Player Matchup

Ne Zha
Ne Zha
Czarlac
Ne Zha
Level 63
God Stats
2W - 8L
1,373 SR
Queue Stats
289W - 333L
1,464 Elo+
Solo
Olorun
Olorun
GoBULLS14
Olorun
Level 26
God Stats
6W - 3L
1,735 SR
Queue Stats
27W - 26L
1,373 Elo+
Party 2
Yemoja
Yemoja
atticus0693
Yemoja
Level 16
God Stats
0W - 2L
1,307 SR
Queue Stats
23W - 16L
1,384 Elo+
Party 2
Team Averages
Level 35
1,472 SR
1,407 Elo+

VS

Team Averages
Level 101
1,377 SR
1,563 Elo+
King Arthur
King Arthur
A g000se hunter
King Arthur
Level 81
God Stats
1W - 0L
1,292 SR
Queue Stats
16W - 8L
1,571 Elo+
Party 1
Thanatos
Thanatos
Offline dash
Thanatos
Level 76
God Stats
5W - 3L
1,317 SR
Queue Stats
115W - 80L
1,552 Elo+
Party 1
Merlin
Merlin
XAfroSamuraiX98
Merlin
Level 145
God Stats
8W - 6L
1,520 SR
Queue Stats
115W - 76L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Czarlac
Ne Zha
12
5 / 6 / 3
10,012
667
7,741
13,488
8,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
GoBULLS14
Olorun
12
1 / 4 / 6
9,003
600
6,651
11,696
4,211
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
12
2 / 3 / 6
9,161
611
6,039
14,280
12,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A g000se hunter
King Arthur
12
4 / 4 / 4
9,790
653
9,134
11,570
10,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Offline dash
Thanatos
13
7 / 6 / 5
10,352
690
10,557
14,403
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 8
10,248
683
14,225
7,609
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
8
Kills
13
13
Deaths
10
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
A g000se hunter
King Arthur
4
4
4
1.5
L
Ne Zha
Czarlac
Ne Zha
5
6
3
1.08
L
Olorun
GoBULLS14
Olorun
1
4
6
1
W
Thanatos
Offline dash
Thanatos
7
6
5
1.58
W
2
0
8
6
L
Yemoja
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,431
Damage
33,916
39,464
Taken
33,582
24,879
Mitigated
17,562
9,294
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
A g000se hunter
King Arthur
9,134
754
492
859
11,570
10,059
0
4,800
6,770
0
16,797
L
Ne Zha
Czarlac
Ne Zha
7,741
1,360
0
1,356
13,488
8,159
0
4,549
8,939
0
25,062
L
Olorun
GoBULLS14
Olorun
6,651
3,276
135
1,181
11,696
4,211
0
4,370
7,326
40,576
0
W
Thanatos
Offline dash
Thanatos
10,557
2,953
0
9,089
14,403
5,045
192
5,653
8,750
0
33,473
W
14,225
583
0
1,797
7,609
2,458
662
2,979
4,630
60,878
0
L
Yemoja
6,039
1,754
2,168
4,454
14,280
12,509
0
5,338
8,942
23,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,176
Gold Earned
30,390
115
Minions Killed
144
0
Camps Cleared
0
777,852
Distance Traveled
774,548
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,790
653
15
1
0
261,966
1
L
Ne Zha
10,012
667
29
2
0
264,922
1
L
Olorun
9,003
600
60
4
0
245,357
0
W
Thanatos
10,352
690
35
2
0
249,303
3
W
Merlin
10,248
683
94
6
0
263,279
1
L
Yemoja
9,161
611
26
2
0
267,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role