Player Matchup

Fenrir
Fenrir
Issa AIien
Fenrir
Level 64
God Stats
31W - 22L
1,690 SR
Queue Stats
471W - 391L
1,570 Elo+
Party 1
Achilles
Achilles
Issa Sham
Achilles
Level 100
God Stats
12W - 6L
1,506 SR
Queue Stats
545W - 488L
1,652 Elo+
Party 1
Scylla
Scylla
ToyPelican
Scylla
Level 15
God Stats
3W - 0L
1,815 SR
Queue Stats
32W - 11L
1,744 Elo+
Party 1
Team Averages
Level 60
1,671 SR
1,655 Elo+

VS

Team Averages
Level 58
1,500 SR
1,368 Elo+
Danzaburou
Danzaburou
Elusiveweezy
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,421 Elo+
Party 2
Cthulhu
Cthulhu
SnubMagician724
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,260 Elo+
Solo
Kukulkan
Kukulkan
t7h7u7n7d7e7r7
Kukulkan
Level 98
God Stats
5W - 6L
1,500 SR
Queue Stats
51W - 52L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Issa AIien
Fenrir
14
4 / 3 / 6
11,846
697
5,208
14,535
13,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
Issa Sham
Achilles
15
3 / 1 / 8
11,122
654
6,368
11,871
9,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
ToyPelican
Scylla
16
6 / 1 / 7
12,830
755
16,546
11,826
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elusiveweezy
Danzaburou
13
2 / 5 / 2
10,090
594
7,139
13,094
4,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 5 / 0
8,333
490
1,376
5,365
3,386
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
16
2 / 3 / 3
11,230
661
11,300
12,833
4,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
4
5
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Elusiveweezy
Danzaburou
2
5
2
0.6
W
Fenrir
Issa AIien
Fenrir
4
3
6
2.33
W
Achilles
Issa Sham
Achilles
3
1
8
7
L
0
5
0
0
W
Scylla
ToyPelican
Scylla
6
1
7
9.5
L
Kukulkan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,122
Damage
19,815
38,232
Taken
31,292
26,905
Mitigated
11,715
10,275
Healing
4,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Elusiveweezy
Danzaburou
7,139
2,452
0
2,493
13,094
4,135
0
6,324
6,468
0
22,658
W
Fenrir
Issa AIien
Fenrir
5,208
541
0
2,939
14,535
13,154
1,074
5,218
9,317
0
21,657
W
Achilles
Issa Sham
Achilles
6,368
2,725
0
1,725
11,871
9,159
935
3,810
7,825
0
37,144
L
1,376
283
37
0
5,365
3,386
12
2,003
3,165
9,562
0
W
Scylla
ToyPelican
Scylla
16,546
1,121
275
5,336
11,826
4,592
909
3,752
8,074
102,002
0
L
Kukulkan
11,300
1,083
0
2,214
12,833
4,194
0
7,508
5,077
67,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,798
Gold Earned
29,653
227
Minions Killed
153
0
Camps Cleared
0
941,360
Distance Traveled
633,153
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,090
594
27
2
0
255,091
0
W
Fenrir
11,846
697
41
2
0
333,926
5
W
Achilles
11,122
654
58
3
0
313,449
1
L
Cthulhu
8,333
490
18
1
0
94,113
1
W
Scylla
12,830
755
128
8
0
293,985
1
L
Kukulkan
11,230
661
108
6
0
283,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role