Player Matchup

Neith
Neith
Amilia17
Neith
Level 158
God Stats
5W - 8L
1,692 SR
Queue Stats
99W - 96L
1,505 Elo+
Party 1
Chaac
Chaac
GroovyPAN
Chaac
Level 85
God Stats
9W - 7L
1,452 SR
Queue Stats
100W - 116L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
MegaCinnamonBuns
Tsukuyomi
Level 109
God Stats
1W - 1L
1,798 SR
Queue Stats
22W - 31L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
MushHusky
Cthulhu
Level 160
God Stats
1W - 5L
1,849 SR
Queue Stats
121W - 120L
1,515 Elo+
Party 1
Ra
Ra
PapaTrees
Ra
Level 159
God Stats
1W - 1L
1,711 SR
Queue Stats
88W - 83L
1,505 Elo+
Party 1
Team Averages
Level 134
1,700 SR
1,499 Elo+

VS

Team Averages
Level 129
1,617 SR
1,617 Elo+
Cerberus
Cerberus
ClankerGears
Cerberus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,541 Elo+
Party 3
Poseidon
Poseidon
JordanWantSmoke
Poseidon
Level 118
God Stats
1W - 1L
1,577 SR
Queue Stats
7W - 12L
1,534 Elo+
Party 2
Discordia
Discordia
MBKxGoOdViBeZ
Discordia
Level 158
God Stats
4W - 0L
1,548 SR
Queue Stats
47W - 35L
1,658 Elo+
Party 2
Achilles
Achilles
SiMpLy GoHaRd
Achilles
Level 139
God Stats
4W - 1L
1,588 SR
Queue Stats
10W - 11L
1,668 Elo+
Party 2
Hou Yi
Hou Yi
TheWackShack
Hou Yi
Level 139
God Stats
4W - 1L
1,873 SR
Queue Stats
61W - 39L
1,684 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amilia17
Neith
17
4 / 6 / 10
11,454
674
10,129
16,039
6,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
GroovyPAN
Chaac
17
7 / 6 / 14
13,066
769
14,099
21,773
28,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
19
8 / 3 / 9
13,410
789
18,063
13,201
6,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
MushHusky
Cthulhu
18
1 / 2 / 19
11,511
677
11,656
15,848
16,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 5 / 7
11,711
689
9,176
11,817
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ClankerGears
Cerberus
17
1 / 7 / 12
11,010
648
7,309
18,658
15,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
19
8 / 7 / 6
13,730
808
10,056
14,004
5,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
MBKxGoOdViBeZ
Discordia
18
4 / 3 / 11
12,721
748
14,397
10,623
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SiMpLy GoHaRd
Achilles
18
2 / 5 / 15
11,956
703
8,636
19,424
26,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
20
7 / 2 / 8
14,399
847
13,048
12,837
6,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
74
24
Kills
22
22
Deaths
24
59
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Neith
Amilia17
Neith
4
6
10
1.5
W
Cerberus
ClankerGears
Cerberus
1
7
12
1
L
Chaac
GroovyPAN
Chaac
7
6
14
2.33
W
Poseidon
8
7
6
1.57
W
Discordia
MBKxGoOdViBeZ
Discordia
4
3
11
3.17
L
Tsukuyomi
8
3
9
4.17
L
Cthulhu
MushHusky
Cthulhu
1
2
19
5.25
L
4
5
7
1.5
W
Achilles
SiMpLy GoHaRd
Achilles
2
5
15
1.9
W
Hou Yi
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,123
Damage
53,446
78,678
Taken
75,546
62,027
Mitigated
57,827
15,833
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Amilia17
Neith
10,129
3,576
0
2,729
16,039
6,291
4,538
6,958
8,723
0
35,873
W
Cerberus
ClankerGears
Cerberus
7,309
518
780
3,359
18,658
15,873
75
6,346
12,087
21,412
0
L
Chaac
GroovyPAN
Chaac
14,099
1,956
0
5,649
21,773
28,047
546
7,409
13,597
1,054
36,928
W
Poseidon
10,056
538
0
743
14,004
5,348
588
3,971
9,983
41,489
0
W
Discordia
MBKxGoOdViBeZ
Discordia
14,397
761
0
1,667
10,623
3,988
0
3,540
7,008
39,826
0
L
Tsukuyomi
18,063
4,858
0
1,072
13,201
6,093
179
4,802
7,957
0
46,622
L
Cthulhu
MushHusky
Cthulhu
11,656
132
798
674
15,848
16,251
407
6,249
8,763
29,501
0
L
9,176
666
3,158
1,753
11,817
5,345
1,413
5,583
5,831
52,259
0
W
Achilles
SiMpLy GoHaRd
Achilles
8,636
1,148
0
3,863
19,424
26,398
854
4,981
14,235
0
28,933
W
Hou Yi
13,048
7,897
0
2,963
12,837
6,220
2,391
3,456
9,356
0
68,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,152
Gold Earned
63,816
317
Minions Killed
352
9
Camps Cleared
6
1,511,847
Distance Traveled
1,520,515
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,454
674
46
3
1
273,523
3
W
Cerberus
11,010
648
42
2
1
329,526
2
L
Chaac
13,066
769
54
3
4
283,898
3
W
Poseidon
13,730
808
65
4
2
291,320
2
W
Discordia
12,721
748
60
4
1
299,790
2
L
Tsukuyomi
13,410
789
67
4
2
320,733
8
L
Cthulhu
11,511
677
32
2
1
338,499
7
L
Ra
11,711
689
118
7
1
295,194
1
W
Achilles
11,956
703
44
3
1
294,255
0
W
Hou Yi
14,399
847
141
8
1
305,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role