Player Matchup

Fenrir
Fenrir
BarryFoster14
Fenrir
Level 22
God Stats
18W - 22L
1,391 SR
Queue Stats
23W - 30L
1,428 Elo+
Party 1
Agni
Agni
Fordan
Agni
Level 40
God Stats
20W - 20L
1,290 SR
Queue Stats
53W - 50L
1,415 Elo+
Party 1
Tiamat
Tiamat
blindflash3
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,375 Elo+
Party 1
Cerberus
Cerberus
jharic
Cerberus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
terpintime
Anhur
Level 61
God Stats
7W - 8L
1,436 SR
Queue Stats
29W - 41L
1,390 Elo+
Party 1
Team Averages
Level 30
1,423 SR
1,422 Elo+

VS

Team Averages
Level 33
1,471 SR
1,385 Elo+
Cthulhu
Cthulhu
Dark_Slayerz645
Cthulhu
Level 29
God Stats
14W - 8L
1,570 SR
Queue Stats
35W - 32L
1,416 Elo+
Solo
Medusa
Medusa
Jrullo
Medusa
Level 20
God Stats
11W - 12L
1,283 SR
Queue Stats
65W - 53L
1,397 Elo+
Solo
Susano
Susano
Nreu
Susano
Level 110
God Stats
1W - 3L
1,500 SR
Queue Stats
326W - 268L
1,351 Elo+
Party 2
Thor
Thor
dotSans
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,264 Elo+
Solo
Kukulkan
Kukulkan
konclusionz
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
8,732
460
4,259
9,890
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Agni
Fordan
Agni
19
18 / 2 / 1
12,172
641
19,976
9,785
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
12
1 / 6 / 5
7,992
421
2,619
8,234
3,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
jharic
Cerberus
13
2 / 4 / 7
9,039
476
5,009
13,394
8,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
17
6 / 5 / 4
10,521
554
9,300
15,336
5,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
8,201
432
6,257
9,477
4,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Jrullo
Medusa
14
3 / 5 / 5
8,704
458
9,981
12,599
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Susano
Nreu
Susano
16
8 / 5 / 2
10,382
546
9,571
18,705
6,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
dotSans
Thor
13
2 / 9 / 1
7,884
415
4,350
12,616
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
konclusionz
Kukulkan
12
1 / 7 / 2
7,507
395
3,248
9,179
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
30
Kills
17
17
Deaths
30
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
3
4
4
1.25
W
Agni
Fordan
Agni
18
2
1
9.25
L
Medusa
Jrullo
Medusa
3
5
5
1.1
L
Susano
Nreu
Susano
8
5
2
1.8
W
Tiamat
1
6
5
0.58
L
Thor
dotSans
Thor
2
9
1
0.28
W
Cerberus
jharic
Cerberus
2
4
7
1.38
L
Kukulkan
konclusionz
Kukulkan
1
7
2
0.29
W
Anhur
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,163
Damage
33,407
56,639
Taken
62,576
24,594
Mitigated
21,616
16,618
Healing
11,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,259
797
0
3,178
9,890
3,520
0
935
8,955
0
41,054
L
6,257
354
161
2,255
9,477
4,627
215
3,605
5,872
35,422
0
W
Agni
Fordan
Agni
19,976
1,232
0
2,566
9,785
3,656
515
1,445
8,340
78,842
0
L
Medusa
Jrullo
Medusa
9,981
3,473
0
4,548
12,599
3,502
943
4,069
8,530
0
51,720
L
Susano
Nreu
Susano
9,571
2,621
0
4,706
18,705
6,634
0
8,356
10,349
0
63,422
W
Tiamat
2,619
490
0
1,468
8,234
3,214
513
1,016
7,218
23,440
0
L
Thor
dotSans
Thor
4,350
1,493
0
1
12,616
3,666
434
6,474
6,042
0
26,577
W
Cerberus
jharic
Cerberus
5,009
474
0
3,232
13,394
8,508
467
2,101
11,293
41,849
0
L
Kukulkan
konclusionz
Kukulkan
3,248
356
0
0
9,179
3,187
0
5,000
4,179
31,349
0
W
Anhur
9,300
3,729
0
6,174
15,336
5,696
3,208
4,008
11,328
0
59,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,456
Gold Earned
42,678
513
Minions Killed
373
0
Camps Cleared
0
1,596,303
Distance Traveled
1,628,107
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,732
460
76
4
0
371,443
0
L
Cthulhu
8,201
432
57
3
0
373,701
2
W
Agni
12,172
641
148
8
0
341,358
1
L
Medusa
8,704
458
87
5
0
297,860
8
L
Susano
10,382
546
115
6
0
349,905
2
W
Tiamat
7,992
421
44
2
0
217,397
1
L
Thor
7,884
415
60
3
0
294,297
0
W
Cerberus
9,039
476
112
6
0
356,016
1
L
Kukulkan
7,507
395
54
3
0
312,344
0
W
Anhur
10,521
554
133
7
0
310,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role