Player Matchup

Fenrir
Fenrir
Kubrokarna
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
MakeMeCry1739
Janus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 17L
1,528 Elo+
Party 1
Neith
Neith
MorseCode127
Neith
Level 28
God Stats
71W - 56L
1,624 SR
Queue Stats
81W - 66L
1,548 Elo+
Party 1
Nox
Nox
dragonblueskies
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
synronin
Mercury
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,453 Elo+
Party 1
Team Averages
Level 107
1,525 SR
1,506 Elo+

VS

Team Averages
Level 97
1,610 SR
1,582 Elo+
Baron Samedi
Baron Samedi
Carlygma
Baron Samedi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,583 Elo+
Party 2
Anubis
Anubis
Demonholy
Anubis
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 66L
1,683 Elo+
Party 2
Mercury
Mercury
ImTheLeyend
Mercury
Level 109
God Stats
8W - 5L
1,673 SR
Queue Stats
55W - 43L
1,597 Elo+
Party 2
Artio
Artio
Jeffertr138
Artio
Level 117
God Stats
3W - 2L
1,507 SR
Queue Stats
181W - 174L
1,540 Elo+
Solo
Danzaburou
Danzaburou
ZxFerchoxZ
Danzaburou
Level 86
God Stats
11W - 3L
1,869 SR
Queue Stats
35W - 31L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kubrokarna
Fenrir
15
2 / 5 / 1
8,818
802
4,184
12,067
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 6 / 5
8,070
734
6,317
8,961
2,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 5 / 5
8,196
745
8,116
10,452
3,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 3
8,150
741
9,170
9,101
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
synronin
Mercury
13
3 / 6 / 3
8,615
783
3,361
12,275
4,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Carlygma
Baron Samedi
14
1 / 2 / 7
8,051
732
3,532
5,994
3,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
Demonholy
Anubis
17
8 / 3 / 14
10,863
988
16,713
10,577
6,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ImTheLeyend
Mercury
16
6 / 1 / 12
10,214
929
7,062
6,817
2,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 12
8,673
788
5,363
13,512
12,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
ZxFerchoxZ
Danzaburou
17
11 / 2 / 7
11,690
1,063
11,704
8,163
3,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
10
Kills
27
27
Deaths
11
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Carlygma
Baron Samedi
1
2
7
2.25
W
Anubis
Demonholy
Anubis
8
3
14
5
W
Mercury
ImTheLeyend
Mercury
6
1
12
12
W
1
3
12
2.33
L
Fenrir
Kubrokarna
Fenrir
2
5
1
0.5
L
2
6
5
0.75
L
1
5
5
0.7
W
Danzaburou
ZxFerchoxZ
Danzaburou
11
2
7
7.25
L
2
5
3
0.7
L
Mercury
synronin
Mercury
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,148
Damage
44,374
52,856
Taken
45,063
21,770
Mitigated
28,557
4,771
Healing
13,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Carlygma
Baron Samedi
3,532
199
429
524
5,994
3,010
385
2,608
3,330
14,669
0
W
Anubis
Demonholy
Anubis
16,713
1,249
0
5,259
10,577
6,936
342
4,571
5,749
37,999
0
W
Mercury
ImTheLeyend
Mercury
7,062
1,570
0
231
6,817
2,925
854
751
5,966
0
28,456
W
5,363
201
1,045
4,832
13,512
12,104
3
5,078
8,211
18,385
0
L
Fenrir
Kubrokarna
Fenrir
4,184
1,414
0
962
12,067
8,915
0
4,769
7,298
0
20,046
L
6,317
36
0
280
8,961
2,755
0
4,214
4,747
14,357
0
L
8,116
3,633
0
2,518
10,452
3,060
0
5,958
4,494
0
22,286
W
Danzaburou
ZxFerchoxZ
Danzaburou
11,704
6,502
0
870
8,163
3,582
1,391
2,068
5,934
0
33,757
L
9,170
519
0
1,011
9,101
3,032
34
5,697
3,404
27,668
0
L
Mercury
synronin
Mercury
3,361
950
0
0
12,275
4,008
0
6,124
6,151
0
14,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,849
Gold Earned
49,491
176
Minions Killed
240
6
Camps Cleared
9
1,059,392
Distance Traveled
1,106,647
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,051
732
33
3
0
214,760
1
W
Anubis
10,863
988
66
6
1
183,404
0
W
Mercury
10,214
929
60
5
4
267,898
3
W
Artio
8,673
788
28
3
1
245,960
1
L
Fenrir
8,818
802
37
3
2
221,710
3
L
Janus
8,070
734
17
2
2
216,402
0
L
Neith
8,196
745
41
4
0
184,889
0
W
Danzaburou
11,690
1,063
53
5
3
194,625
0
L
Nox
8,150
741
54
5
1
192,343
1
L
Mercury
8,615
783
27
2
1
244,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role