Player Matchup

Nu Wa
Nu Wa
PLAY-BOY-SAUCE
Nu Wa
Level 29
God Stats
1W - 0L
1,300 SR
Queue Stats
53W - 67L
1,416 Elo+
Party 2
Raijin
Raijin
Plasticflo8
Raijin
Level 38
God Stats
2W - 0L
1,656 SR
Queue Stats
58W - 62L
1,354 Elo+
Party 2
Tiamat
Tiamat
jlsjb5
Tiamat
Level 33
God Stats
16W - 6L
1,581 SR
Queue Stats
264W - 283L
1,465 Elo+
Party 2
Team Averages
Level 33
1,513 SR
1,412 Elo+

VS

Team Averages
Level 31
1,472 SR
1,334 Elo+
Baron Samedi
Baron Samedi
Grungy_Coconut_
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,205 Elo+
Solo
Chaac
Chaac
Karzan021
Chaac
Level 67
God Stats
3W - 9L
1,415 SR
Queue Stats
32W - 41L
1,399 Elo+
Party 1
Cabrakan
Cabrakan
TheFirstPangin
Cabrakan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 17 / 5
17,863
510
13,689
31,837
13,355
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
20
8 / 13 / 5
23,000
657
22,015
29,509
14,883
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
jlsjb5
Tiamat
20
5 / 5 / 6
20,949
599
31,434
19,104
17,496
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Grungy_Coconut_
Baron Samedi
6
0 / 4 / 3
14,864
425
100
5,259
1,557
Chaac
Karzan021
Chaac
20
12 / 4 / 18
23,435
670
23,652
44,475
56,262
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
20
23 / 6 / 10
23,575
674
44,937
50,132
65,028
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
14
Kills
35
35
Deaths
14
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Grungy_Coconut_
Baron Samedi
0
4
3
0.38
L
Chaac
Karzan021
Chaac
12
4
18
5.25
W
1
17
5
0.21
W
Raijin
8
13
5
0.81
L
Cabrakan
23
6
10
4.67
W
Tiamat
jlsjb5
Tiamat
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,138
Damage
68,689
80,450
Taken
99,866
45,734
Mitigated
122,847
14,043
Healing
27,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Grungy_Coconut_
Baron Samedi
100
0
156
87
5,259
1,557
0
3,637
1,622
1,019
0
L
Chaac
Karzan021
Chaac
23,652
3,761
0
20,360
44,475
56,262
1,040
31,111
13,364
0
135,083
W
13,689
5,445
0
904
31,837
13,355
344
17,695
14,142
42,823
0
W
Raijin
22,015
3,193
0
7,882
29,509
14,883
1,201
17,481
12,028
158,820
0
L
Cabrakan
44,937
5,768
0
6,993
50,132
65,028
327
32,910
17,222
166,102
0
W
Tiamat
jlsjb5
Tiamat
31,434
1,344
315
4,942
19,104
17,496
0
10,184
8,920
109,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,812
Gold Earned
61,874
312
Minions Killed
290
0
Camps Cleared
0
1,358,999
Distance Traveled
1,220,491
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,864
425
2
0
0
55,120
3
L
Chaac
23,435
670
131
4
0
564,902
1
W
Nu Wa
17,863
510
29
1
0
396,827
0
W
Raijin
23,000
657
173
5
0
468,795
0
L
Cabrakan
23,575
674
157
4
0
600,469
1
W
Tiamat
20,949
599
110
3
0
493,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role