Player Matchup

Fenrir
Fenrir
EL BOSTO2567
Fenrir
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 22L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
Horrid ll
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,307 Elo+
Party 1
Sun Wukong
Sun Wukong
SW0LLy Mamm0th
Sun Wukong
Level 18
God Stats
9W - 4L
1,212 SR
Queue Stats
222W - 236L
1,331 Elo+
Solo
Anhur
Anhur
iLimitlesss
Anhur
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 167L
1,373 Elo+
Party 1
Baron Samedi
Baron Samedi
its JEWLS
Baron Samedi
Level 19
God Stats
21W - 15L
1,523 SR
Queue Stats
171W - 133L
1,393 Elo+
Party 1
Team Averages
Level 20
1,447 SR
1,351 Elo+

VS

Team Averages
Level 19
1,461 SR
1,349 Elo+
Danzaburou
Danzaburou
ExaminedBoat
Danzaburou
Level 24
God Stats
2W - 1L
1,199 SR
Queue Stats
10W - 5L
1,399 Elo+
Solo
Yemoja
Yemoja
SGT-Kinfolk
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,267 Elo+
Solo
Amaterasu
Amaterasu
XxR4TAZ4NAxX
Amaterasu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,297 Elo+
Solo
Freya
Freya
bebegatudo
Freya
Level 28
God Stats
10W - 3L
1,604 SR
Queue Stats
18W - 11L
1,409 Elo+
Solo
Camazotz
Camazotz
iWishiWasDGrohl
Camazotz
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 86L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 11 / 7
9,548
354
8,762
18,133
6,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Horrid ll
Cthulhu
14
6 / 12 / 6
10,480
388
11,739
35,540
29,700
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
SW0LLy Mamm0th
Sun Wukong
17
8 / 2 / 6
11,797
437
9,709
17,959
13,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 13 / 9
10,119
375
16,379
22,640
7,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
its JEWLS
Baron Samedi
19
7 / 8 / 11
12,752
472
23,054
22,272
12,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ExaminedBoat
Danzaburou
18
10 / 6 / 11
14,770
547
20,049
18,963
8,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
18
4 / 3 / 18
13,881
514
7,639
16,429
15,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
XxR4TAZ4NAxX
Amaterasu
18
6 / 6 / 13
13,087
485
10,331
21,985
18,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Freya
20
18 / 7 / 9
15,328
568
35,091
33,827
14,084
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Camazotz
20
8 / 4 / 9
14,831
549
19,358
25,469
16,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
106
25
Kills
46
46
Deaths
26
39
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
11
7
0.41
W
Danzaburou
ExaminedBoat
Danzaburou
10
6
11
2.58
L
Cthulhu
Horrid ll
Cthulhu
6
12
6
0.75
W
Yemoja
4
3
18
4.33
L
Sun Wukong
SW0LLy Mamm0th
Sun Wukong
8
2
6
5.5
W
Amaterasu
XxR4TAZ4NAxX
Amaterasu
6
6
13
2.08
W
Freya
18
7
9
3.21
L
3
13
9
0.58
W
Camazotz
8
4
9
3.13
L
Baron Samedi
its JEWLS
Baron Samedi
7
8
11
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,643
Damage
92,468
116,544
Taken
116,673
70,521
Mitigated
73,326
21,787
Healing
44,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,762
1,649
585
1,665
18,133
6,891
332
7,209
10,799
0
21,966
W
Danzaburou
ExaminedBoat
Danzaburou
20,049
9,137
0
4,383
18,963
8,149
7,359
7,169
11,719
0
77,206
L
Cthulhu
Horrid ll
Cthulhu
11,739
1,220
1,023
2,764
35,540
29,700
261
7,848
27,487
33,761
0
W
Yemoja
7,639
1,313
3,005
2,481
16,429
15,899
1,070
8,842
7,487
33,957
0
L
Sun Wukong
SW0LLy Mamm0th
Sun Wukong
9,709
2,233
0
4,920
17,959
13,931
255
7,388
10,496
0
38,862
W
Amaterasu
XxR4TAZ4NAxX
Amaterasu
10,331
3,673
0
6,076
21,985
18,473
1,005
5,712
15,951
0
45,614
W
Freya
35,091
10,297
522
17,613
33,827
14,084
525
7,268
26,409
122,855
0
L
16,379
9,855
0
2,072
22,640
7,844
691
9,370
13,220
0
36,254
W
Camazotz
19,358
4,396
0
10,802
25,469
16,721
1,786
6,001
19,368
0
103,642
L
Baron Samedi
its JEWLS
Baron Samedi
23,054
971
2,968
5,790
22,272
12,155
842
10,915
11,257
92,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,696
Gold Earned
71,897
319
Minions Killed
438
0
Camps Cleared
0
2,270,397
Distance Traveled
2,448,371
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,548
354
36
1
0
526,639
0
W
Danzaburou
14,770
547
95
4
0
450,250
0
L
Cthulhu
10,480
388
29
1
0
468,768
0
W
Yemoja
13,881
514
39
1
0
499,694
4
L
Sun Wukong
11,797
437
65
2
0
459,919
4
W
Amaterasu
13,087
485
70
3
0
516,381
1
W
Freya
15,328
568
85
3
0
479,789
2
L
Anhur
10,119
375
44
2
0
421,950
0
W
Camazotz
14,831
549
149
6
0
502,257
1
L
Baron Samedi
12,752
472
145
5
0
393,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role