Player Matchup

Merlin
Merlin
AstroDT
Merlin
Level 136
God Stats
5W - 3L
1,500 SR
Queue Stats
164W - 153L
1,500 Elo+
Party 1
Artemis
Artemis
BUTCHDOG54
Artemis
Level 108
God Stats
6W - 1L
1,500 SR
Queue Stats
170W - 160L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Eggtiny
Ah Puch
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 95L
1,513 Elo+
Solo
Terra
Terra
RabbitRH
Terra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
UmaPurrman
Kumbhakarna
Level 138
God Stats
6W - 4L
1,500 SR
Queue Stats
178W - 163L
1,500 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,503 Elo+

VS

Team Averages
Level 130
1,508 SR
1,547 Elo+
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
AZRAEL529
Merlin
Level 126
God Stats
5W - 4L
1,494 SR
Queue Stats
222W - 251L
1,550 Elo+
Solo
Danzaburou
Danzaburou
Alright So
Danzaburou
Level 154
God Stats
1W - 1L
1,762 SR
Queue Stats
31W - 27L
1,604 Elo+
Party 2
Rama
Rama
Gwarr RoA
Rama
Level 108
God Stats
2W - 3L
1,285 SR
Queue Stats
255W - 245L
1,547 Elo+
Solo
Nike
Nike
uSAYbFLOW
Nike
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AstroDT
Merlin
17
7 / 4 / 8
9,928
764
18,820
11,348
5,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
BUTCHDOG54
Artemis
16
4 / 6 / 10
9,668
744
10,676
14,413
7,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Eggtiny
Ah Puch
17
6 / 4 / 8
9,667
744
14,993
13,071
6,175
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
RabbitRH
Terra
15
0 / 2 / 13
8,526
656
3,548
15,469
13,326
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
UmaPurrman
Kumbhakarna
15
0 / 6 / 14
8,568
659
7,502
21,105
20,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
6 / 3 / 11
10,971
844
11,082
14,273
6,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
AZRAEL529
Merlin
19
4 / 3 / 11
11,652
896
19,230
12,267
5,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Alright So
Danzaburou
16
4 / 3 / 12
10,057
774
17,025
10,583
4,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
16
4 / 3 / 11
9,705
747
12,539
14,257
5,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
16
4 / 5 / 10
10,580
814
8,389
16,325
15,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
77
17
Kills
22
22
Deaths
17
53
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
3
11
3.83
W
Merlin
AZRAEL529
Merlin
4
3
11
3.17
W
Danzaburou
Alright So
Danzaburou
4
3
12
3.33
L
Merlin
AstroDT
Merlin
7
4
8
2.75
L
Artemis
BUTCHDOG54
Artemis
4
6
10
1.5
L
Ah Puch
Eggtiny
Ah Puch
6
4
8
2.5
W
Rama
4
3
11
3.17
L
Terra
RabbitRH
Terra
0
2
13
3.25
L
Kumbhakarna
UmaPurrman
Kumbhakarna
0
6
14
1.17
W
Nike
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,539
Damage
68,265
75,406
Taken
67,705
52,736
Mitigated
38,068
24,044
Healing
37,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,082
671
15,075
9,365
14,273
6,532
686
9,790
4,483
15,947
0
W
Merlin
AZRAEL529
Merlin
19,230
381
692
1,654
12,267
5,244
879
8,435
3,832
45,984
0
W
Danzaburou
Alright So
Danzaburou
17,025
5,005
938
1,798
10,583
4,453
1,388
6,287
4,296
0
34,536
L
Merlin
AstroDT
Merlin
18,820
240
0
1,120
11,348
5,679
102
5,832
5,275
36,187
0
L
Artemis
BUTCHDOG54
Artemis
10,676
4,767
2,323
2,077
14,413
7,319
253
5,628
8,450
0
20,962
L
Ah Puch
Eggtiny
Ah Puch
14,993
920
585
1,209
13,071
6,175
0
5,822
7,035
30,755
0
W
Rama
12,539
9,664
1,956
4,165
14,257
5,854
975
11,766
2,491
0
23,655
L
Terra
RabbitRH
Terra
3,548
406
8,687
4,990
15,469
13,326
174
6,486
8,347
6,015
0
L
Kumbhakarna
UmaPurrman
Kumbhakarna
7,502
566
1,386
1,667
21,105
20,237
335
4,826
15,987
18,625
0
W
Nike
8,389
971
215
1,738
16,325
15,985
460
8,585
7,740
0
14,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,357
Gold Earned
52,965
121
Minions Killed
166
0
Camps Cleared
0
1,070,166
Distance Traveled
1,127,629
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,971
844
16
1
0
250,329
0
W
Merlin
11,652
896
77
6
0
197,606
4
W
Danzaburou
10,057
774
30
2
0
230,546
1
L
Merlin
9,928
764
39
3
0
216,510
0
L
Artemis
9,668
744
20
2
0
204,233
0
L
Ah Puch
9,667
744
27
2
0
201,739
0
W
Rama
9,705
747
37
3
0
206,113
5
L
Terra
8,526
656
10
1
0
233,583
0
L
Kumbhakarna
8,568
659
25
2
0
214,101
3
W
Nike
10,580
814
6
0
0
243,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role