Player Matchup

Ravana
Ravana
Albertorio_
Ravana
Level 85
God Stats
6W - 14L
1,321 SR
Queue Stats
379W - 280L
1,601 Elo+
Party 1
Yemoja
Yemoja
CapJadShadow
Yemoja
Level 8
God Stats
14W - 3L
1,745 SR
Queue Stats
300W - 218L
1,783 Elo+
Party 1
Hades
Hades
ReconxKonan
Hades
Level 8
God Stats
5W - 7L
1,500 SR
Queue Stats
134W - 179L
1,493 Elo+
Party 2
Tiamat
Tiamat
SanT_1999x
Tiamat
Level 16
God Stats
4W - 0L
1,858 SR
Queue Stats
5W - 0L
1,773 Elo+
Solo
Cernunnos
Cernunnos
diamondlover19
Cernunnos
Level 120
God Stats
19W - 16L
1,594 SR
Queue Stats
301W - 269L
1,574 Elo+
Party 2
Team Averages
Level 47
1,603 SR
1,645 Elo+

VS

Team Averages
Level 20
1,403 SR
1,534 Elo+
Nemesis
Nemesis
FUBAR__1994
Nemesis
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 76L
1,454 Elo+
Solo
Cerberus
Cerberus
KazTestarossa
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,374 Elo+
Solo
Anhur
Anhur
RealityCheck911
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 134L
1,674 Elo+
Solo
Nu Wa
Nu Wa
Vihtz
Nu Wa
Level 28
God Stats
6W - 9L
1,182 SR
Queue Stats
156W - 138L
1,492 Elo+
Solo
Cabrakan
Cabrakan
ogXrezXchick
Cabrakan
Level 17
God Stats
1W - 2L
1,333 SR
Queue Stats
86W - 62L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
11 / 1 / 4
13,730
597
10,922
11,654
4,588
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
19
6 / 0 / 10
12,597
548
9,587
12,305
7,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 7 / 20
11,045
480
6,378
16,725
11,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
SanT_1999x
Tiamat
20
3 / 3 / 6
13,158
572
13,660
16,178
9,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cernunnos
diamondlover19
Cernunnos
20
21 / 2 / 4
15,602
678
34,647
27,808
9,446
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FUBAR__1994
Nemesis
14
0 / 6 / 2
8,801
383
5,069
16,349
5,232
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
KazTestarossa
Cerberus
13
2 / 15 / 5
9,368
407
10,983
29,968
20,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 8 / 1
10,919
475
16,372
18,099
8,317
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Vihtz
Nu Wa
16
4 / 11 / 3
10,605
461
12,613
18,486
6,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
ogXrezXchick
Cabrakan
16
2 / 1 / 1
9,728
423
9,780
12,894
16,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
41
Kills
13
13
Deaths
41
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
11
1
4
13
W
Yemoja
6
0
10
11
L
Nemesis
FUBAR__1994
Nemesis
0
6
2
0.17
L
Cerberus
KazTestarossa
Cerberus
2
15
5
0.3
L
5
8
1
0.69
W
0
7
20
1.43
W
Tiamat
SanT_1999x
Tiamat
3
3
6
2
L
Nu Wa
Vihtz
Nu Wa
4
11
3
0.5
W
Cernunnos
diamondlover19
Cernunnos
21
2
4
11.5
L
Cabrakan
ogXrezXchick
Cabrakan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,194
Damage
54,817
84,670
Taken
95,796
42,141
Mitigated
57,605
45,344
Healing
15,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
10,922
4,644
0
1,904
11,654
4,588
0
4,791
6,663
0
135,383
W
Yemoja
9,587
1,503
2,772
4,970
12,305
7,264
172
4,802
7,167
73,437
0
L
Nemesis
FUBAR__1994
Nemesis
5,069
2,429
0
1,649
16,349
5,232
0
5,538
10,665
0
48,984
L
Cerberus
KazTestarossa
Cerberus
10,983
1,553
0
5,867
29,968
20,884
124
4,791
25,149
42,081
0
L
16,372
8,707
0
3,241
18,099
8,317
0
4,293
13,794
0
69,255
W
6,378
2,099
232
4,037
16,725
11,436
613
5,902
10,739
18,806
0
W
Tiamat
SanT_1999x
Tiamat
13,660
1,967
0
9,341
16,178
9,407
2,436
9,496
6,543
82,108
0
L
Nu Wa
Vihtz
Nu Wa
12,613
2,104
0
887
18,486
6,400
360
6,684
11,412
55,136
0
W
Cernunnos
diamondlover19
Cernunnos
34,647
21,219
0
22,088
27,808
9,446
8,456
7,478
20,182
0
151,584
L
Cabrakan
ogXrezXchick
Cabrakan
9,780
1,990
0
3,410
12,894
16,772
0
7,709
5,151
55,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,132
Gold Earned
49,421
690
Minions Killed
520
0
Camps Cleared
0
2,018,633
Distance Traveled
1,817,399
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,730
597
170
7
0
469,328
7
W
Yemoja
12,597
548
121
5
0
428,426
1
L
Nemesis
8,801
383
93
4
0
402,340
0
L
Cerberus
9,368
407
94
4
0
383,185
1
L
Anhur
10,919
475
130
6
0
332,829
3
W
Hades
11,045
480
26
1
0
343,690
0
W
Tiamat
13,158
572
160
7
0
368,027
2
L
Nu Wa
10,605
461
95
4
0
353,213
1
W
Cernunnos
15,602
678
213
9
0
409,162
2
L
Cabrakan
9,728
423
108
5
0
345,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role