Player Matchup

Loki
Loki
ExoSkeleton2011
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
HighGoldenGod
Jormungandr
Level 6
God Stats
25W - 32L
1,294 SR
Queue Stats
70W - 90L
1,339 Elo+
Solo
Susano
Susano
MrStreetRawStraw
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 52L
1,269 Elo+
Solo
Ra
Ra
PeculiarEmerald
Ra
Level 16
God Stats
2W - 2L
1,674 SR
Queue Stats
7W - 5L
1,714 Elo+
Party 2
Bastet
Bastet
mitchel86565325
Bastet
Level 21
God Stats
27W - 23L
1,381 SR
Queue Stats
133W - 133L
1,374 Elo+
Solo
Team Averages
Level 13
1,470 SR
1,439 Elo+

VS

Team Averages
Level 17
1,585 SR
1,408 Elo+
Kukulkan
Kukulkan
ADIEL XARZ
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Osiris
Osiris
LilSitBoloJr
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,257 Elo+
Solo
Cerberus
Cerberus
Rookwinz23
Cerberus
Level 24
God Stats
66W - 53L
1,555 SR
Queue Stats
136W - 112L
1,462 Elo+
Party 1
Chang'e
Chang'e
Shadows-Flurry
Chang'e
Level 17
God Stats
4W - 0L
1,787 SR
Queue Stats
20W - 14L
1,452 Elo+
Party 1
Izanami
Izanami
shadow09697
Izanami
Level 20
God Stats
33W - 28L
1,585 SR
Queue Stats
69W - 73L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 5
8,929
893
3,625
16,726
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
HighGoldenGod
Jormungandr
16
0 / 9 / 7
9,236
924
7,331
20,996
11,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 12 / 5
10,602
1,060
8,078
16,781
8,085
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 8 / 4
9,892
989
7,981
12,290
4,188
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 9 / 4
11,575
1,158
22,083
18,512
5,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ADIEL XARZ
Kukulkan
17
3 / 6 / 20
10,461
1,046
10,734
9,915
3,205
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
18
5 / 2 / 23
10,830
1,083
7,220
10,521
7,031
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Rookwinz23
Cerberus
19
13 / 1 / 22
13,424
1,342
17,682
9,178
5,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
13 / 2 / 22
12,957
1,296
20,914
13,380
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
shadow09697
Izanami
19
14 / 1 / 17
12,515
1,252
20,552
11,407
3,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
152
12
Kills
48
48
Deaths
12
25
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ADIEL XARZ
Kukulkan
3
6
20
2.17
L
0
10
5
0.25
L
Jormungandr
HighGoldenGod
Jormungandr
0
9
7
0.39
W
Osiris
5
2
23
8.25
L
3
12
5
0.46
L
1
8
4
0.38
W
Cerberus
Rookwinz23
Cerberus
13
1
22
24
W
13
2
22
12
L
8
9
4
1.11
W
Izanami
shadow09697
Izanami
14
1
17
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,098
Damage
77,102
85,305
Taken
54,401
34,778
Mitigated
23,004
3,575
Healing
12,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ADIEL XARZ
Kukulkan
10,734
2,172
0
0
9,915
3,205
0
2,035
7,880
21,166
0
L
3,625
1,082
0
326
16,726
5,291
0
9,693
7,033
0
14,757
L
Jormungandr
HighGoldenGod
Jormungandr
7,331
3,474
0
675
20,996
11,851
0
9,892
11,104
27,044
0
W
Osiris
7,220
2,496
0
0
10,521
7,031
0
4,410
6,111
0
15,500
L
8,078
1,429
427
692
16,781
8,085
0
8,815
7,966
0
27,008
L
7,981
750
1,019
336
12,290
4,188
0
8,470
3,820
35,092
0
W
Cerberus
Rookwinz23
Cerberus
17,682
295
0
2,701
9,178
5,186
0
3,197
5,981
47,054
0
W
20,914
1,413
3,760
5,534
13,380
3,971
0
3,359
10,021
43,240
0
L
22,083
8,303
0
100
18,512
5,363
0
12,460
6,052
0
29,111
W
Izanami
shadow09697
Izanami
20,552
15,146
561
402
11,407
3,611
0
2,311
9,096
0
38,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,234
Gold Earned
60,187
165
Minions Killed
235
3
Camps Cleared
9
770,731
Distance Traveled
896,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,461
1,046
25
3
0
122,115
0
L
Loki
8,929
893
9
1
0
159,456
0
L
Jormungandr
9,236
924
39
4
0
136,153
0
W
Osiris
10,830
1,083
17
2
1
180,611
0
L
Susano
10,602
1,060
43
4
2
141,328
0
L
Ra
9,892
989
60
6
0
129,979
0
W
Cerberus
13,424
1,342
87
9
6
227,267
0
W
Chang'e
12,957
1,296
53
5
1
181,934
0
L
Bastet
11,575
1,158
14
1
1
203,815
0
W
Izanami
12,515
1,252
53
5
1
184,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role