Player Matchup

Jing Wei
Jing Wei
NashIsMe
Jing Wei
Level 7
God Stats
2W - 8L
1,297 SR
Queue Stats
7W - 11L
1,492 Elo+
Party 2
Hou Yi
Hou Yi
OGDankloc
Hou Yi
Level 15
God Stats
0W - 5L
1,380 SR
Queue Stats
1W - 6L
1,356 Elo+
Solo
Athena
Athena
Player93
Athena
Level 25
God Stats
1W - 5L
1,107 SR
Queue Stats
14W - 21L
1,420 Elo+
Party 2
Arachne
Arachne
TheRealLiquify
Arachne
Level 3
God Stats
42W - 26L
1,500 SR
Queue Stats
115W - 96L
1,104 Elo+
Solo
Mercury
Mercury
bottleman1
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,283 Elo+
Party 2
Team Averages
Level 11
1,357 SR
1,331 Elo+

VS

Team Averages
Level 16
1,462 SR
1,448 Elo+
Hel
Hel
BigBabyi
Hel
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 3L
1,692 Elo+
Solo
Ao Kuang
Ao Kuang
Catgut
Ao Kuang
Level 29
God Stats
9W - 9L
1,410 SR
Queue Stats
115W - 132L
1,430 Elo+
Solo
Ymir
Ymir
Grzelakin
Ymir
Level 9
God Stats
31W - 16L
1,399 SR
Queue Stats
49W - 37L
1,317 Elo+
Party 1
King Arthur
King Arthur
Tesser348
King Arthur
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,319 Elo+
Solo
Danzaburou
Danzaburou
X_Invictus13
Danzaburou
Level 28
God Stats
11W - 5L
1,500 SR
Queue Stats
56W - 43L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
NashIsMe
Jing Wei
15
4 / 7 / 6
10,050
437
15,876
19,209
7,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
OGDankloc
Hou Yi
15
7 / 9 / 1
10,460
455
13,331
19,313
7,634
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Player93
Athena
14
5 / 7 / 4
10,506
457
12,202
21,482
17,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
0 / 9 / 3
9,596
417
9,044
22,728
10,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
bottleman1
Mercury
12
2 / 10 / 3
8,482
369
6,249
15,842
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 5
11,429
497
12,675
17,300
7,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
Catgut
Ao Kuang
20
18 / 0 / 9
15,003
652
20,255
23,893
11,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
15
7 / 5 / 15
11,937
519
11,324
17,055
20,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Tesser348
King Arthur
16
5 / 3 / 14
11,358
494
11,393
21,494
21,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
X_Invictus13
Danzaburou
17
5 / 4 / 12
12,020
523
14,809
13,966
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
97
18
Kills
42
42
Deaths
18
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
7
6
5
1.58
W
Ao Kuang
Catgut
Ao Kuang
18
0
9
22.5
W
Ymir
7
5
15
2.9
L
Jing Wei
NashIsMe
Jing Wei
4
7
6
1
L
Hou Yi
OGDankloc
Hou Yi
7
9
1
0.83
L
Athena
Player93
Athena
5
7
4
1
W
King Arthur
Tesser348
King Arthur
5
3
14
4
L
0
9
3
0.17
W
Danzaburou
X_Invictus13
Danzaburou
5
4
12
2.75
L
Mercury
bottleman1
Mercury
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,702
Damage
70,456
98,574
Taken
93,708
48,813
Mitigated
66,123
17,879
Healing
43,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,675
1,308
5,092
8,481
17,300
7,629
1,558
2,789
14,511
50,092
0
W
Ao Kuang
Catgut
Ao Kuang
20,255
5,926
0
16,208
23,893
11,437
1,670
2,689
21,204
140,326
0
W
Ymir
11,324
1,639
0
2,736
17,055
20,474
1,001
2,627
14,428
35,843
0
L
Jing Wei
NashIsMe
Jing Wei
15,876
9,437
0
6,511
19,209
7,667
648
7,784
11,375
0
72,146
L
Hou Yi
OGDankloc
Hou Yi
13,331
6,333
0
1,683
19,313
7,634
1,066
12,580
6,608
0
52,015
L
Athena
Player93
Athena
12,202
1,965
0
780
21,482
17,731
124
10,210
11,172
40,385
0
W
King Arthur
Tesser348
King Arthur
11,393
1,461
0
5,615
21,494
21,063
790
2,155
19,150
0
41,391
L
9,044
7,057
0
7,699
22,728
10,593
0
6,948
15,612
0
72,199
W
Danzaburou
X_Invictus13
Danzaburou
14,809
6,313
0
5,379
13,966
5,520
2,552
1,942
12,024
0
83,568
L
Mercury
bottleman1
Mercury
6,249
3,438
0
1,206
15,842
5,188
0
6,732
9,014
0
22,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,094
Gold Earned
61,747
370
Minions Killed
474
0
Camps Cleared
0
1,988,246
Distance Traveled
2,191,317
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,429
497
82
4
0
440,761
1
W
Ao Kuang
15,003
652
187
8
0
410,664
1
W
Ymir
11,937
519
37
2
0
448,540
6
L
Jing Wei
10,050
437
114
5
0
420,437
1
L
Hou Yi
10,460
455
77
3
0
329,757
0
L
Athena
10,506
457
47
2
0
463,255
5
W
King Arthur
11,358
494
59
3
0
470,638
3
L
Arachne
9,596
417
97
4
0
403,935
1
W
Danzaburou
12,020
523
109
5
0
420,714
8
L
Mercury
8,482
369
35
2
0
370,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role