Player Matchup

Tiamat
Tiamat
Aurselion
Tiamat
Level 21
God Stats
6W - 2L
1,603 SR
Queue Stats
101W - 66L
1,418 Elo+
Party 1
Set
Set
InfiniteNames
Set
Level 8
God Stats
1W - 1L
1,285 SR
Queue Stats
35W - 20L
1,334 Elo+
Party 1
Ares
Ares
Spartan7578
Ares
Level 15
God Stats
2W - 1L
1,559 SR
Queue Stats
31W - 25L
1,388 Elo+
Party 1
Team Averages
Level 15
1,482 SR
1,380 Elo+

VS

Team Averages
Level 13
1,425 SR
1,442 Elo+
Xbalanque
Xbalanque
Dewwberry
Xbalanque
Level 8
God Stats
16W - 18L
1,594 SR
Queue Stats
146W - 170L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
trujfc397
Cthulhu
Level 27
God Stats
24W - 20L
1,183 SR
Queue Stats
287W - 383L
1,370 Elo+
Party 2
Bellona
Bellona
wz2963900603
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aurselion
Tiamat
15
6 / 0 / 9
10,592
706
14,980
9,603
10,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 9
9,944
663
11,549
10,153
6,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
8 / 0 / 9
10,673
712
5,930
11,405
12,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dewwberry
Xbalanque
11
1 / 6 / 1
8,670
578
7,900
12,438
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
trujfc397
Cthulhu
11
0 / 5 / 1
8,676
578
5,745
13,452
10,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
wz2963900603
Bellona
10
1 / 6 / 1
8,420
561
3,782
12,123
7,229
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
17
Kills
2
2
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aurselion
Tiamat
6
0
9
10.5
L
Xbalanque
Dewwberry
Xbalanque
1
6
1
0.25
W
3
2
9
3.75
W
8
0
9
12.5
L
Cthulhu
trujfc397
Cthulhu
0
5
1
0.1
L
Bellona
wz2963900603
Bellona
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,459
Damage
17,427
31,161
Taken
38,013
29,325
Mitigated
21,343
6,860
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aurselion
Tiamat
14,980
2,546
474
5,331
9,603
10,069
665
1,920
7,683
56,720
0
L
Xbalanque
Dewwberry
Xbalanque
7,900
3,429
0
1,701
12,438
3,977
492
5,818
6,520
0
41,436
W
11,549
5,644
0
1,055
10,153
6,263
1,083
1,961
8,192
0
42,478
W
5,930
422
0
0
11,405
12,993
330
1,928
9,477
14,153
0
L
Cthulhu
trujfc397
Cthulhu
5,745
246
573
1,642
13,452
10,137
0
8,164
5,093
21,390
0
L
Bellona
wz2963900603
Bellona
3,782
838
0
1,447
12,123
7,229
0
7,067
4,881
0
21,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,209
Gold Earned
25,766
152
Minions Killed
136
0
Camps Cleared
0
781,027
Distance Traveled
704,254
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,592
706
80
5
0
258,504
1
L
Xbalanque
8,670
578
70
5
0
221,374
2
W
Set
9,944
663
58
4
0
276,375
0
W
Ares
10,673
712
14
1
0
246,148
1
L
Cthulhu
8,676
578
33
2
0
251,393
0
L
Bellona
8,420
561
33
2
0
231,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role