Player Matchup

Rama
Rama
ChurroVoador
Rama
Level 28
God Stats
2W - 1L
1,757 SR
Queue Stats
362W - 339L
1,733 Elo+
Solo
Mercury
Mercury
Tominte
Mercury
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
123W - 87L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
fw-Gaby237
Baron Samedi
Level 30
God Stats
8W - 13L
1,500 SR
Queue Stats
342W - 375L
1,488 Elo+
Party 1
King Arthur
King Arthur
fw-Leonzinho
King Arthur
Level 29
God Stats
24W - 32L
1,405 SR
Queue Stats
418W - 438L
1,518 Elo+
Party 1
Olorun
Olorun
fw_caratimc
Olorun
Level 26
God Stats
17W - 23L
1,416 SR
Queue Stats
252W - 285L
1,467 Elo+
Party 1
Team Averages
Level 28
1,516 SR
1,545 Elo+

VS

Team Averages
Level 38
1,557 SR
1,679 Elo+
Cupid
Cupid
FilipeSlv
Cupid
Level 27
God Stats
4W - 0L
1,764 SR
Queue Stats
49W - 19L
1,697 Elo+
Party 2
Osiris
Osiris
IntrepidSalary
Osiris
Level 18
God Stats
8W - 7L
1,506 SR
Queue Stats
40W - 23L
1,633 Elo+
Party 2
Ganesha
Ganesha
JoacoH
Ganesha
Level 7
God Stats
1W - 2L
1,329 SR
Queue Stats
14W - 9L
1,668 Elo+
Solo
Zeus
Zeus
Nabra
Zeus
Level 125
God Stats
2W - 0L
1,684 SR
Queue Stats
79W - 61L
1,668 Elo+
Party 2
Ao Kuang
Ao Kuang
StraveSK
Ao Kuang
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,328
555
3,087
10,173
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
Tominte
Mercury
13
2 / 7 / 2
8,013
534
5,361
11,823
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
fw-Gaby237
Baron Samedi
11
0 / 6 / 2
6,465
431
3,592
8,931
4,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
fw-Leonzinho
King Arthur
13
4 / 5 / 0
8,230
549
6,592
16,930
8,918
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
11
0 / 6 / 2
6,959
464
2,580
13,016
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FilipeSlv
Cupid
1
0 / 0 / 0
4,434
296
0
0
0
12
4 / 3 / 3
7,695
513
4,431
8,652
6,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
JoacoH
Ganesha
14
0 / 2 / 8
7,652
510
3,479
8,034
6,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
Nabra
Zeus
14
9 / 2 / 6
8,859
591
12,238
5,752
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
StraveSK
Ao Kuang
15
12 / 0 / 7
9,228
615
17,149
13,288
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
25
25
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Cupid
FilipeSlv
Cupid
0
0
0
0
W
4
3
3
1.83
W
Ganesha
JoacoH
Ganesha
0
2
8
2
W
Zeus
Nabra
Zeus
9
2
6
6
W
Ao Kuang
StraveSK
Ao Kuang
12
0
7
15.5
L
Mercury
Tominte
Mercury
2
7
2
0.43
L
Baron Samedi
fw-Gaby237
Baron Samedi
0
6
2
0.17
L
King Arthur
fw-Leonzinho
King Arthur
4
5
0
0.8
L
Olorun
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,212
Damage
37,297
60,873
Taken
35,726
24,453
Mitigated
20,472
15,546
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,087
2,393
0
6,677
10,173
3,111
267
2,048
8,091
0
66,711
W
Cupid
FilipeSlv
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
4,431
2,156
0
291
8,652
6,750
54
477
8,175
0
31,059
W
Ganesha
JoacoH
Ganesha
3,479
272
0
971
8,034
6,747
468
1,813
6,221
41,920
0
W
Zeus
Nabra
Zeus
12,238
2,554
0
1,307
5,752
1,754
504
842
4,910
44,506
0
W
Ao Kuang
StraveSK
Ao Kuang
17,149
6,753
0
8,294
13,288
5,221
0
3,040
10,248
52,235
0
L
Mercury
Tominte
Mercury
5,361
2,808
0
464
11,823
3,697
0
5,746
5,888
0
50,472
L
Baron Samedi
fw-Gaby237
Baron Samedi
3,592
490
534
1,058
8,931
4,266
161
6,102
2,729
20,511
0
L
King Arthur
fw-Leonzinho
King Arthur
6,592
1,382
0
3,036
16,930
8,918
233
9,793
6,710
0
39,587
L
Olorun
2,580
1,346
30
3,747
13,016
4,461
1,049
8,366
4,291
37,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,995
Gold Earned
37,868
380
Minions Killed
294
0
Camps Cleared
0
1,362,333
Distance Traveled
1,207,541
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,328
555
119
8
0
268,873
0
W
Cupid
4,434
296
0
0
0
0
0
W
Osiris
7,695
513
73
5
0
273,181
1
W
Ganesha
7,652
510
55
4
0
307,020
6
W
Zeus
8,859
591
85
6
0
283,915
5
W
Ao Kuang
9,228
615
81
5
0
343,425
4
L
Mercury
8,013
534
83
6
0
328,954
4
L
Baron Samedi
6,465
431
37
2
0
261,941
2
L
King Arthur
8,230
549
73
5
0
282,187
2
L
Olorun
6,959
464
68
5
0
220,378
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role