Player Matchup

Nemesis
Nemesis
Khuatro
Nemesis
Level 29
God Stats
45W - 40L
1,438 SR
Queue Stats
535W - 632L
1,268 Elo+
Solo
Medusa
Medusa
KingOfKingsMeez
Medusa
Level 13
God Stats
12W - 18L
1,452 SR
Queue Stats
39W - 51L
1,121 Elo+
Party 1
Anubis
Anubis
PdotDaGawd
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 65L
1,229 Elo+
Party 1
Xbalanque
Xbalanque
Primetime_Rell31
Xbalanque
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,129 Elo+
Party 1
Baron Samedi
Baron Samedi
wsfparamore
Baron Samedi
Level 24
God Stats
17W - 14L
1,404 SR
Queue Stats
67W - 57L
1,328 Elo+
Solo
Team Averages
Level 17
1,459 SR
1,215 Elo+

VS

Team Averages
Level 22
1,469 SR
1,322 Elo+
Neith
Neith
DueHeartBeat
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,272 Elo+
Solo
Izanami
Izanami
EpicAlbatrozz
Izanami
Level 26
God Stats
34W - 44L
1,343 SR
Queue Stats
411W - 429L
1,333 Elo+
Solo
Artio
Artio
ToastyLitleOlive
Artio
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 20L
1,307 Elo+
Party 2
Tiamat
Tiamat
dpussdestroyer
Tiamat
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,245 Elo+
Party 2
Thor
Thor
xTheJester89x
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Khuatro
Nemesis
15
7 / 4 / 9
10,045
478
10,839
14,070
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 5 / 12
9,453
450
11,045
14,851
5,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
PdotDaGawd
Anubis
16
15 / 3 / 11
11,532
549
23,398
13,967
7,129
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
14
3 / 6 / 8
8,997
428
9,596
13,898
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
wsfparamore
Baron Samedi
15
6 / 6 / 12
9,566
456
13,717
16,415
8,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 8 / 3
10,421
496
12,108
15,966
5,103
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
19
8 / 2 / 5
13,090
623
18,317
13,939
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 10 / 7
8,154
388
8,389
25,972
13,049
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 11 / 5
7,553
360
5,521
16,692
11,968
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 9 / 5
8,192
390
8,487
14,948
4,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
46
38
Kills
21
24
Deaths
40
52
Assists
25
Player
Kills
Deaths
Assists
KDA
L
8
8
3
1.19
L
Izanami
8
2
5
5.25
W
Nemesis
Khuatro
Nemesis
7
4
9
2.88
W
7
5
12
2.6
W
Anubis
PdotDaGawd
Anubis
15
3
11
6.83
W
Xbalanque
3
6
8
1.17
L
2
10
7
0.55
L
0
11
5
0.23
W
Baron Samedi
wsfparamore
Baron Samedi
6
6
12
2
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,595
Damage
52,822
73,201
Taken
87,517
31,690
Mitigated
39,521
27,185
Healing
15,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,108
6,455
0
2,373
15,966
5,103
397
9,355
6,611
0
39,870
L
Izanami
18,317
12,827
0
6,549
13,939
5,128
5,444
4,898
9,041
0
105,792
W
Nemesis
Khuatro
Nemesis
10,839
6,359
1,006
4,360
14,070
5,715
775
1,394
12,676
0
38,448
W
11,045
5,543
0
4,374
14,851
5,561
1,091
5,679
9,172
0
39,004
W
Anubis
PdotDaGawd
Anubis
23,398
1,542
0
7,331
13,967
7,129
970
2,070
11,897
59,639
0
W
Xbalanque
9,596
5,270
0
2,111
13,898
5,141
1,951
1,548
12,350
0
49,055
L
8,389
1,933
115
2,614
25,972
13,049
833
10,182
15,790
21,089
0
L
5,521
853
0
3,642
16,692
11,968
84
6,602
10,090
20,964
0
W
Baron Samedi
wsfparamore
Baron Samedi
13,717
1,902
1,721
6,282
16,415
8,144
282
3,219
13,196
42,008
0
L
8,487
3,169
0
0
14,948
4,273
0
6,078
8,870
0
30,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,593
Gold Earned
47,410
338
Minions Killed
326
0
Camps Cleared
0
1,591,810
Distance Traveled
1,551,560
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,421
496
58
3
0
302,192
0
L
Izanami
13,090
623
196
9
0
322,872
0
W
Nemesis
10,045
478
61
3
0
351,470
1
W
Medusa
9,453
450
40
2
0
302,751
0
W
Anubis
11,532
549
85
4
0
257,985
5
W
Xbalanque
8,997
428
95
5
0
364,252
0
L
Artio
8,154
388
18
1
0
328,293
0
L
Tiamat
7,553
360
23
1
0
289,133
0
W
Baron Samedi
9,566
456
57
3
0
315,352
1
L
Thor
8,192
390
31
1
0
309,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role