Player Matchup

Ymir
Ymir
ChrisCzrs
Ymir
Level 26
God Stats
16W - 15L
1,398 SR
Queue Stats
329W - 276L
1,485 Elo+
Solo
Sol
Sol
GalacticBludust
Sol
Level 9
God Stats
1W - 1L
1,221 SR
Queue Stats
2W - 1L
1,216 Elo+
Party 3
Set
Set
Greysianspeed
Set
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,216 Elo+
Party 3
Skadi
Skadi
H00lcr3
Skadi
Level 8
God Stats
9W - 4L
1,435 SR
Queue Stats
24W - 19L
1,337 Elo+
Party 1
Erlang Shen
Erlang Shen
Whaletron
Erlang Shen
Level 48
God Stats
21W - 18L
1,585 SR
Queue Stats
81W - 75L
1,481 Elo+
Party 1
Team Averages
Level 22
1,428 SR
1,347 Elo+

VS

Team Averages
Level 18
1,378 SR
1,326 Elo+
Cerberus
Cerberus
AhmedBP
Cerberus
Level 19
God Stats
27W - 25L
1,474 SR
Queue Stats
36W - 44L
1,327 Elo+
Party 2
Thor
Thor
Esvenia
Thor
Level 13
God Stats
1W - 4L
1,185 SR
Queue Stats
6W - 13L
1,220 Elo+
Party 2
Medusa
Medusa
JONBY717
Medusa
Level 27
God Stats
9W - 10L
1,437 SR
Queue Stats
122W - 124L
1,338 Elo+
Party 2
Erlang Shen
Erlang Shen
UufCapi
Erlang Shen
Level 26
God Stats
2W - 2L
1,294 SR
Queue Stats
82W - 96L
1,362 Elo+
Party 2
Raijin
Raijin
rikubaby
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 2 / 15
10,830
516
11,645
16,121
14,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 6 / 4
9,454
450
3,853
12,478
4,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 4 / 4
10,487
499
9,537
11,304
6,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
H00lcr3
Skadi
16
6 / 4 / 8
10,970
522
12,057
13,497
4,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Whaletron
Erlang Shen
20
12 / 0 / 4
12,764
608
14,523
11,554
8,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AhmedBP
Cerberus
13
3 / 7 / 5
8,830
420
7,314
21,566
16,790
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thor
Esvenia
Thor
15
1 / 6 / 5
9,028
430
5,294
15,077
5,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
JONBY717
Medusa
5
0 / 2 / 1
6,008
286
792
2,655
546
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
UufCapi
Erlang Shen
15
7 / 7 / 2
10,063
479
10,544
20,104
9,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
rikubaby
Raijin
15
4 / 4 / 4
9,718
463
7,170
11,499
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
26
Kills
15
16
Deaths
26
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AhmedBP
Cerberus
3
7
5
0.79
W
Ymir
2
2
15
4.75
L
Thor
Esvenia
Thor
1
6
5
0.58
W
0
6
4
0.33
W
6
4
4
2
W
Skadi
H00lcr3
Skadi
6
4
8
2.5
L
Medusa
JONBY717
Medusa
0
2
1
0.25
L
Erlang Shen
UufCapi
Erlang Shen
7
7
2
1.14
W
Erlang Shen
Whaletron
Erlang Shen
12
0
4
14
L
Raijin
rikubaby
Raijin
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,615
Damage
31,114
64,954
Taken
70,901
38,703
Mitigated
35,883
15,562
Healing
12,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AhmedBP
Cerberus
7,314
469
429
3,643
21,566
16,790
0
5,358
16,083
29,373
0
W
Ymir
11,645
2,844
0
3,074
16,121
14,460
813
4,866
11,255
33,967
0
L
Thor
Esvenia
Thor
5,294
1,296
0
2,391
15,077
5,175
0
1,234
13,793
0
53,196
W
3,853
681
0
4,395
12,478
4,355
1,542
2,694
9,784
54,022
0
W
9,537
4,087
0
3,137
11,304
6,568
690
2,432
8,872
0
43,650
W
Skadi
H00lcr3
Skadi
12,057
8,247
0
2,606
13,497
4,481
6,158
3,032
10,465
0
65,361
L
Medusa
JONBY717
Medusa
792
544
210
885
2,655
546
0
881
1,774
0
7,423
L
Erlang Shen
UufCapi
Erlang Shen
10,544
7,386
0
4,346
20,104
9,267
616
4,489
15,443
0
61,225
W
Erlang Shen
Whaletron
Erlang Shen
14,523
10,357
0
2,350
11,554
8,839
2,755
1,460
10,094
0
102,897
L
Raijin
rikubaby
Raijin
7,170
834
0
786
11,499
4,105
550
3,536
7,963
58,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,505
Gold Earned
43,647
443
Minions Killed
369
0
Camps Cleared
0
1,817,323
Distance Traveled
1,526,142
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,830
420
39
2
0
382,213
2
W
Ymir
10,830
516
50
2
0
415,038
0
L
Thor
9,028
430
104
5
0
381,958
0
W
Sol
9,454
450
84
4
0
274,180
0
W
Set
10,487
499
74
4
0
301,718
0
W
Skadi
10,970
522
74
4
0
382,000
2
L
Medusa
6,008
286
19
1
0
80,700
1
L
Erlang Shen
10,063
479
92
4
0
313,831
2
W
Erlang Shen
12,764
608
161
8
0
444,387
1
L
Raijin
9,718
463
115
5
0
367,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role