Player Matchup

Ra
Ra
AlexKilling
Ra
Level 119
God Stats
1W - 1L
1,154 SR
Queue Stats
15W - 24L
1,252 Elo+
Party 1
Horus
Horus
Th_Dragon_Zombie
Horus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
ovijunior
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,413 Elo+
Party 1
Team Averages
Level 61
1,385 SR
1,342 Elo+

VS

Team Averages
Level 25
1,575 SR
1,236 Elo+
Kukulkan
Kukulkan
Pasksqual
Kukulkan
Level 43
God Stats
1W - 2L
1,559 SR
Queue Stats
6W - 14L
1,208 Elo+
Solo
Anhur
Anhur
iLimitlesss
Anhur
Level 14
God Stats
4W - 3L
1,615 SR
Queue Stats
143W - 143L
1,260 Elo+
Party 2
Baron Samedi
Baron Samedi
its JEWLS
Baron Samedi
Level 19
God Stats
25W - 10L
1,550 SR
Queue Stats
226W - 192L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 5
16,754
798
17,782
21,445
13,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 6 / 14
14,368
684
8,117
26,220
27,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
ovijunior
Cthulhu
17
4 / 3 / 13
13,491
642
12,746
26,728
20,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Pasksqual
Kukulkan
8
0 / 4 / 2
10,444
497
2,389
4,680
1,800
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
4 / 11 / 8
14,221
677
21,107
24,654
9,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
its JEWLS
Baron Samedi
20
11 / 7 / 4
15,943
759
27,013
18,644
10,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
22
Kills
15
15
Deaths
22
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
13
6
5
2.58
L
Kukulkan
Pasksqual
Kukulkan
0
4
2
0.25
W
5
6
14
2
L
4
11
8
0.73
L
Baron Samedi
its JEWLS
Baron Samedi
11
7
4
1.86
W
Cthulhu
ovijunior
Cthulhu
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,645
Damage
50,509
74,393
Taken
47,978
61,798
Mitigated
21,598
31,685
Healing
11,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,782
2,884
4,163
9,981
21,445
13,747
803
10,376
11,069
88,661
0
L
Kukulkan
Pasksqual
Kukulkan
2,389
601
0
0
4,680
1,800
0
3,291
1,389
12,890
0
W
8,117
4,620
2,755
6,849
26,220
27,508
2,417
11,261
14,959
0
36,300
L
21,107
13,724
0
4,517
24,654
9,771
2,861
17,261
7,393
0
61,704
L
Baron Samedi
its JEWLS
Baron Samedi
27,013
1,115
1,945
5,357
18,644
10,027
304
10,004
8,640
91,244
0
W
Cthulhu
ovijunior
Cthulhu
12,746
1,302
1,426
6,511
26,728
20,543
174
8,865
17,863
49,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,613
Gold Earned
40,608
193
Minions Killed
192
0
Camps Cleared
0
1,005,762
Distance Traveled
691,740
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,754
798
95
5
0
321,272
1
L
Kukulkan
10,444
497
26
1
0
114,189
0
W
Horus
14,368
684
43
2
0
347,649
0
L
Anhur
14,221
677
64
3
0
298,740
0
L
Baron Samedi
15,943
759
102
5
0
278,811
0
W
Cthulhu
13,491
642
55
3
0
336,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role