Player Matchup

Cernunnos
Cernunnos
I Dioscuria I
Cernunnos
Level 104
God Stats
1W - 2L
1,281 SR
Queue Stats
190W - 194L
1,551 Elo+
Party 1
Arachne
Arachne
ll_Acolyte_II
Arachne
Level 55
God Stats
1W - 1L
1,730 SR
Queue Stats
23W - 25L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
xLeGoxBlazE
Sun Wukong
Level 123
God Stats
2W - 8L
1,726 SR
Queue Stats
346W - 337L
1,534 Elo+
Party 1
Tiamat
Tiamat
xLeGoxDiabLo
Tiamat
Level 89
God Stats
1W - 5L
1,408 SR
Queue Stats
274W - 257L
1,571 Elo+
Party 1
Sobek
Sobek
xXTF2xXkiddxX
Sobek
Level 113
God Stats
17W - 19L
1,795 SR
Queue Stats
299W - 283L
1,552 Elo+
Party 1
Team Averages
Level 97
1,588 SR
1,543 Elo+

VS

Team Averages
Level 117
1,661 SR
1,565 Elo+
Izanami
Izanami
GT Virillix
Izanami
Level 149
God Stats
7W - 0L
1,900 SR
Queue Stats
95W - 95L
1,636 Elo+
Party 2
Tiamat
Tiamat
Huevoyo
Tiamat
Level 83
God Stats
15W - 9L
1,705 SR
Queue Stats
137W - 100L
1,566 Elo+
Solo
Chaac
Chaac
MrLoganT73
Chaac
Level 106
God Stats
25W - 13L
1,640 SR
Queue Stats
258W - 199L
1,564 Elo+
Party 3
Odin
Odin
SilentWizard00
Odin
Level 138
God Stats
6W - 3L
1,664 SR
Queue Stats
367W - 325L
1,558 Elo+
Party 3
Ao Kuang
Ao Kuang
Uhtred Crow
Ao Kuang
Level 108
God Stats
3W - 8L
1,397 SR
Queue Stats
122W - 141L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
I Dioscuria I
Cernunnos
15
1 / 12 / 3
9,247
420
8,623
24,687
8,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
17
3 / 7 / 3
10,704
487
8,342
25,775
9,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
xLeGoxBlazE
Sun Wukong
16
0 / 3 / 4
9,793
445
13,159
19,889
18,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
16
4 / 10 / 1
11,198
509
13,356
18,320
11,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 9 / 6
9,864
448
8,877
26,432
26,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GT Virillix
Izanami
20
16 / 3 / 16
14,190
645
29,803
24,069
13,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Huevoyo
Tiamat
17
7 / 3 / 10
12,331
561
19,379
14,502
10,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
18
2 / 2 / 10
11,927
542
14,329
24,492
30,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
13 / 0 / 15
13,588
618
19,411
18,175
21,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Uhtred Crow
Ao Kuang
17
2 / 4 / 9
11,482
522
6,725
15,269
6,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
100
10
Kills
40
41
Deaths
12
17
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Izanami
GT Virillix
Izanami
16
3
16
8
W
Tiamat
Huevoyo
Tiamat
7
3
10
4
L
Cernunnos
I Dioscuria I
Cernunnos
1
12
3
0.21
W
Chaac
2
2
10
3.5
W
13
0
15
20.5
W
Ao Kuang
Uhtred Crow
Ao Kuang
2
4
9
1.63
L
Arachne
3
7
3
0.64
L
Sun Wukong
xLeGoxBlazE
Sun Wukong
0
3
4
0.67
L
Tiamat
4
10
1
0.45
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,357
Damage
89,647
115,103
Taken
96,507
74,863
Mitigated
82,196
26,633
Healing
49,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GT Virillix
Izanami
29,803
22,476
0
13,458
24,069
13,582
6,195
7,792
16,202
0
123,141
W
Tiamat
Huevoyo
Tiamat
19,379
3,485
600
6,834
14,502
10,792
983
4,772
9,720
72,566
0
L
Cernunnos
I Dioscuria I
Cernunnos
8,623
3,750
0
4,555
24,687
8,250
0
3,755
20,768
0
56,122
W
Chaac
14,329
3,121
0
16,247
24,492
30,317
672
4,246
17,935
0
74,495
W
19,411
6,357
0
7,588
18,175
21,009
467
5,334
12,227
0
53,859
W
Ao Kuang
Uhtred Crow
Ao Kuang
6,725
1,371
0
4,680
15,269
6,496
328
2,560
12,231
79,779
0
L
Arachne
8,342
4,872
0
8,745
25,775
9,393
0
5,298
20,186
0
71,256
L
Sun Wukong
xLeGoxBlazE
Sun Wukong
13,159
3,446
0
7,317
19,889
18,704
0
4,880
14,373
0
65,191
L
Tiamat
13,356
823
0
1,736
18,320
11,537
201
6,946
10,937
54,667
0
L
8,877
1,506
219
4,061
26,432
26,979
0
4,312
21,815
22,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,806
Gold Earned
63,518
490
Minions Killed
620
0
Camps Cleared
0
1,858,082
Distance Traveled
2,073,053
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,190
645
163
7
0
363,321
6
W
Tiamat
12,331
561
129
6
0
410,586
6
L
Cernunnos
9,247
420
99
5
0
342,088
3
W
Chaac
11,927
542
131
6
0
421,516
6
W
Odin
13,588
618
77
4
0
480,607
5
W
Ao Kuang
11,482
522
120
5
0
397,023
0
L
Arachne
10,704
487
128
6
0
380,345
11
L
Sun Wukong
9,793
445
126
6
0
365,219
1
L
Tiamat
11,198
509
109
5
0
376,712
0
L
Sobek
9,864
448
28
1
0
393,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role