Player Matchup

Rama
Rama
CDIZZLEJ
Rama
Level 27
God Stats
42W - 36L
1,556 SR
Queue Stats
203W - 156L
1,603 Elo+
Party 2
Achilles
Achilles
IEatCrayons7330
Achilles
Level 41
God Stats
10W - 11L
1,143 SR
Queue Stats
269W - 240L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
Khuuk15
Kukulkan
Level 76
God Stats
45W - 33L
1,760 SR
Queue Stats
409W - 338L
1,588 Elo+
Party 2
Cthulhu
Cthulhu
Thebiggestboy21
Cthulhu
Level 44
God Stats
20W - 20L
1,734 SR
Queue Stats
241W - 224L
1,493 Elo+
Solo
Vamana
Vamana
temp-875223
Vamana
Level 103
God Stats
1W - 2L
1,796 SR
Queue Stats
105W - 93L
1,528 Elo+
Party 2
Team Averages
Level 58
1,598 SR
1,540 Elo+

VS

Team Averages
Level 33
1,576 SR
1,520 Elo+
Nu Wa
Nu Wa
EsLayer
Nu Wa
Level 36
God Stats
7W - 3L
1,579 SR
Queue Stats
207W - 182L
1,471 Elo+
Solo
Set
Set
Kloutgawd321
Set
Level 29
God Stats
1W - 1L
1,586 SR
Queue Stats
32W - 29L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
Ruus2k
Cthulhu
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,440 Elo+
Party 1
King Arthur
King Arthur
asttralvalor
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,750 Elo+
Party 1
Xbalanque
Xbalanque
iEvolutionize
Xbalanque
Level 43
God Stats
12W - 2L
1,716 SR
Queue Stats
23W - 25L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
3 / 5 / 1
9,622
437
7,507
15,011
5,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
14
6 / 5 / 0
9,506
432
10,036
16,928
19,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Khuuk15
Kukulkan
15
6 / 8 / 7
10,014
455
14,933
13,219
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 5 / 10
10,405
473
10,140
15,808
14,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
17
6 / 7 / 2
10,604
482
13,067
24,188
17,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EsLayer
Nu Wa
17
5 / 3 / 11
11,114
505
13,802
12,332
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 5 / 14
11,316
514
11,793
19,315
8,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Ruus2k
Cthulhu
16
6 / 4 / 16
11,613
528
13,391
18,176
18,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
asttralvalor
King Arthur
12
0 / 7 / 8
8,056
366
4,875
15,273
10,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
iEvolutionize
Xbalanque
20
13 / 4 / 10
12,981
590
21,446
17,749
8,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
89
23
Kills
30
30
Deaths
23
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Rama
3
5
1
0.7
W
Nu Wa
EsLayer
Nu Wa
5
3
11
3.5
L
Achilles
6
5
0
1.2
L
Kukulkan
Khuuk15
Kukulkan
6
8
7
1.19
W
6
5
14
2.6
W
Cthulhu
Ruus2k
Cthulhu
6
4
16
3.5
L
2
5
10
1.4
W
King Arthur
asttralvalor
King Arthur
0
7
8
0.57
W
Xbalanque
iEvolutionize
Xbalanque
13
4
10
4.5
L
Vamana
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,683
Damage
65,307
85,154
Taken
82,845
62,102
Mitigated
50,772
19,615
Healing
24,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
7,507
5,017
0
6,187
15,011
5,595
1,792
5,045
9,966
0
57,188
W
Nu Wa
EsLayer
Nu Wa
13,802
4,764
0
2,478
12,332
4,395
392
5,948
6,309
59,929
0
L
Achilles
10,036
3,207
0
2,877
16,928
19,812
804
4,771
11,979
0
38,169
L
Kukulkan
Khuuk15
Kukulkan
14,933
685
0
1,670
13,219
5,137
381
6,802
6,392
67,466
0
W
11,793
5,105
0
9,282
19,315
8,244
0
5,168
14,040
0
60,387
W
Cthulhu
Ruus2k
Cthulhu
13,391
1,165
473
1,095
18,176
18,978
173
5,000
13,045
40,174
0
L
10,140
359
417
2,343
15,808
14,311
1
4,895
10,743
37,659
0
W
King Arthur
asttralvalor
King Arthur
4,875
1,026
0
3,010
15,273
10,850
0
4,732
10,368
0
15,395
W
Xbalanque
iEvolutionize
Xbalanque
21,446
14,885
0
8,015
17,749
8,305
7,377
4,225
13,524
0
83,211
L
Vamana
13,067
6,687
0
6,121
24,188
17,247
0
5,680
18,420
0
85,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,151
Gold Earned
55,080
476
Minions Killed
396
0
Camps Cleared
0
1,940,593
Distance Traveled
2,039,943
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,622
437
103
5
0
374,419
3
W
Nu Wa
11,114
505
93
4
0
397,028
3
L
Achilles
9,506
432
60
3
0
369,030
0
L
Kukulkan
10,014
455
116
5
0
379,706
6
W
Set
11,316
514
100
5
0
415,589
2
W
Cthulhu
11,613
528
49
2
0
421,018
2
L
Cthulhu
10,405
473
75
3
0
400,437
1
W
King Arthur
8,056
366
18
1
0
425,733
5
W
Xbalanque
12,981
590
136
6
0
380,575
2
L
Vamana
10,604
482
122
6
0
417,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role