Player Matchup

Nu Wa
Nu Wa
MrSandman9197
Nu Wa
Level 119
God Stats
6W - 9L
1,431 SR
Queue Stats
136W - 118L
1,450 Elo+
Party 2
Bakasura
Bakasura
Squanchy2495
Bakasura
Level 149
God Stats
22W - 11L
1,657 SR
Queue Stats
195W - 168L
1,462 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zurgo8679
Cu Chulainn
Level 127
God Stats
3W - 2L
1,627 SR
Queue Stats
199W - 173L
1,482 Elo+
Party 2
Ares
Ares
domp0127
Ares
Level 28
God Stats
5W - 6L
1,970 SR
Queue Stats
76W - 96L
1,396 Elo+
Party 3
Danzaburou
Danzaburou
janielII
Danzaburou
Level 70
God Stats
12W - 17L
1,423 SR
Queue Stats
152W - 180L
1,398 Elo+
Party 3
Team Averages
Level 99
1,622 SR
1,437 Elo+

VS

Team Averages
Level 71
1,625 SR
1,457 Elo+
King Arthur
King Arthur
 
King Arthur
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ColeWorld300
Ymir
Level 27
God Stats
17W - 15L
1,589 SR
Queue Stats
63W - 76L
1,425 Elo+
Party 1
Nemesis
Nemesis
IGtheHype
Nemesis
Level 66
God Stats
6W - 6L
1,651 SR
Queue Stats
128W - 171L
1,441 Elo+
Party 1
Skadi
Skadi
OTFMASON
Skadi
Level 43
God Stats
8W - 7L
1,628 SR
Queue Stats
74W - 91L
1,290 Elo+
Solo
Agni
Agni
TMGScooby
Agni
Level 126
God Stats
4W - 2L
1,758 SR
Queue Stats
181W - 166L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 7
9,298
547
8,996
5,252
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Squanchy2495
Bakasura
16
5 / 3 / 1
9,709
571
7,074
13,555
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Zurgo8679
Cu Chulainn
17
6 / 2 / 3
10,469
616
16,467
16,721
11,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
14
6 / 4 / 8
9,439
555
9,722
13,014
13,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
janielII
Danzaburou
14
7 / 3 / 6
8,939
526
11,893
13,225
5,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 3 / 2
8,987
529
10,402
18,596
11,332
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 7 / 3
7,144
420
5,251
17,599
13,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
IGtheHype
Nemesis
15
6 / 6 / 2
9,484
558
8,850
14,593
6,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
OTFMASON
Skadi
11
0 / 8 / 2
6,964
410
7,325
13,309
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
16
4 / 2 / 2
9,731
572
10,524
9,875
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
26
Kills
13
13
Deaths
26
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
2
1
L
1
7
3
0.36
L
Nemesis
IGtheHype
Nemesis
6
6
2
1.17
W
2
1
7
5.5
L
Skadi
OTFMASON
Skadi
0
8
2
0.13
W
Bakasura
Squanchy2495
Bakasura
5
3
1
1.83
L
Agni
4
2
2
2.5
W
Cu Chulainn
Zurgo8679
Cu Chulainn
6
2
3
3.75
W
Ares
6
4
8
2.5
W
Danzaburou
janielII
Danzaburou
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,152
Damage
42,352
61,767
Taken
73,972
36,640
Mitigated
38,270
18,369
Healing
14,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,402
663
0
6,790
18,596
11,332
0
3,304
15,292
142
62,729
L
5,251
551
0
842
17,599
13,884
38
7,579
10,020
19,102
0
L
Nemesis
IGtheHype
Nemesis
8,850
4,581
0
1,265
14,593
6,282
0
3,382
10,971
0
53,434
W
8,996
1,483
0
1,586
5,252
1,590
380
2,769
2,317
55,205
0
L
Skadi
OTFMASON
Skadi
7,325
4,265
954
2,956
13,309
3,401
303
3,495
9,534
0
39,118
W
Bakasura
Squanchy2495
Bakasura
7,074
4,772
0
5,549
13,555
4,765
270
4,464
8,785
0
50,347
L
Agni
10,524
475
0
1,745
9,875
3,371
82
3,202
5,856
76,520
0
W
Cu Chulainn
Zurgo8679
Cu Chulainn
16,467
1,936
0
5,507
16,721
11,582
161
238
16,104
6,793
70,412
W
Ares
9,722
872
0
1,368
13,014
13,596
808
3,632
9,072
30,405
0
W
Danzaburou
janielII
Danzaburou
11,893
5,268
0
4,359
13,225
5,107
2,424
4,250
8,899
0
54,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,854
Gold Earned
42,310
468
Minions Killed
472
0
Camps Cleared
0
1,585,073
Distance Traveled
1,494,931
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,987
529
126
7
0
332,240
1
L
Ymir
7,144
420
16
1
0
255,670
2
L
Nemesis
9,484
558
86
5
0
332,309
0
W
Nu Wa
9,298
547
91
5
0
311,405
5
L
Skadi
6,964
410
73
4
0
230,562
2
W
Bakasura
9,709
571
106
6
0
374,996
1
L
Agni
9,731
572
171
10
0
344,150
1
W
Cu Chulainn
10,469
616
135
8
0
322,830
1
W
Ares
9,439
555
47
3
0
311,954
3
W
Danzaburou
8,939
526
89
5
0
263,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role