Player Matchup

Tsukuyomi
Tsukuyomi
FierceMandalore
Tsukuyomi
Level 15
God Stats
1W - 7L
1,175 SR
Queue Stats
11W - 26L
1,162 Elo+
Party 1
Fenrir
Fenrir
FinDiesel142
Fenrir
Level 16
God Stats
8W - 9L
1,445 SR
Queue Stats
17W - 32L
1,260 Elo+
Party 1
Bellona
Bellona
Moose275
Bellona
Level 14
God Stats
4W - 6L
1,451 SR
Queue Stats
9W - 17L
1,308 Elo+
Party 1
Skadi
Skadi
StanThaKidd
Skadi
Level 26
God Stats
0W - 2L
1,198 SR
Queue Stats
3W - 8L
1,054 Elo+
Solo
Geb
Geb
joeygamer
Geb
Level 28
God Stats
0W - 3L
1,760 SR
Queue Stats
3W - 12L
1,015 Elo+
Solo
Team Averages
Level 20
1,406 SR
1,160 Elo+

VS

Team Averages
Level 20
1,461 SR
1,223 Elo+
Ah Puch
Ah Puch
Coria_diegaso
Ah Puch
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 88L
1,409 Elo+
Solo
Heimdallr
Heimdallr
J1MTBRUH69
Heimdallr
Level 12
God Stats
3W - 4L
1,680 SR
Queue Stats
67W - 57L
1,340 Elo+
Solo
Susano
Susano
Leynsty-Atomic
Susano
Level 15
God Stats
1W - 1L
1,309 SR
Queue Stats
7W - 28L
987 Elo+
Party 2
Fenrir
Fenrir
RomAndres
Fenrir
Level 27
God Stats
5W - 3L
1,224 SR
Queue Stats
53W - 65L
1,362 Elo+
Solo
Athena
Athena
WLF-Darkness
Athena
Level 14
God Stats
2W - 2L
1,592 SR
Queue Stats
5W - 20L
1,017 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FierceMandalore
Tsukuyomi
10
2 / 14 / 2
8,012
348
13,624
17,981
5,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
15
5 / 14 / 1
9,956
433
14,880
21,236
8,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
Moose275
Bellona
18
6 / 6 / 4
12,127
527
18,113
23,366
21,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 8 / 1
7,347
319
196
8,980
2,277
16
4 / 5 / 6
10,505
457
13,563
31,755
27,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
14 / 3 / 6
13,071
568
25,574
23,430
9,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
J1MTBRUH69
Heimdallr
19
11 / 3 / 9
12,673
551
19,651
17,898
7,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 3 / 16
10,644
463
10,403
21,954
7,779
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
RomAndres
Fenrir
17
12 / 4 / 3
11,727
510
16,691
22,568
9,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
17
3 / 6 / 8
11,522
501
8,744
21,569
11,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
18
Kills
46
47
Deaths
19
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
14
3
6
5.67
L
Tsukuyomi
FierceMandalore
Tsukuyomi
2
14
2
0.21
L
Fenrir
5
14
1
0.39
W
Heimdallr
J1MTBRUH69
Heimdallr
11
3
9
5.17
W
6
3
16
4.67
L
Bellona
Moose275
Bellona
6
6
4
1.33
W
Fenrir
RomAndres
Fenrir
12
4
3
3.38
L
1
8
1
0.19
W
Athena
3
6
8
1.17
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,376
Damage
81,063
103,318
Taken
107,419
65,146
Mitigated
45,975
16,226
Healing
46,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
25,574
3,982
643
13,907
23,430
9,745
2,110
2,757
20,398
86,629
0
L
Tsukuyomi
FierceMandalore
Tsukuyomi
13,624
3,304
0
2,866
17,981
5,298
0
2,644
15,337
0
32,239
L
Fenrir
14,880
3,243
0
1,402
21,236
8,248
0
9,773
11,463
0
45,817
W
Heimdallr
J1MTBRUH69
Heimdallr
19,651
7,958
0
7,866
17,898
7,490
4,671
3,475
14,373
0
102,572
W
10,403
2,025
474
8,188
21,954
7,779
188
5,301
14,013
0
27,722
L
Bellona
Moose275
Bellona
18,113
5,916
0
1,552
23,366
21,461
951
10,835
12,531
12,227
49,600
W
Fenrir
RomAndres
Fenrir
16,691
7,662
594
9,781
22,568
9,730
1,530
4,690
17,603
0
58,253
L
196
196
0
0
8,980
2,277
0
3,424
5,556
0
4,614
W
Athena
8,744
2,681
0
5,503
21,569
11,231
3,922
911
20,458
57,476
0
L
13,563
2,981
755
9,651
31,755
27,862
0
7,642
24,113
40,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,947
Gold Earned
59,637
243
Minions Killed
468
0
Camps Cleared
0
1,910,468
Distance Traveled
1,924,428
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,071
568
124
5
0
366,498
0
L
Tsukuyomi
8,012
348
25
1
0
391,547
0
L
Fenrir
9,956
433
74
3
0
409,597
0
W
Heimdallr
12,673
551
142
6
0
391,785
0
W
Susano
10,644
463
37
2
0
407,888
0
L
Bellona
12,127
527
91
4
0
425,952
0
W
Fenrir
11,727
510
73
3
0
369,427
0
L
Skadi
7,347
319
6
0
0
217,107
0
W
Athena
11,522
501
92
4
0
388,830
3
L
Geb
10,505
457
47
2
0
466,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role