Player Matchup

Ymir
Ymir
Medium-Soda
Ymir
Level 3
God Stats
8W - 1L
1,436 SR
Queue Stats
8W - 3L
1,295 Elo+
Party 1
Chernobog
Chernobog
RunFastMcNasty15
Chernobog
Level 24
God Stats
4W - 4L
1,615 SR
Queue Stats
27W - 20L
1,257 Elo+
Party 3
Bellona
Bellona
RustyMcfusty
Bellona
Level 24
God Stats
3W - 2L
1,482 SR
Queue Stats
23W - 15L
1,368 Elo+
Party 1
Izanami
Izanami
Sc300_Tofu
Izanami
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 3
Neith
Neith
ThaBootyLover
Neith
Level 6
God Stats
18W - 8L
1,560 SR
Queue Stats
20W - 14L
1,332 Elo+
Party 1
Team Averages
Level 12
1,518 SR
1,351 Elo+

VS

Team Averages
Level 13
1,539 SR
1,448 Elo+
Sun Wukong
Sun Wukong
Bodhi-sattva78
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,364 Elo+
Party 2
Set
Set
TheBatcoonRises
Set
Level 16
God Stats
6W - 2L
1,678 SR
Queue Stats
30W - 20L
1,559 Elo+
Party 2
Ares
Ares
Walking_dead1203
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
XB_JES
Achilles
Level 10
God Stats
4W - 4L
1,748 SR
Queue Stats
48W - 37L
1,411 Elo+
Party 2
Bellona
Bellona
nohope7
Bellona
Level 29
God Stats
1W - 5L
1,271 SR
Queue Stats
24W - 19L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 8
9,848
1,407
7,567
6,183
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
13
2 / 2 / 10
7,331
1,047
7,339
3,974
1,669
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
RustyMcfusty
Bellona
13
5 / 2 / 10
7,851
1,122
8,577
8,386
4,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Sc300_Tofu
Izanami
13
2 / 3 / 8
7,610
1,087
2,358
4,520
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 1 / 14
7,717
1,102
7,800
4,905
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

358

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bodhi-sattva78
Sun Wukong
12
0 / 7 / 5
6,650
950
2,727
8,577
5,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
2 / 7 / 5
7,460
1,066
7,273
10,644
5,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 5 / 6
7,559
1,080
1,138
7,381
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Achilles
XB_JES
Achilles
12
3 / 1 / 3
7,470
1,067
5,313
6,894
5,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
nohope7
Bellona
13
4 / 0 / 6
8,332
1,190
6,455
6,183
5,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
35
20
Kills
10
10
Deaths
20
50
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bodhi-sattva78
Sun Wukong
0
7
5
0.36
W
9
2
8
6.5
W
Chernobog
2
2
10
3.5
W
Bellona
RustyMcfusty
Bellona
5
2
10
5
W
Izanami
Sc300_Tofu
Izanami
2
3
8
2
W
2
1
14
9
L
2
7
5
0.64
L
1
5
6
0.8
L
Achilles
XB_JES
Achilles
3
1
3
4.5
L
Bellona
nohope7
Bellona
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,641
Damage
22,906
27,968
Taken
39,679
13,645
Mitigated
25,034
5,303
Healing
2,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bodhi-sattva78
Sun Wukong
2,727
730
0
266
8,577
5,309
0
1,365
7,212
0
6,936
W
7,567
1,293
0
781
6,183
3,772
0
664
5,348
18,713
0
W
Chernobog
7,339
5,050
0
360
3,974
1,669
0
0
3,899
0
15,781
W
Bellona
RustyMcfusty
Bellona
8,577
3,926
0
2,130
8,386
4,919
0
355
7,931
0
18,617
W
Izanami
Sc300_Tofu
Izanami
2,358
1,986
0
850
4,520
1,523
0
119
4,301
0
19,853
W
7,800
5,287
0
1,182
4,905
1,762
0
0
4,730
0
16,556
L
7,273
3,262
0
423
10,644
5,310
0
2,547
8,097
0
17,662
L
1,138
63
0
610
7,381
4,058
0
1,631
5,750
11,747
0
L
Achilles
XB_JES
Achilles
5,313
1,869
0
198
6,894
5,254
0
1,678
5,216
0
9,640
L
Bellona
nohope7
Bellona
6,455
1,637
0
546
6,183
5,103
0
346
5,837
0
12,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,357
Gold Earned
37,471
126
Minions Killed
60
5
Camps Cleared
1
576,342
Distance Traveled
502,790
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,650
950
9
1
0
67,963
0
W
Ymir
9,848
1,407
22
3
1
127,092
0
W
Chernobog
7,331
1,047
26
4
0
99,005
0
W
Bellona
7,851
1,122
21
3
0
140,177
0
W
Izanami
7,610
1,087
30
4
3
93,813
0
W
Neith
7,717
1,102
27
4
1
116,255
0
L
Set
7,460
1,066
24
3
0
106,671
0
L
Ares
7,559
1,080
11
2
0
81,923
1
L
Achilles
7,470
1,067
5
1
0
117,123
1
L
Bellona
8,332
1,190
11
2
1
129,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role