Player Matchup

Ao Kuang
Ao Kuang
MrGhost_2020
Ao Kuang
Level 27
God Stats
8W - 7L
1,544 SR
Queue Stats
107W - 132L
1,371 Elo+
Party 1
Bellona
Bellona
TIFGamer
Bellona
Level 18
God Stats
11W - 16L
1,407 SR
Queue Stats
30W - 40L
1,349 Elo+
Party 1
Cupid
Cupid
bersanimatawner
Cupid
Level 20
God Stats
27W - 27L
1,503 SR
Queue Stats
33W - 44L
1,361 Elo+
Party 1
Ymir
Ymir
ghost_sam87
Ymir
Level 16
God Stats
2W - 1L
1,818 SR
Queue Stats
45W - 33L
1,408 Elo+
Solo
Janus
Janus
laucha_baroni
Janus
Level 27
God Stats
6W - 13L
1,297 SR
Queue Stats
366W - 414L
1,370 Elo+
Party 1
Team Averages
Level 22
1,514 SR
1,372 Elo+

VS

Team Averages
Level 21
1,589 SR
1,364 Elo+
Set
Set
Cabaçu
Set
Level 26
God Stats
6W - 5L
1,423 SR
Queue Stats
77W - 153L
1,306 Elo+
Party 3
Horus
Horus
DFelipe
Horus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
DJ_Marquinhos20
Chang'e
Level 16
God Stats
6W - 3L
1,863 SR
Queue Stats
135W - 132L
1,471 Elo+
Party 2
Discordia
Discordia
wanmonstro
Discordia
Level 29
God Stats
7W - 0L
1,866 SR
Queue Stats
63W - 55L
1,492 Elo+
Party 2
Izanami
Izanami
zpexGOD
Izanami
Level 6
God Stats
3W - 2L
1,294 SR
Queue Stats
4W - 7L
1,050 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MrGhost_2020
Ao Kuang
13
2 / 1 / 1
8,138
452
1,698
14,211
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
TIFGamer
Bellona
13
0 / 4 / 0
7,791
433
3,898
12,925
7,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 4 / 4
8,440
469
9,562
10,549
2,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 6
8,565
476
6,104
13,356
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 5 / 1
8,469
471
7,337
12,845
3,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
5 / 3 / 3
9,309
517
8,986
12,932
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
DFelipe
Horus
14
2 / 3 / 4
8,709
484
4,207
10,524
8,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
3 / 0 / 1
9,486
527
8,360
4,789
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
wanmonstro
Discordia
16
4 / 0 / 3
9,219
512
8,849
6,042
2,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
zpexGOD
Izanami
14
3 / 3 / 4
8,645
480
10,403
10,162
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
9
Kills
17
17
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Set
5
3
3
2.17
W
Horus
DFelipe
Horus
2
3
4
1.33
W
3
0
1
3.5
L
Ao Kuang
MrGhost_2020
Ao Kuang
2
1
1
2.5
L
Bellona
TIFGamer
Bellona
0
4
0
0
L
3
4
4
1.25
L
2
3
6
1.67
L
2
5
1
0.5
W
Discordia
wanmonstro
Discordia
4
0
3
5.5
W
Izanami
zpexGOD
Izanami
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,599
Damage
40,805
63,886
Taken
44,449
30,275
Mitigated
22,487
20,945
Healing
19,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
8,986
3,369
0
5,661
12,932
5,003
1,331
4,883
7,974
0
57,070
W
Horus
DFelipe
Horus
4,207
2,078
882
2,395
10,524
8,200
18
3,849
6,675
0
11,903
W
8,360
264
59
3,245
4,789
3,562
570
0
4,389
52,707
0
L
Ao Kuang
MrGhost_2020
Ao Kuang
1,698
251
0
8,028
14,211
4,375
0
2,690
11,521
46,063
0
L
Bellona
TIFGamer
Bellona
3,898
792
0
2,946
12,925
7,931
0
8,784
4,141
0
40,187
L
9,562
5,185
80
4,557
10,549
2,843
511
1,343
9,206
0
51,088
L
6,104
1,941
0
2,855
13,356
11,877
29
479
12,877
26,194
0
L
7,337
1,197
0
2,479
12,845
3,249
1,006
3,913
8,932
48,772
0
W
Discordia
wanmonstro
Discordia
8,849
325
0
3,043
6,042
2,170
313
4,088
1,954
50,682
0
W
Izanami
zpexGOD
Izanami
10,403
6,292
0
4,272
10,162
3,552
2,885
2,319
7,843
0
69,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,403
Gold Earned
45,368
386
Minions Killed
410
0
Camps Cleared
0
1,576,664
Distance Traveled
1,679,917
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,309
517
88
5
0
356,503
1
W
Horus
8,709
484
22
1
0
315,369
4
W
Chang'e
9,486
527
98
5
0
359,020
1
L
Ao Kuang
8,138
452
79
4
0
321,045
3
L
Bellona
7,791
433
85
5
0
339,840
1
L
Cupid
8,440
469
115
6
0
287,610
0
L
Ymir
8,565
476
26
1
0
304,621
4
L
Janus
8,469
471
81
5
0
323,548
2
W
Discordia
9,219
512
84
5
0
368,341
4
W
Izanami
8,645
480
118
7
0
280,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role