Player Matchup

Janus
Janus
Blahix I
Janus
Level 22
God Stats
2W - 6L
1,500 SR
Queue Stats
282W - 267L
1,562 Elo+
Solo
Bellona
Bellona
CantPlayDoom241
Bellona
Level 17
God Stats
5W - 1L
1,773 SR
Queue Stats
141W - 112L
1,741 Elo+
Party 1
Merlin
Merlin
Ignatius_Battle
Merlin
Level 24
God Stats
7W - 5L
1,694 SR
Queue Stats
53W - 39L
1,677 Elo+
Solo
Danzaburou
Danzaburou
KidSwizz5318
Danzaburou
Level 8
God Stats
91W - 85L
1,511 SR
Queue Stats
167W - 140L
1,557 Elo+
Party 1
Cerberus
Cerberus
Zane4995
Cerberus
Level 13
God Stats
43W - 44L
1,643 SR
Queue Stats
58W - 56L
1,682 Elo+
Solo
Team Averages
Level 17
1,624 SR
1,644 Elo+

VS

Team Averages
Level 15
1,569 SR
1,615 Elo+
Jormungandr
Jormungandr
Armyfactory
Jormungandr
Level 8
God Stats
2W - 4L
1,599 SR
Queue Stats
4W - 7L
1,482 Elo+
Solo
Medusa
Medusa
Ki11ukw1k
Medusa
Level 8
God Stats
13W - 13L
1,636 SR
Queue Stats
21W - 20L
1,897 Elo+
Solo
Anubis
Anubis
TheButtaBean
Anubis
Level 30
God Stats
6W - 10L
1,487 SR
Queue Stats
20W - 27L
1,567 Elo+
Solo
Bellona
Bellona
Unknown_1750
Bellona
Level 13
God Stats
4W - 4L
1,593 SR
Queue Stats
13W - 14L
1,548 Elo+
Solo
Kukulkan
Kukulkan
whitecheese13
Kukulkan
Level 15
God Stats
1W - 1L
1,527 SR
Queue Stats
6W - 5L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Blahix I
Janus
20
6 / 2 / 8
12,877
585
9,522
12,759
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
12 / 2 / 6
13,150
598
13,478
30,516
24,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
5 / 2 / 7
12,879
585
10,031
12,896
5,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
KidSwizz5318
Danzaburou
17
2 / 3 / 9
11,893
541
4,863
12,607
5,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Zane4995
Cerberus
19
6 / 1 / 7
12,702
577
7,860
15,837
16,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Armyfactory
Jormungandr
12
1 / 6 / 1
8,678
394
4,196
10,777
8,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Ki11ukw1k
Medusa
6
1 / 3 / 0
6,552
298
2,696
4,246
904
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
3 / 8 / 4
11,559
525
8,165
17,301
8,426
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Unknown_1750
Bellona
14
0 / 8 / 1
8,520
387
4,253
14,752
11,481
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
whitecheese13
Kukulkan
16
2 / 6 / 3
10,586
481
11,977
11,408
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
31
Kills
7
10
Deaths
31
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Armyfactory
Jormungandr
1
6
1
0.25
W
Janus
Blahix I
Janus
6
2
8
5
W
12
2
6
7.5
W
5
2
7
4.25
L
Medusa
Ki11ukw1k
Medusa
1
3
0
0.33
W
Danzaburou
KidSwizz5318
Danzaburou
2
3
9
2.17
L
Anubis
3
8
4
0.63
L
Bellona
Unknown_1750
Bellona
0
8
1
0.06
W
Cerberus
Zane4995
Cerberus
6
1
7
9.5
L
Kukulkan
whitecheese13
Kukulkan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,754
Damage
31,287
84,615
Taken
58,484
56,934
Mitigated
33,790
36,940
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Armyfactory
Jormungandr
4,196
870
0
457
10,777
8,262
195
3,104
7,673
27,507
0
W
Janus
Blahix I
Janus
9,522
744
0
4,088
12,759
4,892
1,728
4,505
8,254
98,582
0
W
13,478
5,663
0
17,040
30,516
24,993
1,308
9,867
20,649
0
102,131
W
10,031
228
0
5,287
12,896
5,167
2,212
4,118
8,778
104,605
0
L
Medusa
Ki11ukw1k
Medusa
2,696
603
0
150
4,246
904
0
0
4,246
0
19,088
W
Danzaburou
KidSwizz5318
Danzaburou
4,863
2,259
0
4,567
12,607
5,627
1,844
5,120
7,487
0
58,923
L
Anubis
8,165
376
0
4,270
17,301
8,426
0
8,899
8,402
61,731
0
L
Bellona
Unknown_1750
Bellona
4,253
781
0
724
14,752
11,481
0
8,268
6,484
1,237
31,609
W
Cerberus
Zane4995
Cerberus
7,860
398
0
5,958
15,837
16,255
64
6,656
9,181
80,504
0
L
Kukulkan
whitecheese13
Kukulkan
11,977
768
0
530
11,408
4,717
0
7,142
4,266
66,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,501
Gold Earned
45,895
706
Minions Killed
409
0
Camps Cleared
0
2,103,838
Distance Traveled
1,518,088
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,678
394
55
3
0
322,435
3
W
Janus
12,877
585
166
8
0
454,378
0
W
Bellona
13,150
598
113
5
0
410,889
1
W
Merlin
12,879
585
144
7
0
427,923
2
L
Medusa
6,552
298
29
1
0
115,008
1
W
Danzaburou
11,893
541
93
4
0
407,117
0
L
Anubis
11,559
525
125
6
0
361,816
0
L
Bellona
8,520
387
76
3
0
339,094
4
W
Cerberus
12,702
577
190
9
0
403,531
0
L
Kukulkan
10,586
481
124
6
0
379,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role