Player Matchup

Ao Kuang
Ao Kuang
Nico_Geronimo_Mz
Ao Kuang
Level 25
God Stats
14W - 5L
1,385 SR
Queue Stats
129W - 195L
1,235 Elo+
Solo
Bellona
Bellona
PierriT
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,693 Elo+
Party 1
Ra
Ra
Roiekito
Ra
Level 16
God Stats
0W - 1L
1,364 SR
Queue Stats
1W - 2L
1,693 Elo+
Party 1
Neith
Neith
Rufflesdecebola
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,693 Elo+
Party 1
Fenrir
Fenrir
ravizeiro
Fenrir
Level 18
God Stats
1W - 4L
1,190 SR
Queue Stats
2W - 5L
1,373 Elo+
Party 1
Team Averages
Level 19
1,388 SR
1,537 Elo+

VS

Team Averages
Level 26
1,433 SR
1,387 Elo+
Bellona
Bellona
Jester-_-Griz
Bellona
Level 20
God Stats
2W - 1L
1,295 SR
Queue Stats
41W - 48L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
Marcolinou
Cthulhu
Level 6
God Stats
1W - 0L
1,299 SR
Queue Stats
2W - 5L
1,142 Elo+
Solo
Apollo
Apollo
bHu-_-Griz
Apollo
Level 82
God Stats
11W - 7L
1,716 SR
Queue Stats
215W - 235L
1,466 Elo+
Party 2
Thanatos
Thanatos
fhenixx9
Thanatos
Level 18
God Stats
36W - 51L
1,354 SR
Queue Stats
293W - 435L
1,272 Elo+
Solo
Zhong Kui
Zhong Kui
mono-acekk
Zhong Kui
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 2
8,989
428
5,062
11,855
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
PierriT
Bellona
14
5 / 9 / 3
9,836
468
7,802
19,093
18,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 8 / 3
9,455
450
2,527
10,768
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
9 / 4 / 7
11,493
547
15,550
12,141
4,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Fenrir
ravizeiro
Fenrir
14
4 / 8 / 6
9,112
434
7,479
14,126
5,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
13 / 4 / 7
12,833
611
16,526
18,020
13,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Marcolinou
Cthulhu
14
0 / 10 / 4
9,591
457
3,817
17,458
10,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
bHu-_-Griz
Apollo
19
9 / 2 / 4
12,545
597
14,627
11,689
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
fhenixx9
Thanatos
14
5 / 5 / 4
10,307
491
2,603
11,701
6,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
mono-acekk
Zhong Kui
16
4 / 4 / 7
10,862
517
11,418
12,069
8,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
57
24
Kills
31
32
Deaths
25
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
13
4
7
4.13
W
Cthulhu
Marcolinou
Cthulhu
0
10
4
0.2
L
5
3
2
2
L
Bellona
PierriT
Bellona
5
9
3
0.72
L
1
8
3
0.31
L
9
4
7
3.13
W
Apollo
bHu-_-Griz
Apollo
9
2
4
5.5
W
Thanatos
fhenixx9
Thanatos
5
5
4
1.4
W
Zhong Kui
mono-acekk
Zhong Kui
4
4
7
1.88
L
Fenrir
ravizeiro
Fenrir
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,420
Damage
48,991
67,983
Taken
70,937
36,896
Mitigated
43,588
8,163
Healing
23,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
16,526
7,341
0
8,333
18,020
13,819
146
1,520
16,375
0
80,490
W
Cthulhu
Marcolinou
Cthulhu
3,817
410
0
467
17,458
10,305
1,316
95
17,248
32,388
0
L
5,062
1,577
0
3,671
11,855
4,323
0
2,123
9,732
42,938
0
L
Bellona
PierriT
Bellona
7,802
2,674
0
716
19,093
18,185
920
3,403
15,690
0
23,998
L
2,527
364
68
273
10,768
4,347
2,782
2,334
8,434
46,555
0
L
15,550
9,667
0
2,272
12,141
4,734
1,578
2,669
9,472
0
77,768
W
Apollo
bHu-_-Griz
Apollo
14,627
7,554
0
4,873
11,689
4,878
8,602
823
10,597
0
82,759
W
Thanatos
fhenixx9
Thanatos
2,603
361
0
5,760
11,701
6,550
1,012
2,730
8,949
0
40,379
W
Zhong Kui
mono-acekk
Zhong Kui
11,418
1,207
0
4,451
12,069
8,036
2,719
2,421
9,623
62,675
0
L
Fenrir
ravizeiro
Fenrir
7,479
1,993
0
1,163
14,126
5,307
0
4,706
9,420
0
22,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,885
Gold Earned
56,138
391
Minions Killed
513
0
Camps Cleared
0
1,642,877
Distance Traveled
1,967,651
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,833
611
123
6
0
388,623
1
W
Cthulhu
9,591
457
59
3
0
408,119
0
L
Ao Kuang
8,989
428
73
3
0
262,503
0
L
Bellona
9,836
468
37
2
0
305,634
1
L
Ra
9,455
450
94
4
0
369,795
4
L
Neith
11,493
547
136
6
0
337,027
0
W
Apollo
12,545
597
157
7
0
403,874
1
W
Thanatos
10,307
491
72
3
0
396,981
0
W
Zhong Kui
10,862
517
102
5
0
370,054
3
L
Fenrir
9,112
434
51
2
0
367,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role