Player Matchup

Chaac
Chaac
 
Chaac
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
ASAP Frogy
Chernobog
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 113L
1,500 Elo+
Party 3
Hel
Hel
HealsOK
Hel
Level 44
God Stats
0W - 1L
1,569 SR
Queue Stats
120W - 142L
1,518 Elo+
Party 3
Poseidon
Poseidon
KetamineChimp
Poseidon
Level 85
God Stats
9W - 3L
1,536 SR
Queue Stats
218W - 190L
1,498 Elo+
Party 3
Set
Set
LoNgJoHnSiLvEr10
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 175L
1,397 Elo+
Party 2
Team Averages
Level 42
1,521 SR
1,483 Elo+

VS

Team Averages
Level 62
1,524 SR
1,461 Elo+
Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Late PuIlout
Sobek
Level 53
God Stats
31W - 26L
1,578 SR
Queue Stats
292W - 307L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
SavageGrizzlySRD
Danzaburou
Level 22
God Stats
14W - 15L
1,484 SR
Queue Stats
15W - 17L
1,313 Elo+
Party 1
Cabrakan
Cabrakan
TheJapaneseTowel
Cabrakan
Level 91
God Stats
2W - 5L
1,500 SR
Queue Stats
373W - 333L
1,506 Elo+
Party 1
Janus
Janus
cletusmygirl
Janus
Level 37
God Stats
21W - 22L
1,558 SR
Queue Stats
54W - 68L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 3 / 0
5,723
440
3,686
9,301
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
ASAP Frogy
Chernobog
9
0 / 6 / 0
5,125
394
3,111
8,431
2,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hel
9
0 / 5 / 1
5,697
438
2,209
10,701
3,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
KetamineChimp
Poseidon
12
2 / 3 / 0
6,789
522
4,023
7,592
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
5,313
409
2,453
8,707
2,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 0 / 3
7,609
585
7,220
6,725
5,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 0 / 12
6,652
512
4,615
9,523
5,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
SavageGrizzlySRD
Danzaburou
12
10 / 0 / 2
7,858
604
6,878
4,610
1,350
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 8
7,111
547
7,172
9,555
5,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 4
8,163
628
5,946
5,253
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
2
Kills
20
20
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
W
Chaac
 
Chaac
4
0
3
5.5
L
Chernobog
ASAP Frogy
Chernobog
0
6
0
0
L
Hel
0
5
1
0.1
L
Poseidon
KetamineChimp
Poseidon
2
3
0
0.67
W
0
0
12
6
L
0
3
0
0
W
Danzaburou
SavageGrizzlySRD
Danzaburou
10
0
2
11
W
3
1
8
7
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,482
Damage
31,831
44,732
Taken
35,666
15,743
Mitigated
19,825
12,317
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,686
1,022
0
3,548
9,301
4,357
0
2,311
6,594
0
29,550
W
Chaac
 
Chaac
7,220
985
0
3,677
6,725
5,493
662
0
6,725
0
40,222
L
Chernobog
ASAP Frogy
Chernobog
3,111
1,602
166
486
8,431
2,497
44
3,603
4,828
0
19,363
L
Hel
2,209
545
304
3,917
10,701
3,282
0
3,562
7,092
23,875
0
L
Poseidon
KetamineChimp
Poseidon
4,023
615
0
875
7,592
2,674
0
5,606
1,704
39,308
0
W
4,615
361
0
3,845
9,523
5,631
341
875
8,648
24,726
0
L
2,453
1,031
0
3,021
8,707
2,933
0
2,223
6,293
0
23,394
W
Danzaburou
SavageGrizzlySRD
Danzaburou
6,878
3,756
0
1,515
4,610
1,350
1,070
684
3,926
0
35,133
W
7,172
807
0
3,569
9,555
5,696
222
2,894
6,478
38,570
0
W
5,946
385
0
2,172
5,253
1,655
598
1,492
3,657
60,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,647
Gold Earned
37,393
286
Minions Killed
375
0
Camps Cleared
0
1,139,621
Distance Traveled
1,213,062
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,723
440
66
5
0
233,659
1
W
Chaac
7,609
585
87
7
0
237,812
0
L
Chernobog
5,125
394
42
3
0
200,849
0
L
Hel
5,697
438
36
3
0
224,882
3
L
Poseidon
6,789
522
93
7
0
228,239
1
W
Sobek
6,652
512
35
3
0
243,169
1
L
Set
5,313
409
49
4
0
251,992
0
W
Danzaburou
7,858
604
51
4
0
241,858
0
W
Cabrakan
7,111
547
68
5
0
221,222
3
W
Janus
8,163
628
134
10
0
269,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role