Player Matchup

Tiamat
Tiamat
EpilepticThief
Tiamat
Level 107
God Stats
1W - 1L
1,478 SR
Queue Stats
154W - 157L
1,616 Elo+
Solo
Horus
Horus
TattyBoh
Horus
Level 107
God Stats
5W - 0L
1,501 SR
Queue Stats
187W - 154L
1,542 Elo+
Party 2
Skadi
Skadi
apexpreditor1
Skadi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 109L
1,491 Elo+
Party 2
Ullr
Ullr
macgyuver
Ullr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,570 Elo+
Party 2
Ganesha
Ganesha
zXLumiNosityXz
Ganesha
Level 127
God Stats
8W - 5L
1,546 SR
Queue Stats
182W - 157L
1,536 Elo+
Party 2
Team Averages
Level 111
1,505 SR
1,551 Elo+

VS

Team Averages
Level 94
1,319 SR
1,552 Elo+
Thoth
Thoth
KeKo JhOnEs69
Thoth
Level 27
God Stats
2W - 2L
1,281 SR
Queue Stats
51W - 41L
1,760 Elo+
Solo
Pele
Pele
McJif
Pele
Level 86
God Stats
1W - 2L
1,152 SR
Queue Stats
31W - 25L
1,505 Elo+
Party 1
Xbalanque
Xbalanque
McKoolAidd
Xbalanque
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,487 Elo+
Party 1
Janus
Janus
McQuiickzz
Janus
Level 109
God Stats
0W - 1L
1,294 SR
Queue Stats
43W - 39L
1,474 Elo+
Party 1
Nox
Nox
MorehouseMan09
Nox
Level 155
God Stats
3W - 7L
1,370 SR
Queue Stats
540W - 548L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 12
10,274
934
15,937
10,780
8,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
TattyBoh
Horus
18
6 / 3 / 14
9,957
905
12,170
21,555
14,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 5 / 10
10,062
915
9,841
12,842
4,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
16
5 / 3 / 11
9,809
892
8,863
11,822
4,625
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 12
8,698
791
3,559
16,686
16,739
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 11
9,630
875
23,184
10,799
3,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
McJif
Pele
15
4 / 6 / 7
8,873
807
7,600
12,153
4,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
McKoolAidd
Xbalanque
15
3 / 6 / 8
8,551
777
10,470
13,528
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
15
2 / 4 / 9
8,930
812
10,026
9,378
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 4 / 11
8,808
801
9,204
12,427
4,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
64
23
Kills
18
18
Deaths
23
59
Assists
46
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
L
6
3
11
3.83
L
Pele
McJif
Pele
4
6
7
1.25
L
Xbalanque
McKoolAidd
Xbalanque
3
6
8
1.17
L
Janus
2
4
9
1.63
L
3
4
11
2.13
W
Horus
TattyBoh
Horus
6
3
14
4.33
W
6
5
10
2.2
W
Ullr
5
3
11
3.5
W
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,370
Damage
60,484
73,685
Taken
58,285
49,843
Mitigated
20,542
37,014
Healing
23,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,937
642
1,323
2,430
10,780
8,801
911
4,769
5,941
32,933
0
L
23,184
398
2,963
4,424
10,799
3,348
838
3,235
7,564
41,173
0
L
Pele
McJif
Pele
7,600
1,263
715
2,040
12,153
4,489
0
3,482
8,671
0
14,288
L
Xbalanque
McKoolAidd
Xbalanque
10,470
5,334
684
3,445
13,528
5,038
1,559
4,965
8,563
0
20,373
L
Janus
10,026
473
927
2,786
9,378
2,741
541
3,140
6,238
20,436
0
L
9,204
666
1,626
3,515
12,427
4,926
614
4,674
7,753
14,305
0
W
Horus
TattyBoh
Horus
12,170
5,080
6,947
10,972
21,555
14,847
872
9,291
12,066
0
19,422
W
9,841
3,572
2,589
2,337
12,842
4,831
1,969
8,508
4,206
0
22,083
W
Ullr
8,863
3,559
1,476
2,178
11,822
4,625
2,169
8,683
3,033
0
25,059
W
3,559
225
1,987
4,775
16,686
16,739
151
10,446
6,025
8,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,800
Gold Earned
44,792
120
Minions Killed
123
0
Camps Cleared
0
999,614
Distance Traveled
890,807
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,274
934
41
4
0
211,563
2
L
Thoth
9,630
875
42
4
0
205,799
1
L
Pele
8,873
807
19
2
0
189,233
1
L
Xbalanque
8,551
777
23
2
0
156,355
1
L
Janus
8,930
812
24
2
0
173,302
0
L
Nox
8,808
801
15
1
0
166,118
0
W
Horus
9,957
905
13
1
0
199,899
0
W
Skadi
10,062
915
23
2
0
177,895
3
W
Ullr
9,809
892
41
4
0
195,099
1
W
Ganesha
8,698
791
2
0
0
215,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role