Player Matchup

Ares
Ares
ApoCPhantum
Ares
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 38L
1,740 Elo+
Party 1
Anhur
Anhur
HaunT25
Anhur
Level 43
God Stats
1W - 1L
1,254 SR
Queue Stats
86W - 52L
1,649 Elo+
Party 1
Sol
Sol
IrishKat
Sol
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
PinkRàven
Bastet
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 27L
1,628 Elo+
Party 1
Raijin
Raijin
SozinsComet
Raijin
Level 154
God Stats
12W - 3L
1,623 SR
Queue Stats
100W - 72L
1,676 Elo+
Party 1
Team Averages
Level 122
1,475 SR
1,638 Elo+

VS

Team Averages
Level 48
1,576 SR
1,470 Elo+
Bacchus
Bacchus
Bryce2k19
Bacchus
Level 77
God Stats
1W - 4L
1,426 SR
Queue Stats
28W - 36L
1,433 Elo+
Party 2
Kali
Kali
DarkenedPvP
Kali
Level 23
God Stats
12W - 16L
1,558 SR
Queue Stats
26W - 27L
1,497 Elo+
Party 2
Hera
Hera
HamsterNoose
Hera
Level 89
God Stats
3W - 3L
1,582 SR
Queue Stats
242W - 233L
1,519 Elo+
Solo
Janus
Janus
Syked Outt
Janus
Level 46
God Stats
0W - 1L
1,815 SR
Queue Stats
21W - 33L
1,423 Elo+
Party 2
Erlang Shen
Erlang Shen
TokyoKrypt
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 22
11,708
1,171
12,747
12,616
11,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
HaunT25
Anhur
16
2 / 1 / 19
9,718
972
2,735
5,481
2,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
10 / 0 / 23
11,096
1,110
19,882
5,502
2,563
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
PinkRàven
Bastet
17
7 / 0 / 20
10,678
1,068
12,622
5,321
2,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
17
9 / 0 / 16
11,819
1,182
19,584
6,219
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

294

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bryce2k19
Bacchus
15
1 / 6 / 2
8,900
890
4,633
16,377
15,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 6 / 1
8,428
843
5,117
14,786
6,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 10 / 3
8,808
881
11,123
11,707
4,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
15
1 / 6 / 1
8,850
885
6,570
13,773
4,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
TokyoKrypt
Erlang Shen
14
0 / 8 / 2
8,471
847
2,992
15,868
9,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
12
36
Kills
3
3
Deaths
36
100
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
2
22
9.5
L
Bacchus
Bryce2k19
Bacchus
1
6
2
0.33
L
1
6
1
0.25
L
0
10
3
0.15
W
Anhur
HaunT25
Anhur
2
1
19
11.5
W
10
0
23
21.5
W
Bastet
PinkRàven
Bastet
7
0
20
17
W
Raijin
9
0
16
17
L
Janus
1
6
1
0.25
L
Erlang Shen
TokyoKrypt
Erlang Shen
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,570
Damage
30,435
35,139
Taken
72,511
21,493
Mitigated
41,116
6,914
Healing
6,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,747
421
0
3,777
12,616
11,514
0
8,913
3,378
20,761
0
L
Bacchus
Bryce2k19
Bacchus
4,633
86
123
1,350
16,377
15,798
0
10,016
6,202
24,627
0
L
5,117
2,272
195
1,693
14,786
6,955
0
11,443
3,079
0
11,692
L
11,123
2,410
0
280
11,707
4,158
0
6,876
4,737
24,748
0
W
Anhur
HaunT25
Anhur
2,735
1,369
0
437
5,481
2,417
0
4,410
1,046
0
21,181
W
19,882
4,708
0
2,660
5,502
2,563
0
3,220
2,257
42,926
0
W
Bastet
PinkRàven
Bastet
12,622
3,117
0
40
5,321
2,402
0
2,364
2,757
0
19,339
W
Raijin
19,584
1,134
0
0
6,219
2,597
0
3,419
2,625
40,573
0
L
Janus
6,570
398
231
588
13,773
4,919
0
11,452
2,011
31,953
0
L
Erlang Shen
TokyoKrypt
Erlang Shen
2,992
1,052
0
1,568
15,868
9,286
0
11,393
4,269
21
16,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,019
Gold Earned
43,457
185
Minions Killed
179
8
Camps Cleared
4
913,881
Distance Traveled
879,696
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,708
1,171
13
1
0
179,367
0
L
Bacchus
8,900
890
41
4
0
196,569
0
L
Kali
8,428
843
16
2
0
182,630
0
L
Hera
8,808
881
44
4
2
151,076
1
W
Anhur
9,718
972
47
5
2
167,943
0
W
Sol
11,096
1,110
54
5
1
187,971
3
W
Bastet
10,678
1,068
20
2
0
214,723
0
W
Raijin
11,819
1,182
51
5
5
163,877
1
L
Janus
8,850
885
46
5
0
172,916
0
L
Erlang Shen
8,471
847
32
3
2
176,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role