Player Matchup

Cerberus
Cerberus
CelsoSoares
Cerberus
Level 41
God Stats
4W - 4L
1,500 SR
Queue Stats
63W - 74L
1,456 Elo+
Party 2
Tiamat
Tiamat
MPFODASE
Tiamat
Level 16
God Stats
14W - 13L
1,555 SR
Queue Stats
58W - 66L
1,485 Elo+
Party 2
Pele
Pele
OLoboTemFome
Pele
Level 14
God Stats
6W - 3L
1,500 SR
Queue Stats
144W - 133L
1,390 Elo+
Solo
Susano
Susano
TenenteCogumelo
Susano
Level 16
God Stats
2W - 5L
1,311 SR
Queue Stats
39W - 45L
1,464 Elo+
Party 2
Artemis
Artemis
failuri
Artemis
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,480 Elo+
Party 2
Team Averages
Level 24
1,473 SR
1,455 Elo+

VS

Team Averages
Level 8
1,495 SR
1,340 Elo+
Ullr
Ullr
AGOXx
Ullr
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Garotuh
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,229 Elo+
Party 1
Raijin
Raijin
Sheepking01
Raijin
Level 5
God Stats
1W - 1L
1,474 SR
Queue Stats
1W - 4L
1,229 Elo+
Party 1
Cthulhu
Cthulhu
axeroser
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,229 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zaRATrazz
Tsukuyomi
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CelsoSoares
Cerberus
18
11 / 0 / 26
12,107
1,211
15,212
9,016
5,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
MPFODASE
Tiamat
18
6 / 0 / 27
11,555
1,156
9,775
4,901
2,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
13 / 2 / 17
11,964
1,196
11,603
11,178
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 3 / 21
11,296
1,130
14,814
9,138
3,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
failuri
Artemis
19
11 / 0 / 26
11,693
1,169
21,462
5,657
2,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AGOXx
Ullr
14
0 / 11 / 4
8,743
874
3,393
19,181
6,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
Garotuh
Mulan
14
3 / 10 / 1
9,896
990
9,037
17,044
12,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
16
1 / 12 / 2
9,483
948
7,707
17,703
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
axeroser
Cthulhu
14
0 / 3 / 3
8,698
870
3,336
8,175
4,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
zaRATrazz
Tsukuyomi
16
1 / 12 / 3
9,760
976
9,947
17,415
6,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
18
48
Kills
5
5
Deaths
48
117
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ullr
AGOXx
Ullr
0
11
4
0.18
W
Cerberus
CelsoSoares
Cerberus
11
0
26
24
L
Mulan
Garotuh
Mulan
3
10
1
0.35
W
Tiamat
MPFODASE
Tiamat
6
0
27
19.5
W
13
2
17
10.75
L
Raijin
1
12
2
0.17
W
7
3
21
5.83
L
Cthulhu
axeroser
Cthulhu
0
3
3
0.5
W
Artemis
failuri
Artemis
11
0
26
24
L
Tsukuyomi
zaRATrazz
Tsukuyomi
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,866
Damage
33,420
39,890
Taken
79,518
19,316
Mitigated
34,168
6,606
Healing
3,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
AGOXx
Ullr
3,393
2,873
0
915
19,181
6,267
0
6,136
13,045
0
11,758
W
Cerberus
CelsoSoares
Cerberus
15,212
1,938
0
768
9,016
5,898
0
1,679
7,187
22,844
0
L
Mulan
Garotuh
Mulan
9,037
2,727
0
1,003
17,044
12,099
0
3,233
13,811
626
15,352
W
Tiamat
MPFODASE
Tiamat
9,775
2,153
0
2,516
4,901
2,822
0
1,538
3,338
25,561
0
W
11,603
3,218
0
1,819
11,178
4,449
0
3,203
7,625
0
29,585
L
Raijin
7,707
974
0
0
17,703
5,457
0
5,948
11,755
31,876
0
W
14,814
5,880
0
0
9,138
3,771
0
3,379
5,659
0
26,916
L
Cthulhu
axeroser
Cthulhu
3,336
325
221
185
8,175
4,061
0
2,646
5,529
5,549
0
W
Artemis
failuri
Artemis
21,462
13,571
0
1,503
5,657
2,376
0
1,595
3,987
0
37,339
L
Tsukuyomi
zaRATrazz
Tsukuyomi
9,947
2,136
0
805
17,415
6,284
0
7,024
10,391
0
42,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,615
Gold Earned
46,580
183
Minions Killed
151
4
Camps Cleared
4
958,570
Distance Traveled
757,859
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,743
874
15
2
0
146,324
1
W
Cerberus
12,107
1,211
30
3
2
194,690
1
L
Mulan
9,896
990
8
1
3
172,736
0
W
Tiamat
11,555
1,156
52
5
0
188,349
0
W
Pele
11,964
1,196
38
4
0
204,916
0
L
Raijin
9,483
948
53
5
0
152,634
1
W
Susano
11,296
1,130
31
3
1
178,716
0
L
Cthulhu
8,698
870
8
1
0
100,744
1
W
Artemis
11,693
1,169
32
3
1
191,899
0
L
Tsukuyomi
9,760
976
67
7
1
185,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role