Player Matchup

Jing Wei
Jing Wei
Arkadios6
Jing Wei
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,585 Elo+
Party 2
Da Ji
Da Ji
BilbosBaggins
Da Ji
Level 121
God Stats
2W - 1L
1,720 SR
Queue Stats
37W - 26L
1,571 Elo+
Party 2
Sobek
Sobek
Ryphex
Sobek
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
397W - 404L
1,557 Elo+
Party 2
Sylvanus
Sylvanus
WideStyle
Sylvanus
Level 87
God Stats
3W - 0L
1,766 SR
Queue Stats
58W - 34L
1,610 Elo+
Party 2
Nu Wa
Nu Wa
jydragonfire
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,718 Elo+
Party 2
Team Averages
Level 88
1,597 SR
1,609 Elo+

VS

Team Averages
Level 87
1,615 SR
1,557 Elo+
Susano
Susano
Djdoir
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,289 Elo+
Solo
Medusa
Medusa
Lovelie
Medusa
Level 141
God Stats
12W - 7L
1,589 SR
Queue Stats
436W - 315L
1,553 Elo+
Party 1
Anhur
Anhur
Supertacoboi
Anhur
Level 25
God Stats
3W - 4L
1,716 SR
Queue Stats
354W - 221L
1,820 Elo+
Party 1
Hel
Hel
dannypoof000
Hel
Level 127
God Stats
5W - 2L
1,828 SR
Queue Stats
225W - 161L
1,573 Elo+
Party 1
Ymir
Ymir
pendejogrande
Ymir
Level 124
God Stats
2W - 1L
1,445 SR
Queue Stats
82W - 44L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arkadios6
Jing Wei
16
4 / 4 / 14
9,919
827
18,961
12,030
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
9 / 5 / 11
10,549
879
16,133
11,530
5,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Ryphex
Sobek
16
2 / 3 / 23
9,495
791
10,984
19,342
29,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
WideStyle
Sylvanus
16
5 / 3 / 20
10,604
884
4,410
11,406
14,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 3 / 15
10,273
856
13,480
8,203
4,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Djdoir
Susano
13
3 / 9 / 8
8,516
710
6,974
13,802
7,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Lovelie
Medusa
17
11 / 4 / 5
10,937
911
19,098
14,527
7,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 6 / 7
8,816
735
10,203
13,947
6,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 2 / 13
9,176
765
0
14,253
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
0 / 5 / 9
8,159
680
8,391
18,588
19,743
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
60
26
Kills
18
18
Deaths
26
83
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Arkadios6
Jing Wei
4
4
14
2.75
W
9
5
11
2.9
L
Susano
Djdoir
Susano
3
9
8
0.78
L
Medusa
Lovelie
Medusa
11
4
5
3.38
W
Sobek
Ryphex
Sobek
2
3
23
4.5
L
4
6
7
1.25
W
Sylvanus
WideStyle
Sylvanus
5
3
20
5
L
0
2
13
3.25
W
6
3
15
4.5
L
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,968
Damage
44,666
62,511
Taken
75,117
58,147
Mitigated
56,144
22,898
Healing
32,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Arkadios6
Jing Wei
18,961
9,180
1,825
2,925
12,030
5,157
582
875
11,155
0
41,808
W
16,133
5,512
0
669
11,530
5,235
2,194
566
10,964
0
21,420
L
Susano
Djdoir
Susano
6,974
1,096
445
876
13,802
7,135
0
7,081
6,721
0
12,302
L
Medusa
Lovelie
Medusa
19,098
8,194
1,769
1,946
14,527
7,982
934
4,593
9,934
0
47,670
W
Sobek
Ryphex
Sobek
10,984
1,108
1,381
3,449
19,342
29,158
107
2,472
16,870
21,440
0
L
10,203
4,066
200
1,044
13,947
6,940
693
4,527
9,420
0
23,190
W
Sylvanus
WideStyle
Sylvanus
4,410
1,702
7,591
3,304
11,406
14,439
637
2,728
8,678
10,146
0
L
0
0
15,628
9,260
14,253
14,344
11
6,354
7,899
50
0
W
13,480
3,458
1,435
319
8,203
4,158
1,471
1,750
6,453
28,966
0
L
8,391
259
768
1,018
18,588
19,743
31
6,319
12,269
24,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,840
Gold Earned
45,604
105
Minions Killed
129
0
Camps Cleared
0
963,566
Distance Traveled
991,165
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,919
827
37
3
0
191,053
1
W
Da Ji
10,549
879
7
1
0
197,201
2
L
Susano
8,516
710
9
1
0
187,162
0
L
Medusa
10,937
911
54
5
0
193,335
1
W
Sobek
9,495
791
13
1
0
219,081
0
L
Anhur
8,816
735
26
2
0
188,409
0
W
Sylvanus
10,604
884
6
1
0
172,417
0
L
Hel
9,176
765
5
0
0
246,594
0
W
Nu Wa
10,273
856
42
4
0
183,814
0
L
Ymir
8,159
680
35
3
0
175,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role