Player Matchup

Chaac
Chaac
FatVeggieNut
Chaac
Level 81
God Stats
11W - 15L
1,524 SR
Queue Stats
167W - 207L
1,476 Elo+
Party 1
Raijin
Raijin
SPERELE
Raijin
Level 128
God Stats
24W - 22L
1,347 SR
Queue Stats
287W - 300L
1,509 Elo+
Party 1
Jormungandr
Jormungandr
fizidrone
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,204 Elo+
Solo
Apollo
Apollo
外面全是成龙
Apollo
Level 17
God Stats
31W - 25L
1,415 SR
Queue Stats
98W - 77L
1,502 Elo+
Party 2
Mercury
Mercury
收手吧阿祖
Mercury
Level 18
God Stats
13W - 12L
1,554 SR
Queue Stats
95W - 84L
1,519 Elo+
Party 2
Team Averages
Level 50
1,468 SR
1,442 Elo+

VS

Team Averages
Level 92
1,469 SR
1,481 Elo+
Apollo
Apollo
BxIIoon
Apollo
Level 39
God Stats
16W - 19L
1,255 SR
Queue Stats
84W - 110L
1,599 Elo+
Solo
Odin
Odin
FritzX
Odin
Level 160
God Stats
2W - 1L
1,225 SR
Queue Stats
297W - 338L
1,310 Elo+
Solo
Cu Chulainn
Cu Chulainn
SloppyChops
Cu Chulainn
Level 130
God Stats
2W - 6L
1,500 SR
Queue Stats
697W - 683L
1,524 Elo+
Party 3
Sylvanus
Sylvanus
Spitz_xo
Sylvanus
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,440 Elo+
Solo
Janus
Janus
Tempest
Janus
Level 99
God Stats
25W - 18L
1,864 SR
Queue Stats
372W - 344L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,197
512
4,598
10,318
8,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
SPERELE
Raijin
17
9 / 1 / 1
9,998
625
14,791
7,012
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
fizidrone
Jormungandr
5
0 / 6 / 0
5,362
335
1,120
6,629
2,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 0 / 0
9,020
564
4,399
8,502
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 4
6,995
437
3,205
8,854
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BxIIoon
Apollo
8
0 / 3 / 0
5,896
369
1,998
5,680
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
FritzX
Odin
13
3 / 3 / 4
7,724
483
4,892
12,902
5,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
SloppyChops
Cu Chulainn
13
5 / 2 / 1
8,101
506
8,348
11,663
8,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Spitz_xo
Sylvanus
10
0 / 3 / 3
5,929
371
2,952
8,829
5,609
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Tempest
Janus
12
3 / 2 / 2
7,535
471
3,341
7,659
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
13
Kills
11
11
Deaths
13
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
BxIIoon
Apollo
0
3
0
0
W
1
1
1
1.5
L
Odin
FritzX
Odin
3
3
4
1.67
W
Raijin
SPERELE
Raijin
9
1
1
9.5
L
Cu Chulainn
SloppyChops
Cu Chulainn
5
2
1
2.75
L
Sylvanus
Spitz_xo
Sylvanus
0
3
3
0.5
L
Janus
Tempest
Janus
3
2
2
2
W
Jormungandr
fizidrone
Jormungandr
0
6
0
0
W
3
0
0
3
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,113
Damage
21,531
41,315
Taken
46,733
19,722
Mitigated
23,465
14,835
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BxIIoon
Apollo
1,998
730
0
819
5,680
1,825
264
552
5,128
0
21,268
W
4,598
888
0
4,962
10,318
8,506
0
398
9,395
0
43,211
L
Odin
FritzX
Odin
4,892
1,648
0
3,433
12,902
5,421
0
4,554
8,323
0
50,037
W
Raijin
SPERELE
Raijin
14,791
2,312
0
2,593
7,012
2,437
0
2,171
4,837
74,993
0
L
Cu Chulainn
SloppyChops
Cu Chulainn
8,348
1,367
0
3,932
11,663
8,314
0
1,646
9,617
4,279
43,152
L
Sylvanus
Spitz_xo
Sylvanus
2,952
776
980
1,525
8,829
5,609
33
5,606
3,223
20,931
0
L
Janus
Tempest
Janus
3,341
374
0
1,966
7,659
2,296
0
3,553
4,106
48,369
0
W
Jormungandr
fizidrone
Jormungandr
1,120
507
0
48
6,629
2,162
0
1,960
4,608
10,153
0
W
4,399
2,879
0
4,143
8,502
3,664
2,720
1,426
7,051
0
64,643
W
3,205
1,661
0
3,089
8,854
2,953
118
978
7,851
0
29,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,572
Gold Earned
35,185
454
Minions Killed
343
0
Camps Cleared
0
1,449,501
Distance Traveled
1,345,615
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,896
369
33
2
0
187,207
3
W
Chaac
8,197
512
95
6
0
328,617
0
L
Odin
7,724
483
86
5
0
335,045
3
W
Raijin
9,998
625
136
9
0
290,136
5
L
Cu Chulainn
8,101
506
87
5
0
306,152
4
L
Sylvanus
5,929
371
37
2
0
234,514
0
L
Janus
7,535
471
100
6
0
282,697
5
W
Jormungandr
5,362
335
21
1
0
170,227
0
W
Apollo
9,020
564
141
9
0
295,874
4
W
Mercury
6,995
437
61
4
0
364,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role