Player Matchup

Thor
Thor
BrixBoston
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,355 Elo+
Party 1
Ao Kuang
Ao Kuang
CoachingCrimson
Ao Kuang
Level 16
God Stats
1W - 4L
1,154 SR
Queue Stats
1W - 4L
1,338 Elo+
Solo
Yemoja
Yemoja
Jayblake5
Yemoja
Level 18
God Stats
1W - 3L
1,539 SR
Queue Stats
65W - 63L
1,428 Elo+
Party 1
Chang'e
Chang'e
gimmie
Chang'e
Level 29
God Stats
28W - 17L
1,630 SR
Queue Stats
36W - 23L
1,558 Elo+
Solo
Neith
Neith
powerbait7
Neith
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 13L
1,257 Elo+
Solo
Team Averages
Level 19
1,465 SR
1,387 Elo+

VS

Team Averages
Level 11
1,528 SR
1,389 Elo+
Neith
Neith
Blackiechan05
Neith
Level 13
God Stats
33W - 24L
1,595 SR
Queue Stats
55W - 47L
1,432 Elo+
Solo
Cthulhu
Cthulhu
CountDoober
Cthulhu
Level 11
God Stats
12W - 10L
1,502 SR
Queue Stats
17W - 18L
1,389 Elo+
Party 2
Chernobog
Chernobog
Darth-Doober
Chernobog
Level 15
God Stats
8W - 7L
1,492 SR
Queue Stats
23W - 24L
1,450 Elo+
Party 2
Bellona
Bellona
EmperorDoober
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,393 Elo+
Party 2
Ymir
Ymir
PenguinDandruff
Ymir
Level 7
God Stats
5W - 3L
1,549 SR
Queue Stats
7W - 13L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 13 / 3
11,963
997
19,501
27,098
13,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
15
2 / 4 / 0
10,141
845
6,984
11,776
4,692
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Jayblake5
Yemoja
17
1 / 6 / 5
11,767
981
11,752
24,790
30,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
gimmie
Chang'e
17
2 / 4 / 3
10,853
904
13,214
16,236
7,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
17
1 / 7 / 3
10,668
889
10,779
19,698
10,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

64

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 20
12,691
1,058
20,708
13,432
5,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
CountDoober
Cthulhu
19
5 / 0 / 25
12,398
1,033
15,919
18,282
13,482
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Darth-Doober
Chernobog
19
14 / 4 / 14
14,129
1,177
35,042
12,309
5,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
19
8 / 3 / 20
13,182
1,099
15,369
15,527
12,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 3 / 20
10,907
909
6,011
15,285
10,229
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
133
12
Kills
34
34
Deaths
12
14
Assists
99
Player
Kills
Deaths
Assists
KDA
W
6
2
20
8
L
6
13
3
0.58
L
Ao Kuang
2
4
0
0.5
W
Cthulhu
CountDoober
Cthulhu
5
0
25
17.5
W
Chernobog
Darth-Doober
Chernobog
14
4
14
5.25
W
Bellona
8
3
20
6
L
Yemoja
Jayblake5
Yemoja
1
6
5
0.58
W
1
3
20
3.67
L
Chang'e
gimmie
Chang'e
2
4
3
0.88
L
Neith
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,230
Damage
93,049
99,598
Taken
74,835
65,723
Mitigated
46,847
14,367
Healing
14,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,708
10,799
0
3,834
13,432
5,574
0
5,025
8,407
0
41,995
L
19,501
3,590
0
391
27,098
13,302
0
5,092
21,831
0
24,658
L
Ao Kuang
6,984
1,847
0
2,433
11,776
4,692
0
2,849
8,852
14,963
0
W
Cthulhu
CountDoober
Cthulhu
15,919
2,480
375
8,162
18,282
13,482
0
8,206
10,076
31,222
0
W
Chernobog
Darth-Doober
Chernobog
35,042
29,073
0
0
12,309
5,004
0
4,939
7,370
0
54,139
W
Bellona
15,369
8,841
0
1,720
15,527
12,558
0
7,113
8,414
0
34,669
L
Yemoja
Jayblake5
Yemoja
11,752
2,741
1,618
1,084
24,790
30,128
0
6,719
17,553
31,041
0
W
6,011
1,872
498
97
15,285
10,229
0
6,667
8,090
9,909
0
L
Chang'e
gimmie
Chang'e
13,214
1,340
3,884
2,778
16,236
7,300
0
4,236
11,975
28,822
0
L
Neith
10,779
5,685
0
2,179
19,698
10,301
0
2,616
17,032
0
30,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,392
Gold Earned
63,307
146
Minions Killed
174
4
Camps Cleared
4
967,216
Distance Traveled
1,144,082
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,691
1,058
41
3
3
236,905
3
L
Thor
11,963
997
10
1
0
218,633
0
L
Ao Kuang
10,141
845
21
2
0
149,875
2
W
Cthulhu
12,398
1,033
36
3
0
251,266
2
W
Chernobog
14,129
1,177
39
3
1
200,240
1
W
Bellona
13,182
1,099
47
4
0
256,286
3
L
Yemoja
11,767
981
44
4
3
177,575
0
W
Ymir
10,907
909
11
1
0
199,385
2
L
Chang'e
10,853
904
35
3
1
220,012
1
L
Neith
10,668
889
36
3
0
201,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role