Player Matchup

Janus
Janus
IceKeem
Janus
Level 68
God Stats
7W - 2L
1,664 SR
Queue Stats
521W - 508L
1,426 Elo+
Party 2
Khepri
Khepri
PillsburyJG
Khepri
Level 99
God Stats
12W - 7L
1,569 SR
Queue Stats
240W - 229L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
WetManipulation
Danzaburou
Level 103
God Stats
4W - 5L
1,745 SR
Queue Stats
144W - 140L
1,480 Elo+
Party 2
Thanatos
Thanatos
macpumperkinz
Thanatos
Level 55
God Stats
25W - 21L
1,732 SR
Queue Stats
125W - 78L
1,633 Elo+
Solo
Chaac
Chaac
sports8fanatic
Chaac
Level 47
God Stats
2W - 0L
1,723 SR
Queue Stats
9W - 8L
1,374 Elo+
Party 2
Team Averages
Level 74
1,687 SR
1,467 Elo+

VS

Team Averages
Level 53
1,558 SR
1,534 Elo+
Cthulhu
Cthulhu
HairyMouthHole
Cthulhu
Level 55
God Stats
2W - 5L
1,769 SR
Queue Stats
530W - 459L
1,491 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LcaseTheGreat
Ah Muzen Cab
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
690W - 593L
1,563 Elo+
Party 1
Cabrakan
Cabrakan
R10NGW
Cabrakan
Level 38
God Stats
3W - 3L
1,332 SR
Queue Stats
186W - 167L
1,483 Elo+
Party 3
Raijin
Raijin
TEMRZ
Raijin
Level 55
God Stats
8W - 10L
1,545 SR
Queue Stats
143W - 127L
1,539 Elo+
Party 3
Arachne
Arachne
ballinwallen21
Arachne
Level 58
God Stats
6W - 7L
1,646 SR
Queue Stats
575W - 515L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IceKeem
Janus
16
5 / 1 / 3
9,841
579
8,409
9,550
4,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
10
1 / 0 / 7
7,238
426
2,977
6,747
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
WetManipulation
Danzaburou
15
3 / 1 / 2
8,934
526
10,838
8,776
3,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
macpumperkinz
Thanatos
16
8 / 2 / 6
9,871
581
11,761
14,743
5,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 1 / 0
7,350
432
1,846
5,471
3,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,567
504
4,445
8,192
5,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
LcaseTheGreat
Ah Muzen Cab
14
1 / 2 / 0
7,946
467
6,899
11,073
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
R10NGW
Cabrakan
11
1 / 4 / 1
7,505
441
5,337
14,865
13,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
TEMRZ
Raijin
13
0 / 5 / 0
7,724
454
5,706
7,143
2,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 5 / 0
8,412
495
4,237
14,522
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
5
5
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Janus
IceKeem
Janus
5
1
3
6.5
L
Ah Muzen Cab
LcaseTheGreat
Ah Muzen Cab
1
2
0
0.5
W
Khepri
1
0
7
4.5
L
Cabrakan
R10NGW
Cabrakan
1
4
1
0.38
L
Raijin
TEMRZ
Raijin
0
5
0
0
W
Danzaburou
WetManipulation
Danzaburou
3
1
2
4
L
2
5
0
0.4
W
Thanatos
macpumperkinz
Thanatos
8
2
6
5.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,831
Damage
26,624
45,287
Taken
55,795
23,820
Mitigated
29,514
21,366
Healing
16,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,445
712
63
2,608
8,192
5,437
0
654
7,332
49,169
0
W
Janus
IceKeem
Janus
8,409
901
0
1,221
9,550
4,405
0
2,797
6,753
76,370
0
L
Ah Muzen Cab
LcaseTheGreat
Ah Muzen Cab
6,899
3,379
0
6,348
11,073
3,337
0
1,766
9,303
0
59,340
W
Khepri
2,977
368
0
909
6,747
6,490
37
2,718
4,029
16,998
0
L
Cabrakan
R10NGW
Cabrakan
5,337
943
0
3,397
14,865
13,641
0
1,940
12,859
21,809
0
L
Raijin
TEMRZ
Raijin
5,706
285
0
100
7,143
2,038
0
2,141
4,911
53,144
0
W
Danzaburou
WetManipulation
Danzaburou
10,838
5,704
0
3,969
8,776
3,682
0
2,166
6,610
0
74,210
L
4,237
2,912
0
4,338
14,522
5,061
0
4,625
9,790
0
56,648
W
Thanatos
macpumperkinz
Thanatos
11,761
3,873
0
13,228
14,743
5,867
0
4,590
10,078
0
73,513
W
1,846
0
0
2,039
5,471
3,376
0
2,892
2,329
0
36,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,234
Gold Earned
40,154
516
Minions Killed
454
0
Camps Cleared
0
1,668,602
Distance Traveled
1,605,508
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,567
504
112
7
0
278,403
3
W
Janus
9,841
579
149
9
0
332,866
5
L
Ah Muzen Cab
7,946
467
109
6
0
340,836
5
W
Khepri
7,238
426
25
1
0
377,511
2
L
Cabrakan
7,505
441
40
2
0
329,441
6
L
Raijin
7,724
454
101
6
0
303,204
8
W
Danzaburou
8,934
526
156
9
0
318,472
3
L
Arachne
8,412
495
92
5
0
353,624
2
W
Thanatos
9,871
581
116
7
0
346,464
3
W
Chaac
7,350
432
70
4
0
293,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role