Player Matchup

King Arthur
King Arthur
Ivanovsky32
King Arthur
Level 66
God Stats
80W - 63L
1,616 SR
Queue Stats
253W - 274L
1,536 Elo+
Party 1
Hel
Hel
KINGAWSOME321
Hel
Level 99
God Stats
3W - 4L
1,620 SR
Queue Stats
126W - 141L
1,500 Elo+
Solo
Ravana
Ravana
Woodiestbox926
Ravana
Level 69
God Stats
2W - 5L
1,077 SR
Queue Stats
282W - 309L
1,497 Elo+
Party 1
Team Averages
Level 78
1,438 SR
1,511 Elo+

VS

Team Averages
Level 96
1,805 SR
1,551 Elo+
Hel
Hel
Juggalotis204
Hel
Level 120
God Stats
23W - 25L
1,810 SR
Queue Stats
354W - 449L
1,515 Elo+
Party 2
Fenrir
Fenrir
XxbLuEfAcExX24
Fenrir
Level 79
God Stats
5W - 7L
1,949 SR
Queue Stats
180W - 162L
1,536 Elo+
Solo
Ymir
Ymir
ballin john420
Ymir
Level 89
God Stats
28W - 32L
1,658 SR
Queue Stats
28W - 39L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ivanovsky32
King Arthur
17
2 / 3 / 5
14,976
651
22,014
27,725
35,634
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 8 / 5
13,985
608
13,224
21,072
12,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 5 / 2
13,639
593
11,631
18,802
6,501
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 4
15,605
678
30,533
23,412
18,475
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
1 / 0 / 1
10,656
463
1,356
1,915
487
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
3 / 4 / 11
15,087
656
19,076
35,707
45,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
7
Kills
15
16
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ivanovsky32
King Arthur
2
3
5
1.5
L
11
3
4
4.33
W
2
8
5
0.56
W
3
5
2
0.8
L
1
0
1
1.5
L
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,869
Damage
50,965
67,599
Taken
61,034
54,507
Mitigated
64,540
35,952
Healing
36,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ivanovsky32
King Arthur
22,014
5,260
662
6,973
27,725
35,634
1,180
18,697
9,028
0
64,643
L
30,533
1,763
13,512
15,591
23,412
18,475
317
4,911
18,153
110,160
0
W
13,224
977
12,096
9,775
21,072
12,372
1,514
17,182
3,890
59,810
0
W
11,631
2,523
570
5,876
18,802
6,501
974
13,754
5,048
0
83,463
L
1,356
169
0
699
1,915
487
0
490
1,425
0
4,652
L
19,076
2,790
0
6,408
35,707
45,578
224
7,887
27,166
69,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,600
Gold Earned
41,348
214
Minions Killed
220
0
Camps Cleared
0
1,208,382
Distance Traveled
873,583
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,976
651
64
3
0
402,915
0
L
Hel
15,605
678
135
6
0
418,497
0
W
Hel
13,985
608
81
4
0
396,319
0
W
Ravana
13,639
593
69
3
0
409,148
6
L
Fenrir
10,656
463
8
0
0
53,385
1
L
Ymir
15,087
656
77
3
0
401,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role