Player Matchup

Guan Yu
Guan Yu
Platinum IV
Aulari
Guan Yu
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Apollo
Apollo
Platinum IV
Dave The ADC
Apollo
Platinum IV
Level 86
God Stats
5W - 0L
1,955 SR
Queue Stats
53W - 26L
2,043 MMR
Party 2
Athena
Athena
Platinum III
Evereme
Athena
Platinum III
Level 131
God Stats
9W - 7L
1,902 SR
Queue Stats
127W - 118L
1,915 MMR
Party 2
Janus
Janus
Platinum IV
Lalusin
Janus
Platinum IV
Level 160
God Stats
9W - 4L
1,818 SR
Queue Stats
51W - 24L
2,008 MMR
Party 3
Fenrir
Fenrir
Platinum II
xX_IARES_Xx
Fenrir
Platinum II
Level 138
God Stats
21W - 21L
1,499 SR
Queue Stats
844W - 835L
1,977 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,735 SR
1,889 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,533 SR
1,892 MMR
Aphrodite
Aphrodite
Diamond V
 
Aphrodite
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum I
ITRY_Normin
King Arthur
Platinum I
Level 121
God Stats
144W - 109L
1,673 SR
Queue Stats
402W - 381L
1,972 MMR
Solo
Cernunnos
Cernunnos
Diamond V
JeffTheWinner73
Cernunnos
Diamond V
Level 111
God Stats
18W - 10L
1,665 SR
Queue Stats
193W - 182L
2,086 MMR
Party 1
Artio
Artio
Platinum I
LivingDe4dGirl
Artio
Platinum I
Level 152
God Stats
1W - 6L
1,327 SR
Queue Stats
132W - 133L
1,926 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum II
zx_radical_zx99
Ratatoskr
Platinum II
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 231L
1,975 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aulari
Guan Yu
20
9 / 0 / 7
13,654
650
19,883
27,456
37,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
19
3 / 2 / 12
12,518
596
13,718
19,686
11,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Evereme
Athena
15
0 / 3 / 15
10,572
503
6,745
22,027
22,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Lalusin
Janus
20
6 / 1 / 7
12,896
614
17,203
9,911
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
18
14 / 4 / 8
12,866
613
16,681
17,309
7,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
Cu ChulainnSetScyllaCthulhuNu Wa

VS

Bans
DanzaburouTsukuyomiGebNemesisMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
2 / 3 / 5
10,364
494
10,819
13,796
5,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
ITRY_Normin
King Arthur
14
0 / 9 / 0
8,820
420
12,168
23,097
16,026
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
JeffTheWinner73
Cernunnos
18
1 / 5 / 4
10,693
509
11,862
17,141
5,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 5 / 2
10,083
480
10,960
22,034
17,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
zx_radical_zx99
Ratatoskr
15
4 / 10 / 3
9,742
464
10,055
18,996
8,431
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
24
32
Kills
10
10
Deaths
32
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
3
5
1.5
W
Guan Yu
Aulari
Guan Yu
9
0
7
12.5
W
Apollo
3
2
12
4.5
W
Athena
Evereme
Athena
0
3
15
2.5
L
King Arthur
ITRY_Normin
King Arthur
0
9
0
0
L
Cernunnos
JeffTheWinner73
Cernunnos
1
5
4
0.6
W
Janus
Lalusin
Janus
6
1
7
9.5
L
3
5
2
0.8
W
Fenrir
14
4
8
4.5
L
Ratatoskr
zx_radical_zx99
Ratatoskr
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,230
Damage
55,864
96,389
Taken
95,064
83,053
Mitigated
53,051
48,488
Healing
33,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
10,819
969
5,041
6,453
13,796
5,335
0
6,207
7,383
78,543
0
W
Guan Yu
Aulari
Guan Yu
19,883
3,854
4,050
17,366
27,456
37,834
224
4,617
22,527
0
77,732
W
Apollo
13,718
9,732
0
10,795
19,686
11,045
6,802
2,355
17,331
0
112,329
W
Athena
Evereme
Athena
6,745
3,136
0
6,809
22,027
22,204
250
8,160
13,867
25,596
0
L
King Arthur
ITRY_Normin
King Arthur
12,168
1,572
0
4,324
23,097
16,026
0
1,883
20,375
0
56,734
L
Cernunnos
JeffTheWinner73
Cernunnos
11,862
5,104
0
6,274
17,141
5,744
3,088
3,576
13,429
0
94,086
W
Janus
Lalusin
Janus
17,203
1,559
898
4,031
9,911
4,088
630
3,343
6,568
104,611
0
L
10,960
913
1,206
6,397
22,034
17,515
0
8,102
13,539
28,416
0
W
Fenrir
16,681
6,953
0
4,539
17,309
7,882
978
5,749
11,560
0
78,954
L
Ratatoskr
zx_radical_zx99
Ratatoskr
10,055
3,513
0
3,519
18,996
8,431
0
3,476
15,340
0
58,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,506
Gold Earned
49,702
613
Minions Killed
559
0
Camps Cleared
0
2,095,783
Distance Traveled
1,892,303
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,364
494
167
8
0
393,311
6
W
Guan Yu
13,654
650
137
7
0
468,065
1
W
Apollo
12,518
596
167
8
0
349,860
3
W
Athena
10,572
503
25
1
0
388,559
1
L
King Arthur
8,820
420
117
6
0
329,300
1
L
Cernunnos
10,693
509
147
7
0
358,272
9
W
Janus
12,896
614
194
9
0
457,880
3
L
Artio
10,083
480
19
1
0
407,744
6
W
Fenrir
12,866
613
90
4
0
431,419
2
L
Ratatoskr
9,742
464
109
5
0
403,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role