Player Matchup

Hachiman
Hachiman
Althorwar14
Hachiman
Level 18
God Stats
4W - 8L
1,292 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 1
Ra
Ra
Anton-MontanAk47
Ra
Level 7
God Stats
6W - 4L
1,500 SR
Queue Stats
157W - 171L
1,723 Elo+
Solo
Erlang Shen
Erlang Shen
Crush-knife
Erlang Shen
Level 20
God Stats
17W - 13L
1,607 SR
Queue Stats
27W - 36L
1,588 Elo+
Solo
Chang'e
Chang'e
Gravesiliks
Chang'e
Level 13
God Stats
7W - 15L
1,589 SR
Queue Stats
62W - 66L
1,637 Elo+
Party 1
Thor
Thor
IGnoran_c_e
Thor
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 27L
1,797 Elo+
Solo
Team Averages
Level 13
1,498 SR
1,649 Elo+

VS

Team Averages
Level 14
1,621 SR
1,611 Elo+
Chaac
Chaac
Graphmo
Chaac
Level 8
God Stats
14W - 18L
1,500 SR
Queue Stats
196W - 186L
1,500 Elo+
Solo
Loki
Loki
IAmNinjaButters
Loki
Level 16
God Stats
7W - 11L
1,878 SR
Queue Stats
301W - 324L
1,639 Elo+
Solo
Kali
Kali
pprain
Kali
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 24L
1,583 Elo+
Solo
Ra
Ra
sniperwolf1738
Ra
Level 5
God Stats
0W - 3L
1,728 SR
Queue Stats
4W - 7L
1,676 Elo+
Solo
Medusa
Medusa
timbs_are_my_wor
Medusa
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
498W - 453L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Althorwar14
Hachiman
20
3 / 9 / 7
13,300
493
6,520
17,155
5,766
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
12 / 1 / 3
17,849
661
29,315
26,788
13,775
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Crush-knife
Erlang Shen
20
0 / 5 / 6
13,544
502
11,609
30,174
20,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Gravesiliks
Chang'e
20
6 / 7 / 5
13,827
512
9,760
20,803
9,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
7 / 2 / 4
14,985
555
10,768
19,983
17,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Graphmo
Chaac
20
4 / 2 / 1
13,106
485
23,279
24,146
24,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 2 / 3
13,341
494
13,324
16,933
7,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
pprain
Kali
13
0 / 8 / 1
9,216
341
1,006
20,205
7,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 9 / 0
11,671
432
10,281
18,450
7,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 7 / 1
14,300
530
29,171
26,323
10,714
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
28
Kills
24
24
Deaths
28
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Althorwar14
Hachiman
3
9
7
0.72
W
12
1
3
13.5
W
Erlang Shen
Crush-knife
Erlang Shen
0
5
6
0.6
L
Chaac
Graphmo
Chaac
4
2
1
2.25
W
Chang'e
Gravesiliks
Chang'e
6
7
5
1.21
L
6
2
3
3.75
W
7
2
4
4.5
L
Kali
pprain
Kali
0
8
1
0.06
L
1
9
0
0.11
L
13
7
1
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,972
Damage
77,061
114,903
Taken
106,057
67,792
Mitigated
57,204
48,620
Healing
29,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Althorwar14
Hachiman
6,520
3,800
0
3,274
17,155
5,766
2,403
1,800
15,355
0
61,516
W
29,315
1,589
1,547
16,094
26,788
13,775
308
5,651
21,012
173,813
0
W
Erlang Shen
Crush-knife
Erlang Shen
11,609
5,900
0
15,895
30,174
20,907
924
2,115
27,361
0
79,512
L
Chaac
Graphmo
Chaac
23,279
6,335
0
10,212
24,146
24,833
337
9,055
15,091
1,256
100,352
W
Chang'e
Gravesiliks
Chang'e
9,760
176
2,244
7,717
20,803
9,683
1,026
45
20,758
78,147
0
L
13,324
4,480
0
2,962
16,933
7,277
56
4,458
12,475
185
115,539
W
10,768
2,510
0
1,849
19,983
17,661
350
1,155
18,753
0
114,440
L
Kali
pprain
Kali
1,006
459
0
3,891
20,205
7,261
222
6,677
13,528
0
42,354
L
10,281
588
301
3,668
18,450
7,119
367
8,958
9,492
83,790
0
L
29,171
13,956
0
8,162
26,323
10,714
2,363
9,927
16,396
0
114,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,505
Gold Earned
61,634
772
Minions Killed
698
0
Camps Cleared
0
2,420,421
Distance Traveled
2,380,263
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,300
493
117
4
0
399,274
0
W
Ra
17,849
661
267
10
0
576,473
6
W
Erlang Shen
13,544
502
131
5
0
493,483
3
L
Chaac
13,106
485
168
6
0
482,296
0
W
Chang'e
13,827
512
90
3
0
473,770
5
L
Loki
13,341
494
156
6
0
560,269
2
W
Thor
14,985
555
167
6
0
477,421
13
L
Kali
9,216
341
64
2
0
427,321
0
L
Ra
11,671
432
147
5
0
493,820
4
L
Medusa
14,300
530
163
6
0
416,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role