Player Matchup

Artemis
Artemis
ALXCLAS
Artemis
Level 10
God Stats
6W - 12L
1,412 SR
Queue Stats
7W - 21L
1,161 Elo+
Party 3
Chang'e
Chang'e
ErudaTenshi
Chang'e
Level 18
God Stats
51W - 75L
1,373 SR
Queue Stats
216W - 348L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
Eráto
Cthulhu
Level 28
God Stats
63W - 68L
1,418 SR
Queue Stats
483W - 667L
1,265 Elo+
Party 1
Tiamat
Tiamat
KeVJoX
Tiamat
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,163 Elo+
Party 3
Chernobog
Chernobog
PateaAbuelas
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,118 Elo+
Party 3
Team Averages
Level 13
1,440 SR
1,203 Elo+

VS

Team Averages
Level 11
1,290 SR
1,157 Elo+
Achilles
Achilles
Ardynchaos
Achilles
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,500 Elo+
Solo
Freya
Freya
ArngrimDarkSlayr
Freya
Level 17
God Stats
8W - 3L
1,283 SR
Queue Stats
22W - 30L
1,173 Elo+
Party 2
Medusa
Medusa
Darkfluffatron
Medusa
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 21L
1,109 Elo+
Party 2
King Arthur
King Arthur
M0GARTHEM1GHTY
King Arthur
Level 18
God Stats
4W - 7L
972 SR
Queue Stats
9W - 14L
1,051 Elo+
Party 2
Nemesis
Nemesis
Sinist3r_S3npa1
Nemesis
Level 6
God Stats
1W - 1L
1,192 SR
Queue Stats
6W - 12L
951 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ALXCLAS
Artemis
18
7 / 12 / 9
13,303
1,023
24,466
27,089
12,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
ErudaTenshi
Chang'e
19
3 / 6 / 14
12,429
956
21,032
24,456
13,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Eráto
Cthulhu
19
5 / 4 / 13
13,342
1,026
19,877
30,584
46,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
KeVJoX
Tiamat
18
5 / 14 / 8
12,234
941
9,381
22,811
16,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
PateaAbuelas
Chernobog
18
4 / 11 / 11
12,443
957
16,035
22,450
11,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ardynchaos
Achilles
20
6 / 3 / 19
13,380
1,029
13,736
14,497
12,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
16 / 8 / 19
15,984
1,230
34,881
30,503
16,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 6 / 25
14,788
1,138
43,776
23,994
10,392
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
M0GARTHEM1GHTY
King Arthur
20
10 / 5 / 23
14,587
1,122
17,384
21,273
23,220
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
4 / 2 / 13
12,388
953
11,117
15,260
7,425
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
146
24
Kills
47
47
Deaths
24
55
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Artemis
ALXCLAS
Artemis
7
12
9
0.96
W
Achilles
Ardynchaos
Achilles
6
3
19
5.17
W
16
8
19
3.19
W
11
6
25
3.92
L
Chang'e
ErudaTenshi
Chang'e
3
6
14
1.67
L
Cthulhu
Eráto
Cthulhu
5
4
13
2.88
L
Tiamat
KeVJoX
Tiamat
5
14
8
0.64
W
King Arthur
M0GARTHEM1GHTY
King Arthur
10
5
23
4.3
L
Chernobog
PateaAbuelas
Chernobog
4
11
11
0.86
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,791
Damage
120,894
127,390
Taken
105,527
101,162
Mitigated
70,323
15,232
Healing
24,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ALXCLAS
Artemis
24,466
15,570
0
3,559
27,089
12,965
0
7,591
19,448
0
40,617
W
Achilles
Ardynchaos
Achilles
13,736
6,679
0
1,104
14,497
12,973
0
5,448
8,816
0
39,321
W
34,881
12,515
0
11,942
30,503
16,313
0
13,156
16,735
56,245
0
W
43,776
30,018
0
7,290
23,994
10,392
0
12,737
10,833
0
65,185
L
Chang'e
ErudaTenshi
Chang'e
21,032
1,550
2,360
4,493
24,456
13,733
0
7,078
17,353
49,033
0
L
Cthulhu
Eráto
Cthulhu
19,877
2,416
9
780
30,584
46,427
0
6,912
23,532
46,419
0
L
Tiamat
KeVJoX
Tiamat
9,381
2,885
0
753
22,811
16,727
0
6,914
15,822
17,296
0
W
King Arthur
M0GARTHEM1GHTY
King Arthur
17,384
3,652
0
1,410
21,273
23,220
0
8,925
11,882
0
26,246
L
Chernobog
PateaAbuelas
Chernobog
16,035
10,279
0
3,278
22,450
11,310
0
6,386
15,940
0
26,810
W
11,117
4,519
0
3,070
15,260
7,425
0
7,960
6,971
0
26,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,751
Gold Earned
71,127
190
Minions Killed
205
6
Camps Cleared
5
986,952
Distance Traveled
1,178,920
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,303
1,023
26
2
5
164,870
0
W
Achilles
13,380
1,029
79
6
1
220,642
1
W
Freya
15,984
1,230
34
3
0
216,014
0
W
Medusa
14,788
1,138
31
2
1
200,720
0
L
Chang'e
12,429
956
66
5
1
203,553
1
L
Cthulhu
13,342
1,026
57
4
0
244,201
0
L
Tiamat
12,234
941
16
1
0
191,192
0
W
King Arthur
14,587
1,122
17
1
0
268,322
0
L
Chernobog
12,443
957
25
2
0
183,136
0
W
Nemesis
12,388
953
44
3
3
273,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role