Player Matchup

Ymir
Ymir
Medium-Soda
Ymir
Level 4
God Stats
8W - 1L
1,684 SR
Queue Stats
8W - 3L
1,539 Elo+
Party 1
Tiamat
Tiamat
Rookwinz23
Tiamat
Level 24
God Stats
11W - 10L
1,824 SR
Queue Stats
136W - 112L
1,484 Elo+
Party 2
Poseidon
Poseidon
RustyMcfusty
Poseidon
Level 25
God Stats
12W - 5L
1,581 SR
Queue Stats
23W - 15L
1,428 Elo+
Party 1
Ullr
Ullr
Shadows-Flurry
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,490 Elo+
Party 2
Neith
Neith
ThaBootyLover
Neith
Level 7
God Stats
18W - 8L
1,655 SR
Queue Stats
20W - 14L
1,407 Elo+
Party 1
Team Averages
Level 15
1,649 SR
1,470 Elo+

VS

Team Averages
Level 8
1,443 SR
1,276 Elo+
Hera
Hera
Arthur866899
Hera
Level 4
God Stats
2W - 4L
1,535 SR
Queue Stats
7W - 8L
1,280 Elo+
Solo
Achilles
Achilles
BuddZIE3175
Achilles
Level 5
God Stats
8W - 13L
1,334 SR
Queue Stats
9W - 23L
1,067 Elo+
Party 3
Thor
Thor
Gok420
Thor
Level 3
God Stats
6W - 12L
1,509 SR
Queue Stats
6W - 14L
1,280 Elo+
Party 3
Hou Yi
Hou Yi
PirloDA1
Hou Yi
Level 14
God Stats
5W - 15L
1,335 SR
Queue Stats
39W - 42L
1,421 Elo+
Solo
Cerberus
Cerberus
iNeeDMoNeY4FooD
Cerberus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 67L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 26
13,336
1,212
9,372
10,808
11,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Rookwinz23
Tiamat
20
1 / 1 / 28
11,817
1,074
17,067
5,207
2,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
RustyMcfusty
Poseidon
20
22 / 1 / 17
15,900
1,445
38,941
13,398
4,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
12 / 4 / 14
12,562
1,142
20,438
13,606
5,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

17
4 / 1 / 14
10,887
990
11,212
7,363
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
9,764
888
5,045
11,576
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
BuddZIE3175
Achilles
17
3 / 6 / 3
11,008
1,001
6,543
21,708
18,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
Gok420
Thor
16
2 / 16 / 2
9,963
906
9,572
25,434
9,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
PirloDA1
Hou Yi
15
1 / 5 / 4
9,781
889
9,468
12,382
4,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
17
2 / 10 / 3
11,014
1,001
12,067
35,574
26,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
24
44
Kills
9
9
Deaths
44
99
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Achilles
BuddZIE3175
Achilles
3
6
3
0.75
L
Thor
Gok420
Thor
2
16
2
0.19
W
5
2
26
9
L
Hou Yi
PirloDA1
Hou Yi
1
5
4
0.6
W
Tiamat
Rookwinz23
Tiamat
1
1
28
15
W
Poseidon
RustyMcfusty
Poseidon
22
1
17
30.5
W
12
4
14
4.75
W
4
1
14
11
L
Cerberus
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,030
Damage
42,695
50,382
Taken
106,674
27,316
Mitigated
61,899
12,135
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,045
1,330
0
53
11,576
3,795
0
7,311
4,265
17,967
0
L
Achilles
BuddZIE3175
Achilles
6,543
1,480
231
2,118
21,708
18,089
0
13,815
7,893
0
17,272
L
Thor
Gok420
Thor
9,572
3,100
0
550
25,434
9,074
0
17,124
8,310
0
19,025
W
9,372
779
0
1,086
10,808
11,499
0
3,080
7,728
25,360
0
L
Hou Yi
PirloDA1
Hou Yi
9,468
6,232
0
1,018
12,382
4,531
0
7,296
5,086
0
23,329
W
Tiamat
Rookwinz23
Tiamat
17,067
400
0
1,704
5,207
2,999
0
1,542
3,665
35,550
0
W
Poseidon
RustyMcfusty
Poseidon
38,941
7,778
0
5,813
13,398
4,451
0
6,119
7,279
64,038
0
W
20,438
10,727
250
932
13,606
5,264
0
4,149
9,457
0
30,030
W
11,212
8,137
0
2,350
7,363
3,103
0
2,222
5,141
0
23,370
L
Cerberus
12,067
997
62
5,665
35,574
26,410
0
19,834
15,740
42,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,502
Gold Earned
51,530
182
Minions Killed
189
9
Camps Cleared
4
972,191
Distance Traveled
817,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,764
888
25
2
1
120,424
0
L
Achilles
11,008
1,001
23
2
0
184,651
0
L
Thor
9,963
906
22
2
1
183,933
0
W
Ymir
13,336
1,212
35
3
0
200,293
0
L
Hou Yi
9,781
889
28
3
1
130,519
0
W
Tiamat
11,817
1,074
35
3
2
234,014
0
W
Poseidon
15,900
1,445
65
6
3
212,801
0
W
Ullr
12,562
1,142
20
2
4
179,864
0
W
Neith
10,887
990
27
2
0
145,219
0
L
Cerberus
11,014
1,001
91
8
1
198,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role