Player Matchup

Olorun
Olorun
BIGGucciE
Olorun
Level 7
God Stats
3W - 1L
1,578 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
BoomBroBubba
Arachne
Level 103
God Stats
12W - 9L
1,578 SR
Queue Stats
15W - 11L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
Rammer Jamm3r
Sun Wukong
Level 29
God Stats
14W - 13L
1,547 SR
Queue Stats
15W - 13L
1,453 Elo+
Party 1
Ganesha
Ganesha
eljefedelosjefes
Ganesha
Level 88
God Stats
12W - 8L
1,576 SR
Queue Stats
14W - 9L
1,483 Elo+
Party 1
Izanami
Izanami
johnwestgamer
Izanami
Level 7
God Stats
4W - 0L
1,494 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Team Averages
Level 47
1,555 SR
1,486 Elo+

VS

Team Averages
Level 17
1,410 SR
1,399 Elo+
Anubis
Anubis
Dominator9470
Anubis
Level 26
God Stats
16W - 11L
1,550 SR
Queue Stats
82W - 67L
1,381 Elo+
Solo
Neith
Neith
N1coLag12
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
ThinnerMedusa36
Fenrir
Level 24
God Stats
3W - 2L
1,326 SR
Queue Stats
297W - 345L
1,331 Elo+
Solo
Ares
Ares
etzzio8446
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,500 Elo+
Solo
Chronos
Chronos
pirata075astuto
Chronos
Level 28
God Stats
8W - 12L
1,175 SR
Queue Stats
65W - 82L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BIGGucciE
Olorun
14
12 / 1 / 7
9,914
661
13,930
9,606
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
BoomBroBubba
Arachne
14
13 / 2 / 6
9,640
643
10,012
11,648
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Rammer Jamm3r
Sun Wukong
13
1 / 2 / 3
7,682
512
4,891
11,265
5,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 20
8,870
591
5,551
11,160
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
14
13 / 2 / 1
9,935
662
10,745
7,072
2,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,775
518
10,250
11,857
6,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
N1coLag12
Neith
10
3 / 8 / 1
7,459
497
4,300
8,654
2,792
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

10
2 / 12 / 1
6,956
464
6,112
14,939
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 16 / 0
5,090
339
1,223
16,350
6,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 0
5,304
354
3,750
8,400
2,908
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
9
41
Kills
6
8
Deaths
44
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
BIGGucciE
Olorun
12
1
7
15.5
W
Arachne
BoomBroBubba
Arachne
13
2
6
8
L
1
4
1
0.38
L
Neith
N1coLag12
Neith
3
8
1
0.44
W
Sun Wukong
Rammer Jamm3r
Sun Wukong
1
2
3
1.25
L
2
12
1
0.21
W
2
1
20
12
L
0
16
0
0
W
Izanami
13
2
1
6.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,129
Damage
25,635
50,751
Taken
60,200
23,429
Mitigated
23,515
19,995
Healing
8,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BIGGucciE
Olorun
13,930
6,988
536
6,287
9,606
3,678
3,464
4,387
5,219
50,689
0
W
Arachne
BoomBroBubba
Arachne
10,012
8,119
566
5,078
11,648
3,778
2,341
4,793
6,855
0
44,486
L
10,250
563
0
5,895
11,857
6,554
439
1,389
10,468
59,857
0
L
Neith
N1coLag12
Neith
4,300
2,082
0
258
8,654
2,792
0
4,379
4,275
0
15,648
W
Sun Wukong
Rammer Jamm3r
Sun Wukong
4,891
642
428
2,962
11,265
5,110
1,732
3,264
8,001
0
30,044
L
6,112
1,628
0
1,030
14,939
4,267
372
3,459
11,480
0
21,702
W
5,551
993
883
1,863
11,160
8,248
1,366
2,478
8,682
19,850
0
L
1,223
278
0
127
16,350
6,994
0
4,198
12,152
11,913
0
W
Izanami
10,745
7,367
525
867
7,072
2,615
8,259
301
6,771
0
49,730
L
3,750
1,524
0
1,644
8,400
2,908
0
6,056
2,344
16,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,041
Gold Earned
32,584
334
Minions Killed
195
0
Camps Cleared
0
1,354,864
Distance Traveled
1,119,922
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,914
661
99
7
0
252,042
0
W
Arachne
9,640
643
75
5
0
270,684
1
L
Anubis
7,775
518
106
7
0
225,949
5
L
Neith
7,459
497
21
1
0
218,149
4
W
Sun Wukong
7,682
512
54
4
0
275,577
2
L
Fenrir
6,956
464
30
2
0
266,357
0
W
Ganesha
8,870
591
6
0
0
306,598
2
L
Ares
5,090
339
12
1
0
224,443
1
W
Izanami
9,935
662
100
7
0
249,963
0
L
Chronos
5,304
354
26
2
0
185,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role