Player Matchup

He Bo
He Bo
Fake Ceebz
He Bo
Level 64
God Stats
6W - 6L
1,575 SR
Queue Stats
841W - 800L
1,521 Elo+
Party 1
Da Ji
Da Ji
Ferris_HANGOVER
Da Ji
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,286 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Gaydam
Kumbhakarna
Level 123
God Stats
4W - 6L
1,596 SR
Queue Stats
808W - 793L
1,529 Elo+
Party 1
Odin
Odin
Mitshua
Odin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,286 Elo+
Party 2
Kukulkan
Kukulkan
WolfMedic96
Kukulkan
Level 140
God Stats
3W - 7L
1,303 SR
Queue Stats
286W - 239L
1,502 Elo+
Party 1
Team Averages
Level 98
1,495 SR
1,425 Elo+

VS

Team Averages
Level 136
1,400 SR
1,291 Elo+
Odin
Odin
Arsenicllama
Odin
Level 127
God Stats
3W - 1L
1,383 SR
Queue Stats
61W - 61L
1,202 Elo+
Party 3
Hercules
Hercules
Derkerder
Hercules
Level 155
God Stats
2W - 1L
1,287 SR
Queue Stats
82W - 75L
1,187 Elo+
Party 3
Hun Batz
Hun Batz
DrFloofykins
Hun Batz
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 106L
1,322 Elo+
Solo
Apollo
Apollo
FittedHalfling
Apollo
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,381 Elo+
Party 3
Osiris
Osiris
iTzTeXuZ
Osiris
Level 129
God Stats
0W - 1L
1,327 SR
Queue Stats
52W - 51L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
19 / 11 / 22
16,592
754
32,153
25,166
13,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

20
14 / 6 / 25
15,439
702
28,506
25,397
24,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
Gaydam
Kumbhakarna
20
5 / 7 / 35
14,696
668
15,870
30,196
56,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Odin
Mitshua
Odin
20
4 / 8 / 32
14,718
669
12,522
25,763
41,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
WolfMedic96
Kukulkan
20
11 / 3 / 31
17,315
787
32,294
17,164
11,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 13 / 14
12,905
587
16,296
27,103
27,231
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
Derkerder
Hercules
20
18 / 6 / 14
18,841
856
41,340
34,973
57,720
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
DrFloofykins
Hun Batz
20
4 / 10 / 8
13,269
603
11,854
22,860
15,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 12 / 12
14,585
663
10,420
20,317
8,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
iTzTeXuZ
Osiris
20
5 / 12 / 15
14,542
661
21,588
37,513
39,180
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

198
Kill Participation
96
53
Kills
33
35
Deaths
53
145
Assists
63
Player
Kills
Deaths
Assists
KDA
L
2
13
14
0.69
L
Hercules
Derkerder
Hercules
18
6
14
4.17
L
Hun Batz
DrFloofykins
Hun Batz
4
10
8
0.8
W
He Bo
19
11
22
2.73
W
14
6
25
4.42
L
4
12
12
0.83
W
Kumbhakarna
Gaydam
Kumbhakarna
5
7
35
3.21
W
Odin
Mitshua
Odin
4
8
32
2.5
W
Kukulkan
WolfMedic96
Kukulkan
11
3
31
8.83
L
Osiris
iTzTeXuZ
Osiris
5
12
15
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,345
Damage
101,498
123,686
Taken
142,766
146,816
Mitigated
148,965
29,069
Healing
35,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,296
1,256
1,860
926
27,103
27,231
189
16,388
10,715
10,336
19,385
L
Hercules
Derkerder
Hercules
41,340
6,618
3,317
16,852
34,973
57,720
762
19,285
15,688
24,758
51,399
L
Hun Batz
DrFloofykins
Hun Batz
11,854
3,538
53
3,184
22,860
15,946
635
13,280
9,580
0
29,524
W
He Bo
32,153
1,830
4,106
4,004
25,166
13,328
1,292
3,264
21,852
48,682
0
W
28,506
7,280
3,097
5,192
25,397
24,407
2,519
5,742
19,385
0
39,483
L
10,420
5,956
94
529
20,317
8,888
2,727
9,795
10,522
0
26,543
W
Kumbhakarna
Gaydam
Kumbhakarna
15,870
1,166
1,451
1,174
30,196
56,432
626
7,773
22,038
34,781
0
W
Odin
Mitshua
Odin
12,522
6,592
2,867
2,135
25,763
41,122
1,109
6,547
19,041
0
22,543
W
Kukulkan
WolfMedic96
Kukulkan
32,294
1,442
2,621
2,422
17,164
11,527
1,552
3,157
13,957
87,368
0
L
Osiris
iTzTeXuZ
Osiris
21,588
3,728
812
8,119
37,513
39,180
8
21,569
15,944
16,208
25,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,760
Gold Earned
74,142
219
Minions Killed
213
0
Camps Cleared
0
1,796,943
Distance Traveled
1,573,207
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,905
587
35
2
0
301,085
1
L
Hercules
18,841
856
79
4
0
362,671
3
L
Hun Batz
13,269
603
26
1
0
273,315
0
W
He Bo
16,592
754
49
2
0
313,171
0
W
Da Ji
15,439
702
18
1
0
360,847
4
L
Apollo
14,585
663
44
2
0
286,558
0
W
Kumbhakarna
14,696
668
34
2
0
359,540
0
W
Odin
14,718
669
15
1
0
393,040
1
W
Kukulkan
17,315
787
103
5
0
370,345
1
L
Osiris
14,542
661
29
1
0
349,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role