Player Matchup

Discordia
Discordia
MICROWAVEmage
Discordia
Level 83
God Stats
14W - 16L
1,557 SR
Queue Stats
360W - 320L
1,618 Elo+
Party 3
Danzaburou
Danzaburou
TheGigiGoode
Danzaburou
Level 11
God Stats
11W - 9L
1,653 SR
Queue Stats
22W - 18L
1,569 Elo+
Solo
Loki
Loki
Truebeast8793
Loki
Level 28
God Stats
12W - 9L
1,496 SR
Queue Stats
156W - 114L
1,622 Elo+
Party 1
Kukulkan
Kukulkan
UCIBsaggyx98
Kukulkan
Level 23
God Stats
2W - 1L
1,695 SR
Queue Stats
83W - 80L
1,557 Elo+
Party 1
Sun Wukong
Sun Wukong
YameteWukong
Sun Wukong
Level 7
God Stats
13W - 6L
1,601 SR
Queue Stats
19W - 8L
1,610 Elo+
Party 3
Team Averages
Level 30
1,600 SR
1,595 Elo+

VS

Team Averages
Level 21
1,632 SR
1,641 Elo+
Hachiman
Hachiman
AgarQuark
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Fade LMG
King Arthur
Level 2
God Stats
3W - 1L
1,830 SR
Queue Stats
4W - 2L
1,749 Elo+
Party 2
Ra
Ra
MarshXX10
Ra
Level 5
God Stats
6W - 11L
1,828 SR
Queue Stats
63W - 76L
1,707 Elo+
Solo
Medusa
Medusa
PotatoSoup1127
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nike
Nike
Want a KitKat
Nike
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
370W - 330L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MICROWAVEmage
Discordia
18
4 / 3 / 21
11,624
1,057
16,230
8,809
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TheGigiGoode
Danzaburou
19
7 / 0 / 20
13,077
1,189
19,854
11,973
5,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
14 / 4 / 18
13,578
1,234
32,716
14,622
6,854
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
UCIBsaggyx98
Kukulkan
19
9 / 1 / 23
12,923
1,175
15,869
13,673
7,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
YameteWukong
Sun Wukong
18
7 / 0 / 17
11,673
1,061
10,565
9,810
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AgarQuark
Hachiman
16
2 / 11 / 4
10,833
985
8,459
18,884
7,859
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Fade LMG
King Arthur
16
3 / 13 / 4
11,055
1,005
21,358
39,594
40,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 0 / 0
8,450
768
0
0
0
15
0 / 12 / 4
9,453
859
6,867
19,921
7,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 5 / 5
11,342
1,031
13,469
22,936
28,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
25
41
Kills
8
8
Deaths
41
99
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AgarQuark
Hachiman
2
11
4
0.36
L
King Arthur
Fade LMG
King Arthur
3
13
4
0.38
W
Discordia
MICROWAVEmage
Discordia
4
3
21
4.83
L
0
0
0
0
L
0
12
4
0.17
W
Danzaburou
TheGigiGoode
Danzaburou
7
0
20
17
W
14
4
18
5.75
W
Kukulkan
UCIBsaggyx98
Kukulkan
9
1
23
20.5
L
3
5
5
1.1
W
Sun Wukong
YameteWukong
Sun Wukong
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,234
Damage
50,153
58,887
Taken
101,335
28,875
Mitigated
85,165
17,496
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AgarQuark
Hachiman
8,459
5,517
0
1,055
18,884
7,859
0
6,552
11,986
0
32,424
L
King Arthur
Fade LMG
King Arthur
21,358
4,064
0
4,222
39,594
40,726
0
12,386
26,835
0
44,010
W
Discordia
MICROWAVEmage
Discordia
16,230
847
905
1,705
8,809
3,057
0
0
8,540
35,162
0
L
0
0
0
0
0
0
0
0
0
0
0
L
6,867
3,967
0
1,873
19,921
7,680
0
5,715
13,965
0
17,666
W
Danzaburou
TheGigiGoode
Danzaburou
19,854
10,028
0
2,427
11,973
5,897
0
0
11,774
0
47,797
W
32,716
19,337
1,074
3,878
14,622
6,854
0
0
14,304
0
48,361
W
Kukulkan
UCIBsaggyx98
Kukulkan
15,869
4,853
1,283
3,613
13,673
7,965
0
0
13,374
29,856
0
L
13,469
1,558
0
966
22,936
28,900
0
6,353
16,385
0
25,343
W
Sun Wukong
YameteWukong
Sun Wukong
10,565
6,863
0
2,611
9,810
5,102
0
0
9,510
0
23,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,875
Gold Earned
51,133
206
Minions Killed
171
15
Camps Cleared
0
1,059,543
Distance Traveled
712,186
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,833
985
71
6
0
150,261
0
L
King Arthur
11,055
1,005
49
4
0
208,565
0
W
Discordia
11,624
1,057
61
6
1
210,015
0
L
Ra
8,450
768
0
0
0
0
0
L
Medusa
9,453
859
24
2
0
133,824
1
W
Danzaburou
13,077
1,189
55
5
2
216,851
0
W
Loki
13,578
1,234
21
2
7
221,641
0
W
Kukulkan
12,923
1,175
38
3
1
213,310
3
L
Nike
11,342
1,031
27
2
0
219,536
0
W
Sun Wukong
11,673
1,061
31
3
4
197,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role