Player Matchup

Ah Puch
Ah Puch
Athomicboy
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
HemilySilva
Set
Level 156
God Stats
7W - 2L
1,875 SR
Queue Stats
262W - 163L
1,608 Elo+
Party 1
King Arthur
King Arthur
TáDificil
King Arthur
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 90L
1,596 Elo+
Party 1
Team Averages
Level 148
1,625 SR
1,568 Elo+

VS

Team Averages
Level 59
1,594 SR
1,409 Elo+
Discordia
Discordia
Dellim
Discordia
Level 79
God Stats
1W - 1L
1,745 SR
Queue Stats
40W - 48L
1,496 Elo+
Solo
Khepri
Khepri
Vmoss
Khepri
Level 27
God Stats
1W - 2L
1,538 SR
Queue Stats
9W - 19L
1,341 Elo+
Solo
Izanami
Izanami
carloshenrii
Izanami
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 331L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Athomicboy
Ah Puch
12
7 / 0 / 11
8,902
890
14,018
6,291
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
10 / 1 / 6
9,499
950
10,381
8,419
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
TáDificil
King Arthur
10
1 / 3 / 11
7,487
749
5,421
7,884
5,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dellim
Discordia
9
0 / 5 / 4
6,537
654
5,821
8,097
2,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Vmoss
Khepri
9
0 / 6 / 2
6,624
662
2,443
13,286
7,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
carloshenrii
Izanami
10
4 / 7 / 0
7,507
751
6,720
12,256
4,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
18
Kills
4
4
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Athomicboy
Ah Puch
7
0
11
12.5
L
Discordia
Dellim
Discordia
0
5
4
0.4
W
10
1
6
13
W
King Arthur
TáDificil
King Arthur
1
3
11
2.17
L
Khepri
Vmoss
Khepri
0
6
2
0.17
L
Izanami
carloshenrii
Izanami
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,820
Damage
14,984
22,594
Taken
33,639
10,435
Mitigated
14,198
6,133
Healing
3,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Athomicboy
Ah Puch
14,018
739
0
3,689
6,291
1,816
621
2,795
3,496
44,269
0
L
Discordia
Dellim
Discordia
5,821
519
0
280
8,097
2,325
0
2,545
5,223
19,953
0
W
10,381
5,143
0
1,736
8,419
3,536
894
2,976
5,443
0
32,219
W
King Arthur
TáDificil
King Arthur
5,421
989
0
708
7,884
5,083
499
2,568
5,316
0
15,052
L
Khepri
Vmoss
Khepri
2,443
329
0
873
13,286
7,782
0
5,799
7,069
8,031
0
L
Izanami
carloshenrii
Izanami
6,720
4,109
171
1,697
12,256
4,091
0
4,807
7,008
0
23,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,888
Gold Earned
20,668
127
Minions Killed
73
0
Camps Cleared
0
602,618
Distance Traveled
539,133
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,902
890
62
6
0
188,541
4
L
Discordia
6,537
654
19
2
0
184,569
2
W
Set
9,499
950
48
5
0
216,419
1
W
King Arthur
7,487
749
17
2
0
197,658
1
L
Khepri
6,624
662
17
2
0
187,576
3
L
Izanami
7,507
751
37
4
0
166,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role