Player Matchup

Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Saucestin_
Bastet
Level 83
God Stats
3W - 0L
1,868 SR
Queue Stats
240W - 186L
1,532 Elo+
Party 3
Hou Yi
Hou Yi
Techno_Tortoise_
Hou Yi
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 13L
1,673 Elo+
Party 3
Kukulkan
Kukulkan
wakeanblake
Kukulkan
Level 11
God Stats
11W - 3L
1,628 SR
Queue Stats
20W - 13L
1,657 Elo+
Party 3
Hel
Hel
x_daequan_xx
Hel
Level 18
God Stats
5W - 0L
1,500 SR
Queue Stats
11W - 1L
1,500 Elo+
Party 3
Team Averages
Level 48
1,599 SR
1,572 Elo+

VS

Team Averages
Level 18
1,577 SR
1,549 Elo+
Fenrir
Fenrir
BasBear0815
Fenrir
Level 8
God Stats
1W - 1L
1,784 SR
Queue Stats
1W - 1L
1,648 Elo+
Party 2
Tyr
Tyr
Kingminer45
Tyr
Level 24
God Stats
2W - 2L
1,723 SR
Queue Stats
8W - 7L
1,659 Elo+
Party 2
Cabrakan
Cabrakan
ooDopey
Cabrakan
Level 28
God Stats
12W - 9L
1,475 SR
Queue Stats
24W - 21L
1,498 Elo+
Party 1
Zeus
Zeus
ooHappy
Zeus
Level 26
God Stats
2W - 4L
1,477 SR
Queue Stats
19W - 19L
1,498 Elo+
Party 1
Hachiman
Hachiman
seanbenedict1029
Hachiman
Level 6
God Stats
1W - 3L
1,424 SR
Queue Stats
4W - 8L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 2 / 7
6,912
532
3,145
9,097
8,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Saucestin_
Bastet
12
4 / 1 / 3
7,598
584
4,005
8,560
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 1 / 6
7,602
585
6,951
6,541
2,763
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
wakeanblake
Kukulkan
13
4 / 0 / 4
8,125
625
3,471
2,900
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 4
8,211
632
8,846
6,557
4,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 5 / 0
5,318
409
1,244
8,229
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 0
5,936
457
1,550
7,830
4,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
ooDopey
Cabrakan
10
2 / 3 / 2
6,711
516
3,065
9,201
8,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
ooHappy
Zeus
10
2 / 3 / 1
6,284
483
5,821
5,515
1,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 8 / 1
4,844
373
1,144
8,390
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
21
Kills
4
4
Deaths
21
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
7
2.75
L
Fenrir
0
5
0
0
L
0
2
0
0
W
Bastet
Saucestin_
Bastet
4
1
3
5.5
W
6
1
6
9
L
Cabrakan
ooDopey
Cabrakan
2
3
2
1
L
Zeus
ooHappy
Zeus
2
3
1
0.83
L
0
8
1
0.06
W
Kukulkan
wakeanblake
Kukulkan
4
0
4
6
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,418
Damage
12,824
33,655
Taken
39,165
20,717
Mitigated
18,914
13,603
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,145
69
0
1,618
9,097
8,950
488
3,503
5,594
16,559
0
L
Fenrir
1,244
320
0
2,217
8,229
2,515
0
3,141
4,980
0
21,105
L
1,550
305
0
1,054
7,830
4,634
0
4,671
2,892
0
28,264
W
Bastet
Saucestin_
Bastet
4,005
1,577
0
3,536
8,560
3,292
69
1,594
6,966
0
41,476
W
6,951
2,991
0
3,316
6,541
2,763
747
2,964
3,577
0
42,846
L
Cabrakan
ooDopey
Cabrakan
3,065
368
441
1,798
9,201
8,099
270
2,394
6,766
10,739
0
L
Zeus
ooHappy
Zeus
5,821
689
135
687
5,515
1,750
546
2,095
3,395
29,681
0
L
1,144
455
0
1,110
8,390
1,916
0
2,561
5,670
0
8,124
W
Kukulkan
wakeanblake
Kukulkan
3,471
1,284
0
137
2,900
1,192
607
507
2,368
37,368
0
W
8,846
559
948
4,048
6,557
4,520
678
318
6,064
47,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,448
Gold Earned
29,093
390
Minions Killed
196
0
Camps Cleared
0
1,251,794
Distance Traveled
1,202,373
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,912
532
11
1
0
229,279
4
L
Fenrir
5,318
409
46
4
0
251,540
0
L
Tyr
5,936
457
59
5
0
287,042
3
W
Bastet
7,598
584
84
6
0
284,811
1
W
Hou Yi
7,602
585
98
8
0
223,901
1
L
Cabrakan
6,711
516
15
1
0
237,356
1
L
Zeus
6,284
483
62
5
0
212,328
1
L
Hachiman
4,844
373
14
1
0
214,107
0
W
Kukulkan
8,125
625
101
8
0
258,605
0
W
Hel
8,211
632
96
7
0
255,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role