Player Matchup

Heimdallr
Heimdallr
Dorkably
Heimdallr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Infidelityy
Chronos
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 53L
1,503 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Phvntom
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,866 Elo+
Party 3
Izanami
Izanami
littledynamite
Izanami
Level 149
God Stats
3W - 7L
1,520 SR
Queue Stats
365W - 388L
1,543 Elo+
Solo
Danzaburou
Danzaburou
whatsawiv
Danzaburou
Level 48
God Stats
5W - 3L
1,801 SR
Queue Stats
289W - 251L
1,545 Elo+
Party 2
Team Averages
Level 114
1,564 SR
1,591 Elo+

VS

Team Averages
Level 131
1,505 SR
1,502 Elo+
Agni
Agni
 
Agni
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DRBLEACH
Hercules
Level 139
God Stats
16W - 3L
1,781 SR
Queue Stats
227W - 178L
1,510 Elo+
Party 1
Janus
Janus
DURRRRRRRRRP
Janus
Level 145
God Stats
2W - 1L
1,316 SR
Queue Stats
183W - 135L
1,506 Elo+
Party 1
King Arthur
King Arthur
Ronie Colemen
King Arthur
Level 128
God Stats
4W - 7L
1,384 SR
Queue Stats
194W - 142L
1,501 Elo+
Party 1
Anhur
Anhur
yeah71783
Anhur
Level 119
God Stats
4W - 1L
1,543 SR
Queue Stats
201W - 139L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dorkably
Heimdallr
15
0 / 9 / 6
7,786
708
5,982
14,605
5,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Infidelityy
Chronos
16
5 / 7 / 4
9,644
877
14,968
17,457
6,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Phvntom
Tsukuyomi
12
2 / 9 / 3
7,640
695
7,665
11,656
4,468
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 4 / 2
8,442
767
10,014
9,792
3,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
whatsawiv
Danzaburou
15
2 / 5 / 3
7,674
698
8,503
12,455
5,043
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
10 / 3 / 16
10,452
950
18,677
10,987
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
DRBLEACH
Hercules
18
11 / 2 / 18
10,697
972
13,874
17,998
24,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 1 / 23
10,777
980
13,152
9,929
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Ronie Colemen
King Arthur
15
2 / 3 / 21
9,242
840
10,971
18,498
14,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
yeah71783
Anhur
16
5 / 3 / 16
10,711
974
5,096
10,862
3,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
128
12
Kills
34
34
Deaths
12
18
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
3
16
6
W
Hercules
DRBLEACH
Hercules
11
2
18
10
W
6
1
23
17.5
L
Heimdallr
Dorkably
Heimdallr
0
9
6
0.33
L
Chronos
Infidelityy
Chronos
5
7
4
1
L
Tsukuyomi
Phvntom
Tsukuyomi
2
9
3
0.39
W
King Arthur
Ronie Colemen
King Arthur
2
3
21
4.17
L
3
4
2
1
L
Danzaburou
whatsawiv
Danzaburou
2
5
3
0.7
W
Anhur
yeah71783
Anhur
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,132
Damage
61,770
65,965
Taken
68,274
25,905
Mitigated
50,614
14,909
Healing
36,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
18,677
1,085
1,866
3,068
10,987
3,905
906
2,721
8,266
24,128
0
W
Hercules
DRBLEACH
Hercules
13,874
2,610
3,549
8,771
17,998
24,413
329
5,040
12,958
0
18,044
W
13,152
47
3,561
3,776
9,929
3,701
1,259
1,334
8,595
46,577
0
L
Heimdallr
Dorkably
Heimdallr
5,982
1,043
1,269
1,508
14,605
5,943
0
6,486
7,496
0
12,598
L
Chronos
Infidelityy
Chronos
14,968
4,095
967
4,155
17,457
6,749
0
10,394
6,397
25,941
0
L
Tsukuyomi
Phvntom
Tsukuyomi
7,665
1,750
0
34
11,656
4,468
0
5,308
6,077
0
9,544
W
King Arthur
Ronie Colemen
King Arthur
10,971
346
2,411
5,786
18,498
14,709
140
2,661
15,837
0
17,514
L
10,014
5,134
649
1,881
9,792
3,702
765
4,339
4,887
0
24,735
L
Danzaburou
whatsawiv
Danzaburou
8,503
2,107
1,547
2,899
12,455
5,043
0
4,182
7,877
0
17,796
W
Anhur
yeah71783
Anhur
5,096
1,042
2,152
1,432
10,862
3,886
1,635
3,212
7,650
0
10,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,186
Gold Earned
51,879
98
Minions Killed
136
0
Camps Cleared
0
910,189
Distance Traveled
1,069,937
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,452
950
16
1
0
188,818
0
W
Hercules
10,697
972
14
1
0
247,140
0
W
Janus
10,777
980
75
7
0
225,525
2
L
Heimdallr
7,786
708
25
2
0
174,768
0
L
Chronos
9,644
877
25
2
0
172,758
1
L
Tsukuyomi
7,640
695
4
0
0
191,307
0
W
King Arthur
9,242
840
13
1
0
205,160
0
L
Izanami
8,442
767
28
3
0
194,394
1
L
Danzaburou
7,674
698
16
1
0
176,962
0
W
Anhur
10,711
974
18
2
0
203,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role