L
Erlang Shen
Tsunvmi_Sensei
Erlang Shen
7,184
4,303
440
5,521
19,696
12,554
304
10,287
9,409
0
28,957
L
10,508
7,558
0
3,580
15,637
5,525
0
11,333
4,304
0
31,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,939
Gold Earned
30,989
257
Minions Killed
156
0
Camps Cleared
0
881,922
Distance Traveled
830,287
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,029
689
77
5
0
298,570
0
L
Tiamat
10,470
654
83
5
0
267,074
4
W
Da Ji
10,670
667
69
4
0
272,999
6
W
Ra
12,240
765
111
7
0
310,353
5
L
Erlang Shen
9,410
588
31
2
0
266,542
0
L
Arachne
11,109
694
42
3
0
296,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role