Player Matchup

Tiamat
Tiamat
MrSacks89
Tiamat
Level 15
God Stats
6W - 3L
1,806 SR
Queue Stats
18W - 16L
1,513 Elo+
Party 2
Cupid
Cupid
Mrbrownnutts18
Cupid
Level 16
God Stats
6W - 3L
1,682 SR
Queue Stats
19W - 15L
1,510 Elo+
Party 2
Susano
Susano
Xx1nSaN3GaMeRxX
Susano
Level 25
God Stats
18W - 11L
1,588 SR
Queue Stats
30W - 20L
1,567 Elo+
Party 3
Guan Yu
Guan Yu
Zerx Bo
Guan Yu
Level 25
God Stats
3W - 2L
1,559 SR
Queue Stats
36W - 22L
1,594 Elo+
Party 3
Cthulhu
Cthulhu
jad_nel691
Cthulhu
Level 4
God Stats
1W - 3L
1,452 SR
Queue Stats
3W - 10L
1,403 Elo+
Solo
Team Averages
Level 17
1,618 SR
1,517 Elo+

VS

Team Averages
Level 30
1,540 SR
1,517 Elo+
Ra
Ra
GatesOnDeck
Ra
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 68L
1,539 Elo+
Party 1
Persephone
Persephone
Koshiki Furikku
Persephone
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 68L
1,532 Elo+
Party 1
Medusa
Medusa
Nikwich
Medusa
Level 26
God Stats
45W - 42L
1,469 SR
Queue Stats
76W - 76L
1,441 Elo+
Solo
Nemesis
Nemesis
SaiiLer7u7
Nemesis
Level 25
God Stats
18W - 14L
1,587 SR
Queue Stats
71W - 61L
1,517 Elo+
Solo
Tyr
Tyr
UncleBanana933
Tyr
Level 61
God Stats
28W - 28L
1,642 SR
Queue Stats
111W - 113L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MrSacks89
Tiamat
12
0 / 10 / 2
7,207
328
6,511
17,471
7,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 11 / 1
10,055
457
10,248
19,284
6,439
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 10 / 1
7,982
363
9,523
20,845
7,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
Zerx Bo
Guan Yu
16
4 / 6 / 3
10,260
466
15,418
29,509
33,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
jad_nel691
Cthulhu
11
0 / 11 / 1
7,160
325
3,669
17,710
6,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 14
13,518
614
28,241
23,111
15,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
Koshiki Furikku
Persephone
17
12 / 3 / 10
13,365
608
21,474
14,819
5,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Nikwich
Medusa
20
8 / 3 / 5
13,924
633
18,869
18,838
8,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
SaiiLer7u7
Nemesis
18
2 / 1 / 4
12,045
548
4,238
17,755
10,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
12 / 2 / 6
12,918
587
16,727
20,366
18,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
87
8
Kills
48
48
Deaths
10
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
14
1
14
21
W
Persephone
Koshiki Furikku
Persephone
12
3
10
5.67
L
Tiamat
MrSacks89
Tiamat
0
10
2
0.1
L
3
11
1
0.32
W
Medusa
Nikwich
Medusa
8
3
5
3.5
W
Nemesis
SaiiLer7u7
Nemesis
2
1
4
4
W
12
2
6
7.5
L
1
10
1
0.15
L
Guan Yu
Zerx Bo
Guan Yu
4
6
3
0.92
L
Cthulhu
jad_nel691
Cthulhu
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,369
Damage
89,549
104,819
Taken
94,889
62,254
Mitigated
58,173
17,344
Healing
52,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,241
3,913
5,047
18,640
23,111
15,860
3,475
3,615
19,221
83,629
0
W
Persephone
Koshiki Furikku
Persephone
21,474
3,228
0
4,147
14,819
5,741
1,837
4,006
10,761
63,831
0
L
Tiamat
MrSacks89
Tiamat
6,511
551
0
2,202
17,471
7,997
0
10,565
6,448
23,481
0
L
10,248
3,817
233
2,282
19,284
6,439
0
7,203
11,973
0
41,210
W
Medusa
Nikwich
Medusa
18,869
12,412
0
10,669
18,838
8,345
7,851
836
17,927
0
96,486
W
Nemesis
SaiiLer7u7
Nemesis
4,238
1,599
267
6,985
17,755
10,046
1,724
1,899
15,685
0
87,334
W
16,727
2,841
0
7,047
20,366
18,181
1,705
1,253
18,763
0
54,393
L
9,523
1,677
207
3,651
20,845
7,718
0
7,789
13,016
0
46,408
L
Guan Yu
Zerx Bo
Guan Yu
15,418
1,608
1,784
6,120
29,509
33,137
0
12,280
17,115
0
48,772
L
Cthulhu
jad_nel691
Cthulhu
3,669
168
391
474
17,710
6,963
0
10,742
6,552
16,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,664
Gold Earned
65,770
255
Minions Killed
593
0
Camps Cleared
0
1,798,473
Distance Traveled
2,044,758
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,518
614
131
6
0
444,777
6
W
Persephone
13,365
608
103
5
0
370,873
0
L
Tiamat
7,207
328
30
1
0
355,391
0
L
Cupid
10,055
457
59
3
0
325,538
2
W
Medusa
13,924
633
158
7
0
299,059
1
W
Nemesis
12,045
548
125
6
0
433,375
3
W
Tyr
12,918
587
76
3
0
496,674
2
L
Susano
7,982
363
77
4
0
384,337
0
L
Guan Yu
10,260
466
65
3
0
437,329
3
L
Cthulhu
7,160
325
24
1
0
295,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role