Player Matchup

Cthulhu
Cthulhu
Deonzameira
Cthulhu
Level 29
God Stats
2W - 0L
1,710 SR
Queue Stats
94W - 112L
1,455 Elo+
Party 1
Tiamat
Tiamat
Kevinhemiari
Tiamat
Level 27
God Stats
39W - 28L
1,518 SR
Queue Stats
216W - 240L
1,441 Elo+
Party 3
Osiris
Osiris
john_of_the_nigh
Osiris
Level 27
God Stats
7W - 7L
1,327 SR
Queue Stats
28W - 27L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
olimpo2004
Baron Samedi
Level 29
God Stats
12W - 11L
1,316 SR
Queue Stats
107W - 124L
1,414 Elo+
Party 1
Loki
Loki
zapexzpx
Loki
Level 29
God Stats
12W - 17L
1,374 SR
Queue Stats
217W - 241L
1,429 Elo+
Party 3
Team Averages
Level 28
1,449 SR
1,429 Elo+

VS

Team Averages
Level 21
1,561 SR
1,500 Elo+
Terra
Terra
FaZe_Wolf999
Terra
Level 11
God Stats
1W - 1L
1,695 SR
Queue Stats
7W - 6L
1,624 Elo+
Party 2
Ra
Ra
MexicanPsycho16
Ra
Level 29
God Stats
1W - 1L
1,749 SR
Queue Stats
14W - 14L
1,570 Elo+
Party 2
Danzaburou
Danzaburou
Worldwidemetal
Danzaburou
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,471 Elo+
Party 2
Hachiman
Hachiman
o Gennative o
Hachiman
Level 29
God Stats
4W - 12L
1,363 SR
Queue Stats
419W - 471L
1,364 Elo+
Solo
Nox
Nox
pigeon1021
Nox
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deonzameira
Cthulhu
15
2 / 3 / 6
9,434
429
7,083
8,979
6,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
20
3 / 0 / 5
12,148
552
8,662
8,685
7,998
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 3 / 1
12,763
580
17,535
15,405
10,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
olimpo2004
Baron Samedi
16
4 / 2 / 5
10,192
463
9,707
10,417
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
18
12 / 0 / 1
11,569
526
11,274
14,990
5,980
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
7,433
338
3,549
16,551
8,220
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
4 / 4 / 0
11,132
506
7,006
16,762
9,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Worldwidemetal
Danzaburou
14
0 / 8 / 0
8,670
394
5,957
16,275
5,570
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
o Gennative o
Hachiman
13
4 / 5 / 0
8,584
390
7,897
12,973
4,283
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 7 / 0
6,676
303
528
12,539
3,218
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
29
Kills
8
8
Deaths
30
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Deonzameira
Cthulhu
2
3
6
1.67
L
0
6
4
0.33
W
Tiamat
3
0
5
5.5
L
4
4
0
1
L
Danzaburou
Worldwidemetal
Danzaburou
0
8
0
0
W
8
3
1
2.83
L
Hachiman
o Gennative o
Hachiman
4
5
0
0.8
W
Baron Samedi
olimpo2004
Baron Samedi
4
2
5
3.25
L
0
7
0
0
W
Loki
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,261
Damage
24,937
58,476
Taken
75,100
35,074
Mitigated
30,784
29,117
Healing
20,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Deonzameira
Cthulhu
7,083
208
0
558
8,979
6,625
256
2,329
6,650
30,122
0
L
3,549
1,098
823
2,442
16,551
8,220
0
7,398
8,274
14,673
0
W
Tiamat
8,662
1,443
161
4,157
8,685
7,998
2,381
536
8,149
82,650
0
L
7,006
1,202
55
7,202
16,762
9,493
1,593
1,869
14,835
65,153
0
L
Danzaburou
Worldwidemetal
Danzaburou
5,957
3,603
0
4,777
16,275
5,570
0
4,958
11,317
0
43,958
W
17,535
8,737
0
8,518
15,405
10,129
3,869
4,464
10,941
0
88,669
L
Hachiman
o Gennative o
Hachiman
7,897
5,079
462
2,368
12,973
4,283
106
8,076
4,025
0
45,102
W
Baron Samedi
olimpo2004
Baron Samedi
9,707
566
1,328
5,982
10,417
4,342
2,351
1,581
8,836
54,258
0
L
528
219
0
2,363
12,539
3,218
0
1,302
11,197
22,718
0
W
Loki
11,274
6,013
0
8,413
14,990
5,980
1,182
2,173
12,817
0
89,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,106
Gold Earned
42,495
573
Minions Killed
322
0
Camps Cleared
0
1,802,971
Distance Traveled
1,761,959
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,434
429
62
3
0
381,175
2
L
Terra
7,433
338
23
1
0
361,545
0
W
Tiamat
12,148
552
150
7
0
376,466
4
L
Ra
11,132
506
120
5
0
399,218
3
L
Danzaburou
8,670
394
92
4
0
283,125
0
W
Osiris
12,763
580
148
7
0
370,435
2
L
Hachiman
8,584
390
57
3
0
392,514
2
W
Baron Samedi
10,192
463
103
5
0
308,545
0
L
Nox
6,676
303
30
1
0
325,557
1
W
Loki
11,569
526
110
5
0
366,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role